Goomba walks along and stops in front of Toadsworth.
"Ah Goomba, hello lad. Fancy yourself a star, old chap?"
Goomba pays the old toad 20 coins.
GOOMBA GOT A STAR!
Scoreboard
5th: Ben/
Toad:
x1,
x48, Items: Skeleton Key, Skeleton Key, Bowser Suit
8th: VashTheStampede/
Boom Boom:
x0,
x38, Items: Dueling Glove
2nd: Spiner202/
Yoshi:
x2,
x22, Items: Lucky Lamp, Bowser Suit
6th: shortkut/
Boo:
x1,
x20
1st: Jon/
Dry Bones:
x3,
x0, Items: Bowser Suit
4th: Rick52/
Luigi:
x1,
x73, Items: Wacky Watch
3rd: Nae'blis/
Goomba:

x2,

x0, Items: Cellular Shopper
7th: Gloom-is-good/
Lumalee:

x0,

x110, Items: Dueling Glove
Here are your new star locations. One is real, the other is a mirage.

Goomba takes a left turn and stops on the Battle Space. The sound of a Bullet Bill rings through the air, and another Goomba parachutes down.
"It's Battle Game Time! Let's spin the wheel and see how many coins everyone will be wagering this time!"

"20 coins! Everybody pay up!"
-20 Coins from everyone, leaving us with this:
Scoreboard
5th: Ben/
Toad:
x1,
x28, Items: Skeleton Key, Skeleton Key, Bowser Suit
8th: VashTheStampede/
Boom Boom:
x0,
x18, Items: Dueling Glove
2nd: Spiner202/
Yoshi:
x2,
x2, Items: Lucky Lamp, Bowser Suit
6th: shortkut/
Boo:
x1,
x0
1st: Jon/
Dry Bones:
x3,
x0, Items: Bowser Suit
4th: Rick52/
Luigi:
x1,
x53, Items: Wacky Watch
3rd: Nae'blis/
Goomba:

x2,

x0, Items: Cellular Shopper
7th: Gloom-is-good/
Lumalee:

x0,

x90, Items: Dueling Glove
"That brings us to 120 Coins total. Looks like a couple o' you couldn't pay up, but screw it. Let's get started!"
120-Coin Battle Mini-Game!
Locked Out

How to Play
It's another elimination-based game, so strap in for a long one. [Was about to make it shorter, but tbh modifying what I had would've just taken longer anyway.]
Players will enter a room filled with keys and doors. There are enough keys for all but one player to leave, and you'll have to fight over who gets them. Each room will go in phases. As usual, I'll just tell you guys what to do as we go, but I'll paste my personal rules here if you want the specifics:
Phase 1:
Everyone picks a key to grab and PMs me the number.
Those who pick the same key will be told to roll a D100 publicly in the thread. The highest roller punches everyone off and grabs the key. Everyone punched is stunned the next phase.
Those who meet no opposition grab their key.
Phase 2:
Players holding keys choose a door to exit out of and PM me the letter.
Those who pick the same door will roll in the thread just like in Phase 1. The winner successfully exits through their door faster and bars it from the other side, advancing to the next room. The loser(s) keep their keys and are not stunned, but have to find a new exit door.
Those who meet no opposition do the same as the winners and advance as well.
Phase 3:
Remaining keyholders choose a new door and PM me the letter.
Previously stunned players choose one of the remaining keys OR attack anyone holding a key, PMing me their choice. If a keyholder is attacked, they and their attacker(s) roll D100s in the thread. If the keyholder wins, they successfully dodge and exit through their door. If an attacker wins, they steal the key and immediately exit with it, stunning anyone else who rolled.
Anyone who chooses to grab a remaining key instead of attacking will otherwise follow the same gameplay loop as the previous phases until one player is left alone in the room and eliminated.
Players still in the game continue into the next room, starting Phase 1 again with less available doors. Rounds continue until one player remains. If anything unexpected comes up, I'll wing it, but it should be fine.
@Ben @VashTheStampede @Spiner202 @shortkut @Jon @Rick52 @Nae'blis @Gloom-is-good
Everyone please PM me the number of the key they want.