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Discussion Tavern: Sleeping Giant

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Hai.

...A translator may (or may not) help.
Dont Want To Feeling Tired GIF
 

T'anks

Chief Liquid Officer, Shitposting Dept.
That looks like 30ft for Dude and 35ft for Dragmire.
I assume we have to take into consideration obstacles, such as the wall, and weave around those? So more like 45ft and 50ft. 👀 👀

Logic would dictate moving back into the tunnel and forcing them to funnel towards us.

But the characters are the characters, soo... we'll see how that goes. :chuckle
 
  • Haha
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TD

ES COO Shitposting Dept. of GWF
You're assuming I was referring to myself and not simply ensuring a mechanic remained top of mind.
 

T'anks

Chief Liquid Officer, Shitposting Dept.
From my Googling on other topics, that's the way the rules present options.

Like the 11 is the average, so if you're (read: the DM) in a bit of a hurry that's the quick and dirty number to use. Otherwise, you (read: the DM) roll the dice and that's the result instead.
 

TD

ES COO Shitposting Dept. of GWF
So if I'm understanding correct, kut used his main action for improv right?

Or are skill checks free actions?
 

T'anks

Chief Liquid Officer, Shitposting Dept.
Anyway I might be feeling a certain way about the wolf having equal AC but more HP and movement than T'anks. Should just let the mutt tank! :rofl

...Also didn't realize mobs were so detailed. Are there, uh, skill/proficiency checks we should be using to glean some of this as opposed to running blind like with the last Goblin Boss? 😅
 
  • Hmm
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TD

ES COO Shitposting Dept. of GWF
Is there an "easy rule" to determine which ones would count as your improv action?

Or is it really like an.. up to the DM discretion thing?
 

VashTheStampede

Dumdum McGee
Anyway I might be feeling a certain way about the wolf having equal AC but more HP and movement than T'anks. Should just let the mutt tank! :rofl

...Also didn't realize mobs were so detailed. Are there, uh, skill/proficiency checks we should be using to glean some of this as opposed to running blind like with the last Goblin Boss? 😅
With random beasts (like wolves or snakes) I suppose a Survival check might give you hints as to how they may attack, even if you don't get the specific rules behind the attack.
 

VashTheStampede

Dumdum McGee
Is there an "easy rule" to determine which ones would count as your improv action?

Or is it really like an.. up to the DM discretion thing?
The thing I really like about 5e compared to older versions of D&D is that almost every rule could end with "unless the DM decides otherwise". I am usually a fan of Rule of Cool, which means even if something doesn't technically fit the ruleset, if there's a good enough argument for it, or its just fuckin cool, we roll with it.

That's how you end up with a wolf helping you out with no Ranger in the party.
 

TD

ES COO Shitposting Dept. of GWF
You have 5 goblins looking at you, one blocking the stairs, and a 10ft cliff.

How you gonna get there quickly and quietly?

:chuckle
 

TD

ES COO Shitposting Dept. of GWF
Assuming the 5 goblins would not be suspicious at all of you throwing a rope up their 10 foot wall and scaling it, I'm sure the rope could help you climb it... if you're successful.
 

VashTheStampede

Dumdum McGee
Assuming the 5 goblins would not be suspicious at all of you throwing a rope up their 10 foot wall and scaling it, I'm sure the rope could help you climb it... if you're successful.
Setting up a rope to scale a wall, though not a massive wall, is something that would take longer than a round of combat.
 
  • Agree
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T'anks

Chief Liquid Officer, Shitposting Dept.
I'm under the impression that anything that isn't a plain rope would have a different name, yeah? So it's not like there's a grapple or anchor attached, and you'd need to manually tie it to something. More of a down thing than an up thing, is what I'm getting at? 🤔
 
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