TD
ES COO Shitposting Dept. of GWF
All this testing makes me feel like we are getting close.
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TD
ES COO Shitposting Dept. of GWF
I rolled some dice but may need hand holding. Rolled a 20 too

TD
ES COO Shitposting Dept. of GWF
Looks like you did an Initiative check and some stat checks.I rolled some dice but may need hand holding. Rolled a 20 too
The below post may help a bit:
For initiative then go to the red block circled:
View attachment 5496
Go to actions.
View attachment 5497
One on left is if you hit, one on right is damage amount:
View attachment 5498
I'm guessing the practice encounter thing ended already? I was able roll initiative and see other people's rolls in the Game Log but unless I need to launch campaign or something it's not showing up under my encounters. I've never used D&DBeyond for anything but character sheets and game rules before, though, so maybe I'm missing something.


TD
ES COO Shitposting Dept. of GWF
Where did you go to find your encounters?I'm guessing the practice encounter thing ended already? I was able roll initiative and see other people's rolls in the Game Log but unless I need to launch campaign or something it's not showing up under my encounters. I've never used D&DBeyond for anything but character sheets and game rules before, though, so maybe I'm missing something.
View attachment 5506
I haven't even seen that screen.
It's in the Tools section at the topWhere did you go to find your encounters?
I haven't even seen that screen.
Edit: Oh the My Encounters is specifically in Collections as well. Just found it now
TD
ES COO Shitposting Dept. of GWF
Interesting - Encounters only seems to appear on the page and not on the app.It's in the Tools section at the top
Edit: Oh the My Encounters is specifically in Collections as well. Just found it now
It's blank for me too, though.
TD
ES COO Shitposting Dept. of GWF
TD
ES COO Shitposting Dept. of GWF
Ben seemed to have a view and we were trying to see if there was any sort of automation but with it not showing in my encounters, I'm suspecting we may have tested it incorrectly.I always thought the Encounter Builder on D&DB was mainly just a DM tool to test things out beforehand, but it looks like you guys were actually attacking things?
I had no idea what I was doing after the initiative check. I did see it looked like shortkut had attacked a few thingsI always thought the Encounter Builder on D&DB was mainly just a DM tool to test things out beforehand, but it looks like you guys were actually attacking things?

Tutorial: How to Build Encounters and Run Them on D&D Beyond
The Encounter Builder and Combat Tracker tools have been combined into Encounters! Free to use by all registered users, Encounters is everything you nee...


Might be the reason things seem wonky?
Also, maybe we need like a link to the encounter or something? I don't know.
This was the conclusion I'd come to, that it was a DM-facing thing and the orchestration was still done thought discussion. I don't think there's any UI for the player, and I believe only encounters that you yourself make show up under that "My Encounters" section.Found this tutorial on how to use the thing. And scanning through the comments there was this:![]()
Tutorial: How to Build Encounters and Run Them on D&D Beyond
The Encounter Builder and Combat Tracker tools have been combined into Encounters! Free to use by all registered users, Encounters is everything you nee...www.dndbeyond.com
View attachment 5509
Might be the reason things seem wonky?
Also, maybe we need like a link to the encounter or something? I don't know.
TD and others that were helping test it earlier weren't actually attacking anything as far as they could see. They were just rolling from their character sheet, and the one test I did with TD I'd manually applied damage to one of the enemies set up in that encounter. I'd say similarly if a player character takes damage, I'm just going to tell you "you take X points of damage" and you'll have to adjust that on your character sheet yourself. I would then I believe see the adjusted HP value on my encounter screen so it's easier to track everything, but as a player you're still really just interacting with the character sheet and otherwise the "action" will be done on the forum.
I'll put together a tutorial of sorts once I've got things straightened out in my head, including which buttons to click when.
There's also a Map feature that's in Alpha, and definitely buggy. I'm trying to decide whether I want to leverage this or just put maps together myself and drop them into the thread as needed. Some visual indicator of your surrounding area and who is where will probably help all involved, but I want to make sure you're not going to see more of the maps than you should as a player, and so on.
As far as my testing of the forum-side dice rolling, it doesn't seem like the bonus/difficulty modifiers really work like they're supposed to. As far as I can tell it'd require people still add their bonus modifiers onto the rolls manually, and that's just going to make it harder than it would be if we use the rolls on DnDBeyond.
This goes well with me saying wisdom should be your dumper stat.I didn’t know I was attacking anything specific, I was just practicing
Kutshort practices his attacks and accidentally angers the troll he thought was a tree.
But I’m so charismatic he forgives meThis goes well with me saying wisdom should be your dumper stat.
Kutshort practices his attacks and accidentally angers the troll he thought was a tree.
If that doesn't work, Inkarnate is a pretty nice tool for map-making I found in the past. Also Roll20 if you want something people could join and move their characters around on. It has ways to hide stuff on it. Of course both have way more premium than free features, but still.There's also a Map feature that's in Alpha, and definitely buggy. I'm trying to decide whether I want to leverage this or just put maps together myself and drop them into the thread as needed. Some visual indicator of your surrounding area and who is where will probably help all involved, but I want to make sure you're not going to see more of the maps than you should as a player, and so on.
But I’m so charismatic he forgives me

TD
ES COO Shitposting Dept. of GWF
Not sure if you saw my message earlier but did you start the campaign prior to the encounter?TD and others that were helping test it earlier weren't actually attacking anything as far as they could see. They were just rolling from their character sheet, and the one test I did with TD I'd manually applied damage to one of the enemies set up in that encounter. I'd say similarly if a player character takes damage, I'm just going to tell you "you take X points of damage" and you'll have to adjust that on your character sheet yourself. I would then I believe see the adjusted HP value on my encounter screen so it's easier to track everything, but as a player you're still really just interacting with the character sheet and otherwise the "action" will be done on the forum.
I ask because I clicked enter campaign and it said you hadn't started it, so could be a factor?
TD
ES COO Shitposting Dept. of GWF
The campaign is active, yes. There's nothing else to "launch" it beyond activate/deactivate. I'd say the fact you can all see each other rolling in the game log should imply it's in progress.Not sure if you saw my message earlier but did you start the campaign prior to the encounter?
I ask because I clicked enter campaign and it said you hadn't started it, so could be a factor?
The encounters themselves have to be "started", but the test one earlier was running while I was asking people to test it. It's now not.
You'll have to show me where it's telling you things aren't in progress yet if it still is, as I'm not seeing anything else on my side.
If that doesn't work, Inkarnate is a pretty nice tool for map-making I found in the past. Also Roll20 if you want something people could join and move their characters around on. It has ways to hide stuff on it. Of course both have way more premium than free features, but still.
I may check those out, but I'm leaning towards just moving the tokens around myself as necessary and dropping them into the post. If nothing else I can work with this and just fog of war it manually.

TD
ES COO Shitposting Dept. of GWF
At the time we were testing it out, I hit launch game and it said "the DM has not started the campaign."The campaign is active, yes. There's nothing else to "launch" it beyond activate/deactivate. I'd say the fact you can all see each other rolling in the game log should imply it's in progress.
The encounters themselves have to be "started", but the test one earlier was running while I was asking people to test it. It's now not.
You'll have to show me where it's telling you things aren't in progress yet if it still is, as I'm not seeing anything else on my side.
That message is not present and now I get this:

Where do you see that?At the time we were testing it out, I hit launch game and it said "the DM has not started the campaign."
That message is not present and now I get this:
View attachment 5513
*Kutshort stands at the front of the ship not realizing he's on a ship because most of it is behind him*Where do you see that?
"The world sure is bouncing up and down a lot today"
TD
ES COO Shitposting Dept. of GWF
It's not in the app.Where do you see that?
The app seems great but there's things missing. If you click on the campaign name, you can launch it, and it takes you to this boat.
*Kutshort stands at the front of the ship not realizing he's on a ship because most of it is behind him*
"The world sure is bouncing up and down a lot today"

TD
ES COO Shitposting Dept. of GWF
And kutshort's first campaign was.. kut.. short.*Kutshort stands at the front of the ship not realizing he's on a ship because most of it is behind him*
"The world sure is bouncing up and down a lot today"

Maybe Cupid coupled us and one of us is in each location?But why are we there twice!?
Huh, weird. But good to know you can see the map. It also seems that everyone can move the tokens around though, and possibly add them which led to there being two of you and kut.At the time we were testing it out, I hit launch game and it said "the DM has not started the campaign."
That message is not present and now I get this:
View attachment 5513

Want to tell me if the fog of war is on there now?
Is that so we cannot see outside the boat? If so, then yesWant to tell me if the fog of war is on there now?
Yar. I put a chunk in the middle of the boat to make it more obvious, too.Is that so we cannot see outside the boat? If so, then yes
And I'm guessing it's FULLY obscured for you? It's only semi-transparent for me but I do have the DM view.
TD
ES COO Shitposting Dept. of GWF
Maybe Cupid coupled us and one of us is in each location?
a) You were on point with that drawing
b) This seems like the most likely explanation
TD
ES COO Shitposting Dept. of GWF
Yeah just looks like grey blobs, if that's what you mean. No transparency.Yar. I put a chunk in the middle of the boat to make it more obvious, too.
And I'm guessing it's FULLY obscured for you? It's only semi-transparent for me but I do have the DM view.
Word. Seems it's all real-time too, as I started chasing Nootie with an Ender Dragon and he jumped into the water...Yeah just looks like grey blobs, if that's what you mean. No transparency.
TD
ES COO Shitposting Dept. of GWF
Word. Seems it's all real-time too, as I started chasing Nootie with an Ender Dragon and he jumped into the water...

TD
ES COO Shitposting Dept. of GWF
You're both actually dead already and need new characters.View attachment 5516
I see it.
Is it alive?
Is it coming for us.
Do I need to take Kut with me and let him stay afloat on my shell as we float away?
Tortoise Duder has been born. Also Kutshort Again.
Nah, just playing around with it, and decided to use a monster that's not actually going to be in the campaign (unless...)Is it coming for us.
Do I need to take Kut with me and let him stay afloat on my shell as we float away?