| Aims'orreh unleashes a fury that is both brutal and relentless. With Sparkrender pinned beneath the owlbear's massive weight, the half-orc seizes his chance. His fists, each a weapon honed by years of survival and combat, descend like hammers upon the beleaguered dragon. Blow after merciless blow lands, each more punishing than the last, driven by a raw desire to dominate and prove his strength.
The dragon's scales, though tough, are no match for Aims'orreh's brutal assault. Amidst the onslaught, a particularly savage strike to the head dislodges one of Sparkrender's eyes. The orb, a glistening gem of draconic anatomy, rolls free from its socket, coming to rest amidst the debris of shattered instruments and torn parchment.
Zesty, witnessing the gruesome turn, sees an opportunity in the midst of the disgust and violence. The half-orc is too far gone, brutally beating the sentient creature, the only hope being to forge some form of communication. Swiftly, he moves to retrieve the fallen eye, its mystical properties apparent even in its severed state. With careful hands, he cleans the orb of blood and viscera, then brings it to Boltzmann, his mechanical companion now central to a new strategy.
As he realizes Sparkrender doesn't speak Infernal—or Common—he makes a daring decision. Carefully, he extracts the inscribed glass orb that serves as the central core of Boltzmann. The light in the wolf's eyes flickers out as it powers off. With deft fingers and a mind racing with possibilities, Zesty adjusts the intricate mechanisms of the wolf to accept a different sized payload. He then takes a sharp tool from his belt and begins quickly scratching runic circuitry into the outer surface of Sparkrender's eye, intending to harness its innate magic and knowedge to understand and process languages. Once he reinserts the modified core into Boltzmann and reactivates the construct, the wolf only produces tinny, digitized barks and roars, not the breakthrough Zesty had hoped for.
Aims'orreh's brutal assault on the subdued Sparkrender escalates. Each blow is delivered with a raw force that echoes through the stone tower, the half-orc's fury almost tangible in the air. As he pummels the dragon, whose eye now lies severed and repurposed, the owlbear alongside him aids in keeping the beast pinned, its massive paws crushing down on Sparkrender's limp form.
At this moment, Short Order senses a call from an unfamiliar element. He sees the need to intervene—not just to harness the dragon's power, but to prevent Aims'orreh from crossing a line from which there could be no return. With a newfound purpose, he approaches Boltzmann. His hands outstretched, he channels the electric fury that Sparkrender inadvertently offers. The lightning, raw and wild, is directed through the mechanical wolf's circuits. The air crackles intensely around them as the energy surges through Boltzmann, causing the construct to emit fragmented howls in various languages, yet it fails to stabilize.
As Short Order manipulates the flow of electricity, it arcs unpredictably, a wild surge that cannot be fully controlled. The electrical energy lashes out, striking both Aims'orreh and the owlbear. The shock is immediate and severe—bolts of electricity course through their bodies, causing their muscles to seize and convulse.
Aims'orreh grunts in pain as the sudden jolt knocks him backward, the force of the shockwave pushing him away from Sparkrender's battered form. The owlbear, too, recoils from the shock, its body shuddering as it steps back, instinctively releasing its hold on the dragon. Both the half-orc and the owlbear are momentarily stunned, lying sprawled on the cold, hard marble floor.
This unexpected interruption halts the assault, providing a moment of clarity and a pause in the violence. Sparkrender lies unmoving, barely conscious, its form a testament to the ferocity of the conflict. With Aims'orreh and the owlbear temporarily incapacitated, the focus shifts back to Zesty and Short Order, who quickly resume their work on integrating the dragon's eye into Boltzmann's system.
Frustrated but not defeated, Zesty hastily inscribes calibrating runes onto Boltzmann's metallic shell, hoping to tame the chaotic energy now coursing through the wolf. As he works, Short Order hears the familiar, chilling voice of the cold—a call to use his mastery over frost and ice. Realizing that cooling the overheating circuits could enhance the flow of electrical currents, he conjures his cold magic, directing it delicately into Boltzmann's framework.
The combined efforts of artificer and druid create a spectacle of arcane engineering and natural magic. The dragon's eye now at the heart of Boltzmann flares to life, glowing with an electric blue light. The runes Zesty engraved begin to dance and change continually, reflecting the newfound intelligence housed within the orb.
What emerges from their efforts is a rudimentary form of a large-language model A-Eye, embedded within the mechanical wolf. This newly born A-Eye, capable of learning and translating speech, is initially trained on the languages of Draconic, Common, Infernal, and Druidic, and the A-Eye requires a mere action to translate phrases or texts from one language it knows to another.
As the A-Eye stabilizes, the battlefield quietens for a moment as, just before Sparkrender loses consciousness, he spits
"Ji dirasti vurik Eldenemir naexi Vethraxis aar vokun laevis Tiamat ast, ji thurirl vurix vorastrix siila! Ji jahus vur uhnir zuumir laekan thurirlast at Dragon's Rest khil...". The dragon's head drops to the marble with a final thud, and it falls unconscious.
There is a tense moment of waiting, before Boltzmann's jaws open and an ethereal voice projects
"I pledge by Eldenemir of the Whirling Winds and the five skulls of Tiamat, you owe a great toll for this offense! You shan't succeed to the explosive at Dragon's Respite timely..." |
((Boltzmann now has the ability to translate a few languages. It could be trained to translate more. This will require an action to process the prompt, and the result of the translation may be akin to translating something from English > Korean > German > English. You won't get an EXACT translation of what they said, word for word. Unless I impose some kind of roll for whether or not Boltzmann gets it right, and give a varying degrees of clarity based on the result.
Meta-game wise I feel everyone had the opportunity for a badass moment, even if a little shoehorned in at times.
I think that's what I was trying to accomplish with *gestures broadly* this.
But Sparkrender is unconscious. What you do from here is back in your hands, don't worry about whether you're playing to whatever I'm thinking, etc. Just do what your character would do, that's the best way forward from here. I've not really set up a specific ending that I'm guiding you to, I've just tried to guide things to where any of the potential outcomes are plausible.))