Also, I feel completely useless most of the time. We're either exploring a cave and everyone rolls checks before I do, or we get into a fight that Aims' demolishes the creature before I get to move...
So I feel as if my entire purpose is to try and get the group to get to the next encounter.
I can chill back myself a little bit so you can nanny us more or go more ham. I did warn I'd be going head first into basically everything.

But if folks want more time for them to do things, that's not me and Alu demolishing the enemy in 2 turns, I can slow down. If not, I can put blinders on too.
See, this was something I was afraid of. In the beginning, we were all rolling nonstop and most were useless and slowing us down. So, now we've sort of gone a total 180 and we're NOT rolling for anything and we're going to miss possibly important information or fun things you planned out. Knowing this moving forward is helpful because I know to check into things that stand out to me, but I feel bad because I was the one pushing to move on.
There's a balance, right? A weirder balance as we're also doing this on a forum. Look at both of Vash's games. One has been somewhat similar to ours with more movement and action, where as the other one is rp heaven where the group is visiting all the pubs in the city. Other than maybe at the main area we've been moving along fairly well imo. And also this is still our first game. No one knows what the correct answer is yet as we're doing this on a forum for the first time. It's working and we're making progress which is the main thing.
A mid thought disclaimer, none of this is a knock against you Jon. My rambling thoughts and opinions.
And also a side interjection. I read the main thread first before coming to read here about what was going on there and just walked to the back so... er.... oops? Lol.
Anyhow, what I was trying to say is, I can easily work with letting other folks do things too. Just gotta let me know. Or I can keep pushing forward too. Like, I keep feeling bad for Alu not getting to do much, but he's also said he's here more for the action than anything.
The last thing on my mind ties in with...
I don't mind wasting time on rolls and investigating dead ends, as long as it feels like we're making some sort of narrative progress -- not necessarily campaign progress.
... with saying it's also fine if we miss stuff. Even if this place is a bust, we got to witness the revenge of the mushrooms on Kelly. That should be reward enough.

If we get loot on the side even better.
Hope things made sense. I'm still in bed and haven't had my coffee yet.