((((After that, this Stormrender fight better be fucking epic, Ben!))
Thank you, Short Order
Kutshort helps search the bodies and battlefield for useful weapons, armor, items, and clues
((Let me know if I need to roll anything))
- 1 Chain hook.
- 1 Pilum
- 2 Gladius Swords; 1 is damaged beyond use, 1 is functional.
- 14 Shields; 2 are damaged beyond use, 12 are functional.
- 3 Chain shirts; 1 is damaged beyond use, 2 are functional.
- A total of 100gp, 200sp and 500cp carried in various pouches.
- 3 blue gemstones.
- 1 Crude Map that seems to show this clearing and the trap placement.
- 2 Small tribal totems.
- Assorted rings, earrings and necklaces made from bones, teeth and semi-precious stones.
- 1 Scroll of Burning Hands.
((It shouldn't force-heal you if you level up, but if the party wants to take a long-rest anyway then it'd be a moot point.))((I've never leveled up a character that I actually use on DNDB. Is it going to heal me or something if I were to do it now? Not sure how it handles the whole hit dice thing))
((I’ll keep a shield in my pack. Is anything useful for me? Would the chain shirt be something I can wear and would it be an upgrade if I can? Can a rogue use a gladius sword?Cataloguing the items of the legion you slaughtered, you find;
- 1 Chain hook.
- 1 Pilum
- 2 Gladius Swords; 1 is damaged beyond use, 1 is functional.
- 14 Shields; 2 are damaged beyond use, 12 are functional.
- 3 Chain shirts; 1 is damaged beyond use, 2 are functional.
- A total of 100gp, 200sp and 500cp carried in various pouches.
- 3 blue gemstones.
- 1 Crude Map that seems to show this clearing and the trap placement.
- 2 Small tribal totems.
- Assorted rings, earrings and necklaces made from bones, teeth and semi-precious stones.
- 1 Scroll of Burning Hands.
((It shouldn't force-heal you if you level up, but if the party wants to take a long-rest anyway then it'd be a moot point.))
How do we divide the riches?))
Kutshort inspects the totems, gem stones, and jewelry to see if they have any extra properties ((what should I role))
((I wouldn't mind a shield myself as I can wield it in my offhand. I'd like to know the stats on the gladius sword in case it's better than the short sword I have. Honestly, there is a few things I'd like to know more info on. I suspect you can't just tell us, @Ben? Or is that something we have info on because we'd put them in inventory on our character and see them anyhow?))
((Google tells me a gladius would be just a shortsword for dnd5e. I’d swap out my scimitar for the gladius/another shortsword and offer my scimitar to Jon))((I wouldn't mind a shield myself as I can wield it in my offhand. I'd like to know the stats on the gladius sword in case it's better than the short sword I have. Honestly, there is a few things I'd like to know more info on. I suspect you can't just tell us, @Ben? Or is that something we have info on because we'd put them in inventory on our character and see them anyhow?))
((I won't give you any information on magical/special effects for free. That'll need either an Arcana check, identify spell, or taking it to a merchant to get it appraised.((I wouldn't mind a shield myself as I can wield it in my offhand. I'd like to know the stats on the gladius sword in case it's better than the short sword I have. Honestly, there is a few things I'd like to know more info on. I suspect you can't just tell us, @Ben? Or is that something we have info on because we'd put them in inventory on our character and see them anyhow?))
That being said, the gladius were 1d8 weapons. Pilum was 1d6 30/120 range. Chain hook was 1d4 15/30 range. Shields were +1 AC.
In so far as inspecting the loot yourself and what skill to use, it depends on what you're trying to find out;
- Perception: When trying to spot or notice something about an item without closely examining it, like spotting a tiny inscription on a ring.
- Investigation: When actively studying or inspecting an item to find details that aren't immediately obvious, like finding a hidden mechanism in a sword hilt.
- Arcana, History, Religion, Nature: When the item's nature falls under these domains, and specific knowledge is required to understand it, like recognizing a historical crest on a shield or the god a religious relic.
{{Fixed it for you, buddy.like finding a hidden mechanism in asworddick dagger hilt.
((Hey, we've shared, tyvm))It'll be up to you guys to distribute the loot and decide what to take. Historically this group has been kinda loot ninjas and whoever first grabbed something kept it. There's not been much discussion about what belongs "to the party".
((Don't think Magni can make much use of anything here yet unless something winds up being magical in some way. He already knows Burning Hands and doesn't have any crazy spell requirements at the moment. I'll just take whatever his cut of the gold is. Chain hook may come in handy for something if you can pull things/people with it, though not sure who would be the best to give that to.))
((I just picked the first character tab I clicked, so Nac is carrying everything.
But, you really want to take the rest of it with you? That's like... 68lbs of shields or something if you take the non-broken ones. Nac can carry it with his squad dwarf frame, but you're a heavy fellow now.)
Everybody has been long-rested.
I'll say Moonsprout found his way back to camp while everyone was resting.
You want to go straight to the observatory, I'm guessing?))
((how else would you inspect it? ))((Or lick it?!))
((Can I say I practiced with my gun in the long rest? I'll be happy to forego any other artificer shenanigans!))Kutshort picks up a gladius and a shield. Zesty takes a shield, as does Short Order. The rest of the shields and weapons are carelessly shoved into Nac's robes. He clunks as he moves.
((I just picked the first character tab I clicked, so Nac is carrying everything.
But, you really want to take the rest of it with you? That's like... 68lbs of shields or something if you take the non-broken ones. Nac can carry it with his squad dwarf frame, but you're a heavy fellow now.)
Everybody has been long-rested.
I'll say Moonsprout found his way back to camp while everyone was resting.
You want to go straight to the observatory, I'm guessing?))
((Don't say you did it, actually do it. You should have to role play these things, but yes it's entirely allowable for you to do that. Make a 1d20 roll, no modifier.))((Can I say I practiced with my gun in the long rest? I'll be happy to forego any other artificer shenanigans!))
((nah, he doesn't. You have to repair him, or you could make an entirely new steel defender over the long rest to reset its hp.((Oh, also, does Boltz heal during a long rest too?))
It's like you getting into a car accident with your printer, and health insurance doesn't cover the lsserjet.))
((I think I gave them all to Nac.
Oh, and @A 150k Post Technicality I'm sure you can find a bit of metal in the carnage, sure.))
Oh, and @A 150k Post Technicality I'm sure you can find a bit of metal in the carnage, sure.))
((Cool. I'll have him use repair on himself then prior to the long rest so that the usage will reset as well.))((nah, he doesn't. You have to repair him, or you could make an entirely new steel defender over the long rest to reset its hp.
As the figurative smoke from the battle clears and the team collects belongings from the battle, Zesty eyes a nearby shield still appearing in functional condition. He attaches it to his left arm. Though a little small as made for a kobold, the shield will do nicely in a pinch to help protect Zesty while wielding his Lockbuster.
The Lockbuster he thought... I never thought to train with this and it cost me dearly in that fight. Sparkrender will no proffer the same luxury the kobolds did. I should train with this during while we rest for the coming fight.
Boltz, enter repair mode. We'll need you tip top shape for the coming fight.
The mechanical wolf beeps in acknowledgement and lays down next to his master with a soft mechanical whirring as it enters self-diagnostic and repair mode.
With that, the artificer ensures no one is down range of a small tree and he takes aim, beginning to practice with the weapon.
Aim small, miss small...
Several shots ring off his target, though he can't quite see how well clustered the group is, but he goes for what feels like hours before settling in for a rest himself.
As everyone begins to make camp, Magni searches for a small isolated corner for himself and curls up. He sits there, once again whispering to his little statue and staring at all his new companions from time to time. The half-orc especially catches his focus as he ponders quietly to himself... He couldn't believe he was fighting side by side with a fierce dragon! But why did this dragon stay in his humanoid form the whole time? Surely those nasty kobolds could've been wiped out with one breath of fire, ice, or something, but all he did was eat one of them. Why was this Aims holding back? These people were so strange... This entire island was so strange... The only dragons Magni knew had only threatened him and asked his people for tributes, but here he was making friends with these glorious sky gods.
The kobold continues to mumble himself to sleep (unless he is interrupted). In the morning he begins receiving new gifts of power from his patron, learning how to better curse his enemies and practicing casting his new False Life spell until he feels thoroughly invigorated for the fight ahead.
The kobold continues to mumble himself to sleep (unless he is interrupted). In the morning he begins receiving new gifts of power from his patron, learning how to better curse his enemies and practicing casting his new False Life spell until he feels thoroughly invigorated for the fight ahead.
((Cool. I'll have him use repair on himself then prior to the long rest so that the usage will reset as well.))
As the figurative smoke from the battle clears and the team collects belongings from the battle, Zesty eyes a nearby shield still appearing in functional condition. He attaches it to his left arm. Though a little small as made for a kobold, the shield will do nicely in a pinch to help protect Zesty while wielding his Lockbuster.
The Lockbuster he thought... I never thought to train with this and it cost me dearly in that fight. Sparkrender will no proffer the same luxury the kobolds did. I should train with this during while we rest for the coming fight.
Boltz, enter repair mode. We'll need you tip top shape for the coming fight.
The mechanical wolf beeps in acknowledgement and lays down next to his master with a soft mechanical whirring as it enters self-diagnostic and repair mode.
With that, the artificer ensures no one is down range of a small tree and he takes aim, beginning to practice with the weapon.
Aim small, miss small...
Several shots ring off his target, though he can't quite see how well clustered the group is, but he goes for what feels like hours before settling in for a rest himself.
You can tell the solution is to keep your other hand in line with the aiming hand with both index fingers pointing forward, not cupping your pistol's grip from beneath.
It's making sense, but you need to practice more before you're actually proficient.
((Yeah, apologies. Kids taking up a ton of time, and what other free time I had I've admittedly been playing Stardew Valley and not this. I've got some time off coming up though, so I'll get on top of it within the next few days.))((I'm thinking we can divvy up all the coins after selling what needs be selling and stuff.
I'm good with going straight on to the observatory, happily clunking and clanking along the way! ))
You've approached from the North-West, after what feels like weeks of climbing, slipping, and generally questioning the life choices that led you to this point. The observatory's west side is supposed to have a magical light-bridge that would span the 35-foot gap between you and the rotunda. A convenient feature, you think, except for the small problem that it isn't there. The gap is, though, and it's doing a fine job of reminding you just how bad you are at long jumps.
The dragon statues that mark the ends of where the bridge should be are impressive enough. The one on your side is a finely carved beast with moonstone eyes, its chest featuring a keyhole where the bridge's activation key should be. But, naturally, the key is missing. You peer across the gap and spot the twin statue on the rotunda side, where the key is still lodged—but not fully. It hangs there, tantalizingly close to completing its task but not quite making it, as if someone pulled it out just enough to ruin your day.
While you're taking this all in, you hear something coming from inside the rotunda. The doors are mostly closed, but not quite enough to keep out the sound of chattering voices. Kobolds, by the sound of it, and they're either having a spirited debate or trying to organize something. The words are muffled, but the tone suggests they're up to no good.
You glance back at your companions, each of you realizing that getting into the observatory isn't going to be as simple as strolling across a nice, convenient bridge. First, you have to figure out how to get across that gap without falling to your doom. Then, there's the small matter of dealing with whatever is on the other side—likely kobolds, possibly worse. This place has the kind of history that suggests there's always something worse.
((Unfortunately the map I used had the light-bridges marked out on it, but just know that they're placeholder locations and not representative of the bridge actually being there.
I'm also trying out a plugin that's giving me the line-of-sight and lighting features, so I'll be trying to share the map views relative to your character and what they can see. May or may not have to adjust depending on how it works out, we'll see. I used Aims for vision since I stuck him at the front of the group.))
((That's kind of what I assumed you'd all try first, but alas the reach of the Scorpion ring is only 20ft. He wouldn't be able to reach all the way across the gap.))((What are the chances Short Order can channel his inner Scopion and use that fancy ring to "GET OVER HERE!" the key?
Or we could have Aims throw Moonsprout and make him use his dick dagger again. ))
((So we have Aims throw Short Order and he Indiana Jones' himself across the gap with the ring. ))((That's kind of what I assumed you'd all try first, but alas the reach of the Scorpion ring is only 20ft. He wouldn't be able to reach all the way across the gap.))
(((())
((I could always JUST misty step 30 feet.))((I will offer some help in that, you can use your movement to jump and then use an ability like the ring or Misty Step. I know I didn't really show it on the map, but I'll say there's enough of a lip in front of the door that you could land on it.))
((Well yeah but it's 35 feet across... I'd love to see you comically appear 5 feet short of the door-frame and plummet though, so do that.))((I could always JUST misty step 30 feet.))
((I'll throw anyone and everyone! It's been such a long campaign without having to throw anyone! I do like the idea of meeting SO and having him scorpion the second half of the distance. Or I think I can try to throw with a disadvantage to throw all the way? Throwing rules are weird lol.))
Aims looks at the familiar looking area. He can almost smell the blood in the air from before, and the wonderful battle against the dragon where he managed to catch it. This time though, his ax is thirsty for blood. Yeeessssss....
Alright lads! Who wants to get thrown over? Theres no one to cheat and fly over anymore for the key. Although... i wouldnt mind saying hi to our owlbear friend again. Its been a while since i saw the good boy.
.... hmmm. I wonder if i can jump it though. If i try really really hard.
Aims looks at the familiar looking area. He can almost smell the blood in the air from before, and the wonderful battle against the dragon where he managed to catch it. This time though, his ax is thirsty for blood. Yeeessssss....
Alright lads! Who wants to get thrown over? Theres no one to cheat and fly over anymore for the key. Although... i wouldnt mind saying hi to our owlbear friend again. Its been a while since i saw the good boy.
.... hmmm. I wonder if i can jump it though. If i try really really hard.
Magni thinks to himself. He looks to the small pouch in his hands, then stares across the gap. He starts to speak, but hesitates, seeing the waves crashing down below. After a few moments, he finally addresses Aims.
"Y-you no fly good? ...H-how strong you? If...you had small item, you could throw across?"
"Y-you no fly good? ...H-how strong you? If...you had small item, you could throw across?"