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He's actually my pick for Favorite protagonist. For me, it was the first time a character really felt like someone and not just a video game character.Honorable mention: Nathan Drake
Drake's goof pick, TBH. More charismatic than Lara Croft.
Favourite Protagonist: I've had a really tough time deciding who to select here. I'm just going to go with recency bias and select Aloy from the Horizon series.
My reasoning behind ranking him as one of my all-time favorites. He's a real stand-up guy and carries himself with class. He's openly accepting of others and goes out of his way to help anyone in need. He's one of the nicest people you will ever meet despite what his background might say.Kazuma Kiryu is almost the perfect protagonist in my eyes. Everything Quagmire says is accurate, and another thing I adore about Kiryu-chan is that he is oddly accepting of other people, no matter how "weird" others might find them. Never thought I'd find a protagonist so devoid of toxic masculinity in a goddamn Yakuza tale.
That's the scariest thing about Ted. He's so fucking evil, but we are also on the precipice of seeing evil like that in our lives.Favorite antagonist: Ted Faro from the Horizon series. Sephiroth may have ruined teenaged Eye's year, but Ted Faro is pure evil on a corporate level that hits just right...
Honorable mentions: Kefka, GlaDos
That's the scariest thing about Ted. He's so fucking evil, but we are also on the precipice of seeing evil like that in our lives.
Fuck Ted Faro
Excellent picks. Bloodlines is tough as tits, but it's really unique and beautiful. I couldn't beat it without save states though. The winding stairs you have to work your way up seemed impossible to me to do legit.Underrated Game
Castlevania Bloodlines - My favorite of the non-metroidvania. Love how it feels to play, it is tough but is rarely mentioned when talking about the series
Terranigma - Second best jrpg on the system after FFVI in my opinion. The music is great and it has a very interesting story and premise. The Earth needs to be fix and resurrected.
Im sure there are plenty of others, but for what ever reason this is all I can think of
Excellent picks. Bloodlines is tough as tits, but it's really unique and beautiful. I couldn't beat it without save states though. The winding stairs you have to work your way up seemed impossible to me to do legit.
Sleeping Dogs is another one that was well reviewed but didn’t get the mainstream love it deserved. Maybe the best "GTA-like" ever made, and is the one game that is ALWAYS installed one of my systems, just in case I need a fix.
But I guess my actual #1 choice is Lost Odyssey, the best Final Fantasy not to go by that name. The damn short stories, man. Those alone make it an unforgettable experience.
DW is real easy. You literally just mash buttons and things happen. Your goal is to defeat the primary enemy general while making sure your leas general stays alive.I could never get into the DW series. I never understood it. I tried the BotW one but there was so much going on, and I understood almost none of it.
If I could have someone sit me down and go "This is how you play this game", I think I'd enjoy it.
My favorite from the series is Warriors Orochi 3 on the VitaDW is real easy. You literally just mash buttons and things happen. Your goal is to defeat the primary enemy general while making sure your leas general stays alive.
You have numerous ways to attack:
X - Normal attack. Characters start with a string of 4 but can be upgraded to 6.
Y- Strong attack. Depending on which regular attack you follow up the strong attack, you have a different result.
Y - If pressed by itself, it's a guard break move. Great verse Lu Bu.
XY - Knocks enemis in the air, allowing you to juggle them.
XXY - Stun move. If unguarded, enemies will be stunned, allowing for easier combos.
XXXY - Sends enemies back. This kind of a CC move as NPC act as bowling balls and knock anyone they hit back as well.
XXXXY - Another juggle move. But this time, your character can jump up and slash at them for a few times while both of you are suspended in the air.
XXXXXY - This is the character's signature move. Some characters have attacks where you keep spamming the Y button and get off more attacks. Many moves are big crowd clearing actions.
B - Is the Musou attack. Think of it as an Ultimate kr Super attack. It requires charging a meter through attacking or getting attacked, though it also slowly charges on its own, and you can collect items that automatically fill the meter. You just hold the button until the meter runs out in order to complete the attack. Letting go shortens the attack while still depleting the meter.
Arrows are also available for usage by holding R trigger (likely changed in future games, I'm just going off of DW3) and pressing the three attack buttons for a different arrow attack. Regular attack is just a normal arrow shot, strong stuns, and musou spams multiple arrows until the meter is depleted.
Horseback attacks are the same as arrows attacks. Horse can also plow through enemies (knocking them back) as long as your level exceed theirs, otherwise the horse stops in it's tracks.
There are also jump and dash attacks.
L trigger is a block, and also recenter the camera behind you. As long as you hold L, movement switches from 8 way directional to forward, back, strafe (like a modern FPS on controller).
Earlier games had no camera control with the right thumbstick, but later games added the ability to circle the camera around your character. (Don't recall them ever adding full camera control because of the need to limit viewing distance and keep the game performance from tanking.)
DW4 is probably the best game for newcomers as most of the maps are smaller. The game mechanics are still simple enough while also not being too primitive. 6 is probably the easiest mechanically because they pretty much made it so you never had to use strong attacks, you could basically endlessly spam X forever as long as you were hitting enemies. IMO, the graphics engine used in 6 was the only thing I liked about that game. They changed a lot of shit about the series, realized they fucked up, and went back to how things were for 7.
The Samurai Warriors series is mostly similar but somehow had a different feel that I couldn't quite enjoy.
Other spinoff have their own feel and twist on the formula, but the DW series is the one they're all based around.
Also worth mentioning, if a title says "Empires" it's more of a strategic game, where you fight to control the map by attacking and defending sections of a map. These are stand alone titles. Xtreme Legends were basically DLC discs that added new takes on battles not found in the Romance of the Three Kingdoms story. XL games always required having save data from the main game on your system to work. Xbox didn't get either until the 360. The Playstation is the console the games were designed around.
Man, respect to your list.gamecube: eternal darkness: sanity's requiem. there's just no other game quite like it. sorry cubivore you are in my heart forever
wii u: i mean the entire wii u is underrated but predictably i'm going to shout out tokyo mirage sessions#fe. that game was criminally misunderstood and i'm still shocked it got ported to switch.