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30 Days of Games

rktaker

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Favorite protagonist: like others it’s hard to answer but i have always liked Cole Mcgrath from the Infamous series
 

TD

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Best World Building: For me, I'm going to say Elden Ring. From has always had vague and obtuse world building that was difficult for the average gamer to follow along. Enter GRRM and the world he built for From with Elden Ring. It's a game that doesn't rely on traditional storytelling like cutscenes, but they let the world do literally all of the storytelling.

Favourite Multiplayer: This one is tough for me because I hop from game-to-game a lot and I'm trying to think of the game with a lasting impact. I guess for that I have to go back over twenty years and say Unreal Tournament. The amount of hours I poured into something like CTF Facing Worlds while playing with my clan at the time was unreasonable. I'm not as big on Multiplayer nowadays as it's challenging to get a bunch of adults online at the same time to play.

Favourite Protagonist: It's at this moment I realized that most of my favourite characters are Antagonists. I'm having a difficult time picking out one Protagonist that sticks out above the rest. I suppose I will pick Geralt from the Witcher 3. His sense of morality fascinated me.
 
I'm actually less of a Geralt fan despite thinking the world of the games. He's great, but in each game I found the supporting cast better. His disposition is fantastic, but there is a little something that my two above him have.

Kratos from the reboot is incredible, he has gravitas, drama, and depth that I've not seen in any game. The whole cast is great, but he's a level above. We know his history, which adds to the performance.

But I give it to Arthur Morgan. I thought Marston was the best Rockstar character but Arthur is a fully fleshed out human trying to be an honorable person in a changing world that he doesn't quite fit in.

Honorable mention: Nathan Drake
 
Favourite Protagonist: I've had a really tough time deciding who to select here. I'm just going to go with recency bias and select Aloy from the Horizon series.

While Im not a huge fan of the game, gameplay never really clicked with me and found the world empty, the lore was really cool and I did like Aloy, one of two characters I found interesting (never played the DLC or the second)
 

TD

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Favorite Antagonist: Kefka Palazzo, and for me it's not really close. Everything about him from his appearance, his personality, the theme music, and oh the iconic laugh. Bonus points because he literally destroys the world and becomes a god.
 

MC74

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Kazuma Kiryu is almost the perfect protagonist in my eyes. Everything Quagmire says is accurate, and another thing I adore about Kiryu-chan is that he is oddly accepting of other people, no matter how "weird" others might find them. Never thought I'd find a protagonist so devoid of toxic masculinity in a goddamn Yakuza tale.
My reasoning behind ranking him as one of my all-time favorites. He's a real stand-up guy and carries himself with class. He's openly accepting of others and goes out of his way to help anyone in need. He's one of the nicest people you will ever meet despite what his background might say.
 

rktaker

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favorite antagonist: does the Yankees or anybody from the NL East in MLB: the Show count? technically they are antagonizing me and trying to prevent me from getting my goals. :p

serious answer probably Joseph Seed from Far Cry 5 i know others would say Vass but I never played far cry 3 so
 

VashTheStampede

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Favorite Antagonist: While I was really tempted to go with Luca Blight from Suikoden II, I think I still have to go with fuckin  Kefka from Final Fantasy VI.

He's the rare villain who actually WINS, and the entire second half of the game is trying to right that wrong. Plus he is pure evil, chaos for the sake of chaos, in a way that is chilling because a real human cannot identify with him at all. Plus there's the added thing where it seems like he is the Starscream of the villains for a good chunk of the tale before you realize he is the true villain of the story.
 
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favorite multiplayer/mmo: credit to ffxiv as the mmo i have put the most hours into (still not a lot comparatively, i've been halfway through shadowbringers for over a year now) but in terms of actual multiplayer i can't look beyond the super smash bros. series. shouts out to kirby air ride and city trial of course.

favorite protagonist: love to see all this love for kiryu, he's up there for me too right alongside ichiban. i wouldn't have platinumed all those games if he hadn't been there alongside me that whole journey. it was also nice to see lloyd irving mentioned, i just finished my first replay of tales of symphonia in years and he's so great. but i'm gonna go with ike fire emblem. in a series in which every other protagonist is either a royal, a dragon, or both, he stands out as Just Some Guy. he swings a two-handed sword with one hand. he's gonna end racism. he has a touching scene with his boyfriend at the end of radiant dawn that you can only see if you've met half a dozen different random requirements. he fights for his friends. honorable mention is my boy tidus

favorite antagonist: kuze was a good pick, he's one of the better antagonists in the entire yakuza series. (his VA/face model also features heavily in Ishin!) my fire emblem exclusive pick is zephiel who is only an antagonist if you've played the roy game that never came out in america that fe7 is a prequel to. most FE antagonists boil down to "i am evil because i am evil. i summon problem dragon now" (looking at you, fe1 and awakening and *shudder* fates and engage and even fe3h to an extent). zephiel is up there with arvis fe4 and lyon fe8 in terms of actually being someone whose motives are shown and explained satisfactorily. outside of fire emblem i'm gonna go with either wind waker ganondorf or, fuck it, zenos ffxiv. he was the first xiv antagonist (outside of yotsuyu) who actually had something interesting going on, and it was that he was a fucking sick freak. love that for him
 

canadaguy

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Favorite antagonist: Ted Faro from the Horizon series. Sephiroth may have ruined teenaged Eye's year, but Ted Faro is pure evil on a corporate level that hits just right...

Honorable mentions: Kefka, GlaDos
That's the scariest thing about Ted. He's so fucking evil, but we are also on the precipice of seeing evil like that in our lives.

Fuck Ted Faro
 

Smacktard

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Underrated game: hoo boy, I kind of want to do one for each console I own, but I'll reel myself in. I'll do 3.

Huntdown is a very underrated game. It's kind of like Contra, but with a cover system that's more forgiving. It has tons of style and charm, and it's really fun. It's one of my top games ever, but it only has above-average reviews (80-85).

Klonoa: Moonlight Museum. I think this one is kind of a cheat, because it was released on a console that only released in Japan. Still, it's a very good puzzle/platformer, if you can get past the annoying music/lack of sound channels that is particularly annoying in the first world. The game starts off simple and ramps up the difficulty slowly. Tutorials are shown through pictures that immediately communicate to non-Japanese how every new mechanic works. It's a really nice game that never gets any attention.

But my top #1 underrated pick is from the Gamecube, a system with tons of underrated games. I'm sure Fire Queen has Cubivore on lock-down for this one, so I'll go instead with...

Custom Robo. This game only has a 65 on Metacritic. It is THE worst offender of a Metacritic score not matching the quality of the game. The game is just excellent. It's a top-down arena battler using robots you can customize. The fights are fast-paced, chaotic, and fun. It's non-stop action. There are also tons of customization options, so that you can make a viable build with pretty much any robot or part you acquire. It's fun to collect all the robots and parts and throw together a new team. The core gameplay is fantastic. But the characters and the story are also excellent. The dialogue is actually funny and enjoyable to read. I had a few laugh-out-loud parts when playing the game, which never happens when I'm gaming. And that's not all -- for what seems like a silly unassuming video game, the plot is great, and the twist is crazy. I remember my mind was blown when I played it as a kid. Seeing how the other characters all grapple with the twist was very interesting and humorous. It had me pondering some deep questions.

The game isn't a 65. It's easily an 85 game.

If you haven't played Custom Robo, go out and get you a Wii/GameCube and buy it. The game is still cheap. Or play it on Dolphin. The game is excellent. There's nothing else quite like it.
 
Favorite Antagonist: Does M Bison count? I like to play as M Bison, but as a character, he kinda blows. I guess if not, I'll go with Doctor Breen in Half Life 2. I don't tend to play many games that have actual single protagonists save for Mario and Zelda games, and the Modern Warfare series. Usually, it's a unnamed mass of baddies, like the Nazis.

Underrated: IMO, underrated should only be games that I feel maybe received unfair negative reception at the time. I feel the Dynasty Warriors series fits it to a T. Every single game got middling reviews, except for the open world one that EVERYONE hated. I feel like 6 was the only one (that I played) where I could go "Yeah, I understand the dislike." The other games are just mindless fun with hilariously bad dubbing. Luigi's Mansion got unfairly shit on because it wasn't a Mario game. Super Mario Sunshine got shit on because people had rose tinted glasses in regards to Super Mario 64, and the story was whack. People shit on Windwaker because it wasn't super gritty and "realistic" like the initial trailer showed in 2000. There are a lot of games in 90s that were maybe unfairly rated because they were "Street Fighter" or "Doom" clones. All of the MK knockoff games are still trash. I feel like only Duke Nukem and Fatal Fury/King of Fighters escaped the negative "clone" label, unlike games like Breakers and Star Wars Dark Forces ("You're not authorized in this area.").
 
Underrated Game

Castlevania Bloodlines
- My favorite of the non-metroidvania. Love how it feels to play, it is tough but is rarely mentioned when talking about the series

Terranigma - Second best jrpg on the system after FFVI in my opinion. The music is great and it has a very interesting story and premise. The Earth needs to be fix and resurrected.

Im sure there are plenty of others, but for what ever reason this is all I can think of
 

Smacktard

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Underrated Game

Castlevania Bloodlines
- My favorite of the non-metroidvania. Love how it feels to play, it is tough but is rarely mentioned when talking about the series

Terranigma - Second best jrpg on the system after FFVI in my opinion. The music is great and it has a very interesting story and premise. The Earth needs to be fix and resurrected.

Im sure there are plenty of others, but for what ever reason this is all I can think of
Excellent picks. Bloodlines is tough as tits, but it's really unique and beautiful. I couldn't beat it without save states though. The winding stairs you have to work your way up seemed impossible to me to do legit.
 

VashTheStampede

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Most Underrated: The first game that comes to mind for me is usually Mad Max but honestly it's been called underrated so much that I think it's gotten it's due now.

Pyre is one that comes to mind, because even though it was very well reviewed critically, I have met very few people who have played it, especially compared to other games from Supergiant, like Hades and Bastion. Best sports game ever. :link

Sleeping Dogs is another one that was well reviewed but didn’t get the mainstream love it deserved. Maybe the best "GTA-like" ever made, and is the one game that is ALWAYS installed one of my systems, just in case I need a fix.

But I guess my actual #1 choice is Lost Odyssey, the best Final Fantasy not to go by that name. The damn short stories, man. Those alone make it an unforgettable experience.
 
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Sleeping Dogs is another one that was well reviewed but didn’t get the mainstream love it deserved. Maybe the best "GTA-like" ever made, and is the one game that is ALWAYS installed one of my systems, just in case I need a fix.

Solid choice

But I guess my actual #1 choice is Lost Odyssey, the best Final Fantasy not to go by that name. The damn short stories, man. Those alone make it an unforgettable experience.

Most excellent choice, not sure how I forgot Lost Odyssey, probably because it is early. Fantastic soundtrack too. Felt more like FF than anything post FFX (not including MMOs)
 
I could never get into the DW series. I never understood it. I tried the BotW one but there was so much going on, and I understood almost none of it.

If I could have someone sit me down and go "This is how you play this game", I think I'd enjoy it.
DW is real easy. You literally just mash buttons and things happen. Your goal is to defeat the primary enemy general while making sure your leas general stays alive.

You have numerous ways to attack:

X - Normal attack. Characters start with a string of 4 but can be upgraded to 6.

Y- Strong attack. Depending on which regular attack you follow up the strong attack, you have a different result.

Y - If pressed by itself, it's a guard break move. Great verse Lu Bu.
XY - Knocks enemis in the air, allowing you to juggle them.
XXY - Stun move. If unguarded, enemies will be stunned, allowing for easier combos.
XXXY - Sends enemies back. This kind of a CC move as NPC act as bowling balls and knock anyone they hit back as well.
XXXXY - Another juggle move. But this time, your character can jump up and slash at them for a few times while both of you are suspended in the air.
XXXXXY - This is the character's signature move. Some characters have attacks where you keep spamming the Y button and get off more attacks. Many moves are big crowd clearing actions.

B - Is the Musou attack. Think of it as an Ultimate kr Super attack. It requires charging a meter through attacking or getting attacked, though it also slowly charges on its own, and you can collect items that automatically fill the meter. You just hold the button until the meter runs out in order to complete the attack. Letting go shortens the attack while still depleting the meter.

Arrows are also available for usage by holding R trigger (likely changed in future games, I'm just going off of DW3) and pressing the three attack buttons for a different arrow attack. Regular attack is just a normal arrow shot, strong stuns, and musou spams multiple arrows until the meter is depleted.

Horseback attacks are the same as arrows attacks. Horse can also plow through enemies (knocking them back) as long as your level exceed theirs, otherwise the horse stops in it's tracks.

There are also jump and dash attacks.

L trigger is a block, and also recenter the camera behind you. As long as you hold L, movement switches from 8 way directional to forward, back, strafe (like a modern FPS on controller).

Earlier games had no camera control with the right thumbstick, but later games added the ability to circle the camera around your character. (Don't recall them ever adding full camera control because of the need to limit viewing distance and keep the game performance from tanking.)

DW4 is probably the best game for newcomers as most of the maps are smaller. The game mechanics are still simple enough while also not being too primitive. 6 is probably the easiest mechanically because they pretty much made it so you never had to use strong attacks, you could basically endlessly spam X forever as long as you were hitting enemies. IMO, the graphics engine used in 6 was the only thing I liked about that game. They changed a lot of shit about the series, realized they fucked up, and went back to how things were for 7.

The Samurai Warriors series is mostly similar but somehow had a different feel that I couldn't quite enjoy.

Other spinoff have their own feel and twist on the formula, but the DW series is the one they're all based around.
Also worth mentioning, if a title says "Empires" it's more of a strategic game, where you fight to control the map by attacking and defending sections of a map. These are stand alone titles. Xtreme Legends were basically DLC discs that added new takes on battles not found in the Romance of the Three Kingdoms story. XL games always required having save data from the main game on your system to work. Xbox didn't get either until the 360. The Playstation is the console the games were designed around.
 

MC74

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Tony Schiovane: It's the yetay!

art GIF by haydiroket (Mert Keskin)
 

VashTheStampede

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DW is real easy. You literally just mash buttons and things happen. Your goal is to defeat the primary enemy general while making sure your leas general stays alive.

You have numerous ways to attack:

X - Normal attack. Characters start with a string of 4 but can be upgraded to 6.

Y- Strong attack. Depending on which regular attack you follow up the strong attack, you have a different result.

Y - If pressed by itself, it's a guard break move. Great verse Lu Bu.
XY - Knocks enemis in the air, allowing you to juggle them.
XXY - Stun move. If unguarded, enemies will be stunned, allowing for easier combos.
XXXY - Sends enemies back. This kind of a CC move as NPC act as bowling balls and knock anyone they hit back as well.
XXXXY - Another juggle move. But this time, your character can jump up and slash at them for a few times while both of you are suspended in the air.
XXXXXY - This is the character's signature move. Some characters have attacks where you keep spamming the Y button and get off more attacks. Many moves are big crowd clearing actions.

B - Is the Musou attack. Think of it as an Ultimate kr Super attack. It requires charging a meter through attacking or getting attacked, though it also slowly charges on its own, and you can collect items that automatically fill the meter. You just hold the button until the meter runs out in order to complete the attack. Letting go shortens the attack while still depleting the meter.

Arrows are also available for usage by holding R trigger (likely changed in future games, I'm just going off of DW3) and pressing the three attack buttons for a different arrow attack. Regular attack is just a normal arrow shot, strong stuns, and musou spams multiple arrows until the meter is depleted.

Horseback attacks are the same as arrows attacks. Horse can also plow through enemies (knocking them back) as long as your level exceed theirs, otherwise the horse stops in it's tracks.

There are also jump and dash attacks.

L trigger is a block, and also recenter the camera behind you. As long as you hold L, movement switches from 8 way directional to forward, back, strafe (like a modern FPS on controller).

Earlier games had no camera control with the right thumbstick, but later games added the ability to circle the camera around your character. (Don't recall them ever adding full camera control because of the need to limit viewing distance and keep the game performance from tanking.)

DW4 is probably the best game for newcomers as most of the maps are smaller. The game mechanics are still simple enough while also not being too primitive. 6 is probably the easiest mechanically because they pretty much made it so you never had to use strong attacks, you could basically endlessly spam X forever as long as you were hitting enemies. IMO, the graphics engine used in 6 was the only thing I liked about that game. They changed a lot of shit about the series, realized they fucked up, and went back to how things were for 7.

The Samurai Warriors series is mostly similar but somehow had a different feel that I couldn't quite enjoy.

Other spinoff have their own feel and twist on the formula, but the DW series is the one they're all based around.
Also worth mentioning, if a title says "Empires" it's more of a strategic game, where you fight to control the map by attacking and defending sections of a map. These are stand alone titles. Xtreme Legends were basically DLC discs that added new takes on battles not found in the Romance of the Three Kingdoms story. XL games always required having save data from the main game on your system to work. Xbox didn't get either until the 360. The Playstation is the console the games were designed around.
My favorite from the series is Warriors Orochi 3 on the Vita

No one asked

But I love that game

Need to charge my Vita...
 
Underrated Game: Lost Planet: Extreme Condition. I had so much fun playing this game online. I wish I could go back and play it again now because I feel like I'd appreciate the campaign a lot more now that I'm a bit older and more competent at beating games. I think this is an IP that could do a lot if it got a remake at some point in the future. The imagery reminds me of how excited people were for the Horizon franchise before the first game was even released.
 
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underrated game: good to see pyre and sleepy dogs get some love. kelly wasn't brave and/or stupid enough to do it for each console he owns. i am nothing if not brave and stupid

n64: mischief makers. i mean. look at my icon.
gamecube: eternal darkness: sanity's requiem. there's just no other game quite like it. sorry cubivore you are in my heart forever
wii: fire emblem: radiant dawn. imo the black sheep of the series, radiant dawn throws a LOT of spaghetti at the wall but the thing is a lot of it sticks. it may suffer from character bloat and bullshit plot elements but it just has that special something.
wii u: i mean the entire wii u is underrated but predictably i'm going to shout out tokyo mirage sessions#fe. that game was criminally misunderstood and i'm still shocked it got ported to switch.
switch: golf story was great even if the sequel didn't live up to expectations.
360: college hoops 2k8 is to date the last good college basketball game. i am still playing it.
ps4: lol i dunno man. i can't think of any ps4 exclusives that weren't universally beloved.
ps5: however there is absolutely a ps5 game that should be on everyone's radars. ROLLERDROME. it's tony hawk plus an over the shoulder shooter. you do tricks to reload your weapons. it recently came out on xbox. you should absolutely try it.

gb/gbc: pokemon trading card game. they can make as many apps as they want. it's never getting better than this.
gba: kingdom hearts: chain of memories. this game came out about twenty years before the deckbuilding craze really popped off. it has beautiful spritework and is also the introduction to organization xiii which is a lot of people's thing they remember most fondly about kingdom hearts.
ds: tempted to stay in the kh lane with 358/2 days, tempted to shout out 999 for one of my favorite uses of the dual screen. instead i will go with an indie gem: My Stop Smoking Coach: Allen Carr's EasyWay
3ds: it's so underrated it's almost overrated at this point but i love kid icarus: uprising and i hope it escapes 3ds hell at some point
vita: lmao

pc: ahem. sid meier's simgolf. it runs like dogshit on modern pcs which is a shame because it's one of my favorite sim_____ entries
 

VashTheStampede

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wii u: i mean the entire wii u is underrated but predictably i'm going to shout out tokyo mirage sessions#fe. that game was criminally misunderstood and i'm still shocked it got ported to switch.

Best game on Wii U and has a scene that made me laugh harder than maybe any other video game
 
Underrated: Breath of Fire 4.

Something about that game hit every vibe for me. It was received fairly well, but it came out on PS1 after the PS2 released so it was lost in the shuffle of other RPGs coming out at the tale end of the PS1's life. It has a canvas looking art style, was isometric, but also a typical turn based RPG.

I loved that series.
 

rktaker

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Underrated game: Midnight fight Express like I know it's a AA/indie game but the game is just pure fun, the story is nonsense but sometimes all you don't need the story to be good to like a game
 
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