Explosions ring out in the sky, and the goomba appears above Luigi's head.
"Yo! It's Battle Game Time! ...A-again? Wow you guys really love battling. Let's see what we're playing for today."
He whips out his coin wheel again and spins it.
"10 coins! I'll be taking that from everyone, thank you."
10 coins go into the pot, leaving everyone with this:
Scoreboard
4th: TD/
Toad:
x0, x5, Items: Bowser Suit
3rd: VashtheStampede/
Boom Boom:
x0, x21, Items: Bowser Phone, Mushroom
2nd: Spiner202/
Yoshi:
x0, x42
5th: shortkut/
Boo:
x0, x0
5th: Jon/
Dry Bones:
x0, x0, Items: Dueling Glove, Skeleton Key
5th: Rick52/
Luigi:
x0,
x0, Items: Wacky Watch
1st: Nae'blis/
Goomba:
x0,
x43
5th: Gloom-is-good/
Lumalee:
x0,
x0
"Alright let's see heeere... Only 44 coins? Pretty sure that should be 80, but screw it. Let's begin!"
44-Coin Battle Mini-Game!
Hot Bob-Omb
How to Play:
One player will be randomly chosen to receive a bob-omb set to explode after a secretly set amount of time. Each bob-omb will have a different timer, and when it runs out, the player holding it will be eliminated. The player holding the bob-omb will choose a number of seconds to wait (minimum of 1) before tossing it to a player of their choice. If they choose a number greater or equal to the number of seconds remaining on the bomb, they explode and a new player will be given the next bob-omb. The game ends when one player remains.
If 7 seconds or less remain on the timer, I will make a post saying the bob-omb is turning red. However, this can be fast-paced and I might not be around to do so before the bomb explodes. As a result, you may also retroactively explode after having passed the bob-omb to another player. Timers will likely be somewhere between 10 and 60 seconds.
Fittingly, Boom Boom has randomly been chosen to hold the first Bob-Omb.
@VashTheStampede please say how many seconds you will hold it, then tag the player you want to pass it to.