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    Everyone stop what you're doing! It's happening! GW's own Alu is having a baby!! Come and congratulate him here: Need some help identifying this picture.

    We're so happy for you, Alu!

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Jawneh

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Fuck y'all and y'all welcome for this. It's free on steam.

I'm 4 hours in with about 13% done. And I need to stop myself from just sitting there and continuing. FUCK!

 
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Was gonna give Arcanum a shot, but holy hell I dont think I can deal with the outdated inventory.

I have to give stuff to companions, take stuff if I want to sell it. No way to compare their gear with gear in shop, just seems like too much for what should be bare minimum micro managing. I'm sure it is an awesome game and I knew it would have some jank, but a game that is this inventory heavy its gotta be passable and this isnt it.
 

Jawneh

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I liked the Magic Knight Rayearth anime a lot. Even during the times when if anyone even heard a rumor of you watching it you were immediately labeled gay (on or around 2k?). Still though. That was my Sailor Moon.
 
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I liked the Magic Knight Rayearth anime a lot. Even during the times when if anyone even heard a rumor of you watching it you were immediately labeled gay (on or around 2k?). Still though. That was my Sailor Moon.

So glad we are past those times .... Well at least in that case, please ignore everything else in this world

Remember the Nintendo Gay Cube
 

Jawneh

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So glad we are past those times .... Well at least in that case, please ignore everything else in this world

Remember the Nintendo Gay Cube
I had one. Luckily I also had at least one friend who had one.

As far as I was concerned and people I knew, it was just a funny play on words because, you know, you said gay roflmao.
 

Jawneh

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Smacktard

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I finished ACIV. My opinion on it hasn't really changed. I like games that challenge the player, games that increasingly demand the player to develop, to hone their skills. I never felt that in ACIV. The game increases somewhat in complexity, but never really in difficulty. The exception would be the legendary ship battles, but even these often involve using some battle gimmick to beat them.

The multiplayer trophies are the epitome of this game design philosophy. To go from level 1 to level 55, the fastest way is to play a private session solo Wolfpack match. Each match takes about 15 mins, and you go up about one level every match or two. You basically have to grind the exact same mission with the exact same goals and the exact same enemies 70 or so times. It never ramps up in difficulty.

I also couldn't get into the story at all. I never cared about the characters whatsoever. The Astergo storyline didn't capture me either, probably by virtue of this being the fourth game in the series, but the first one I ever played, and being thrust into it without any context. I eventually started skipping cutscenes because I just didn't care.

If the rest of the AC series is like this, I can expect more milquetoast, by-the-books collectathons devoid of challenge or variety.
 

Smacktard

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I finished Gotcha Force today. I got every single borg in the game. There was a TON of grinding, so I basically got caught up on series while I zoned out in the game and unlocked everything I needed to.

I loaded Peter Jackson's King Kong into the Wii disc drive right after, and the drive kept spinning and spit out the disc. It did this with every Gamecube disc I tried. Looks like I have to do some repairs since I brought like 15 Wii and Gamecube games over with me ://///////
 

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I finished Gotcha Force today. I got every single borg in the game. There was a TON of grinding, so I basically got caught up on series while I zoned out in the game and unlocked everything I needed to.

I loaded Peter Jackson's King Kong into the Wii disc drive right after, and the drive kept spinning and spit out the disc. It did this with every Gamecube disc I tried. Looks like I have to do some repairs since I brought like 15 Wii and Gamecube games over with me ://///////
Gamecube's progressive scan output is better than the Wii's BTW. You just need an adapter.
 

Kat

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I just finished Steamworld Dig 2. It's a fun twist on a typical platformer. The pacing is good, and there are lots of collectibles behind puzzles and platforming sections of varying difficulty. You unlock abilities later that make going back and cleaning up previous areas much easier, but you can always turn whatever back off if you prefer the challenge. There are lots of hidden secrets to find everywhere, which is quite satisfying. I still need to finish collecting everything I missed, but it feels doable without becoming an unpleasant grind.

No, I didn't finish any of the other games I was playing before this one. I think I'll go back to Astroneer, but we'll see.
 

Ben

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I think I've been playing too much Fortnite. The season change threw me off and I keep getting annoyingly close to winning matches only to get killed in the last 3-4 players. Last night I was wrecking and killed myself with fall damage.

So I resolved to quit getting mad at video games, and bought myself Final Fantasy VII Rebirth.

I realize I didn't complete Remake though, so I'm torn between continuing this and going back to play through that. As far as I understand, Remake was the story in Midgard up through when they escape the Shinra building. Rebirth picks up there at least, and seems to be going for an alternate future story? I honestly didn't put much thought/research into it before buying, I'm just going off the start of Rebirth so far. I played through a big chunk of the Nibelheim flashback and regardless of the other bits, I don't feel as annoyed or disjointed by the more actiony-combat as I recall being for Remake. I still kind of wish I had the slow-paced menu selections and not the characters doing their own shit until you give them commands... Better than nothing though. :shrug
 
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I have finished Subnautica and got all of the achievements, only the second game I've done that with on Steam after Hades earlier this year. A friend of mine said it was in his top 10 games of all time. I can see why, but probably not quite that high for me. Still a really excellent game though. Certainly in the 'everyone should play it' category.
 

Ben

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I have finished Subnautica and got all of the achievements, only the second game I've done that with on Steam after Hades earlier this year. A friend of mine said it was in his top 10 games of all time. I can see why, but probably not quite that high for me. Still a really excellent game though. Certainly in the 'everyone should play it' category.
Loved Subnautica. Below Zero wasn't as great from what I know, but only the Mrs played that one.

Subnautica 2, with co-op, is in the works. Looking forward to that one.
 

Ben

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I suspect I'll be playing the second early with the friend who recommended Subnautica to me. Game is begging for co-op.
The original was supposed to be, before they had to scale it back a ton. I think that's still pretty obvious by how the Cyclops sub is clearly designed to be operated by a team of people, not just one individual. I always hated having to run about between different stations, when it'd be much more fun to be calling out commands to collectively run it.

I mean, it does support the "you're the only person on this world" vibe, but I'm excited for more cooperative stuff.
 

Jawneh

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I grabbed MonHun Wilds as well as a smaller game by the name of Everhood 2. Both with vibes that couldn't be more different from one another. Both so far amusing though.

Everhood is weird though, as it starts off different from the first one. Or more so, kind of starts off with what had happened at the end of the first one, but the games don't seem to be tied other than by name, world, and some characters so far. We shall see.

MonHun is more MonHun I suppose. I never really played much of the other ones and currently am enjoying this one. Just got to find a weapon I enjoy using.
 
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As per my other thread, I’ve been convinced to buy Helldivers 2. Just played a couple of hours last night with two friends and a few randoms scattered in, and it’s made a really good first impression. It is an absolutely shameless ripoff of Starship Troopers, but in the very best way. Still need to learn some of the basics, but I can see where all the praise comes from and, crucially, the community itself seems to be really positive and welcoming, much like Deep Rock Galactic in that respect. Looking forward to playing more of it.
 

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I'm playing Mass Effect for the first time, remastered version on the PS4. I've only made it to the Citadel so far, but, holy shit, I can't believe this game originally released in 2007. It was so far ahead of its time. It honestly feels like so few games even nowadays reach this level of quality, authenticness in conversations, and world building. Wow.
 
I'm playing Mass Effect for the first time, remastered version on the PS4. I've only made it to the Citadel so far, but, holy shit, I can't believe this game originally released in 2007. It was so far ahead of its time. It honestly feels like so few games even nowadays reach this level of quality, authenticness in conversations, and world building. Wow.
Totally agree! My first encounter was also the remastered versions for the PS4, and I was also amazed that such an "old" game held up as good as it did!
 

TD

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Currently Playing: Monster Hunter Wilds
I haven't played since Sunday - but it's more Monster Hunter, for better or worse. I put a ton of time into World, I enjoyed it, I skipped Rise. If you're new to monster hunter and/or interested in it, this might be the best title yet to get into. It's by far the most simplified and accessible version of the game yet, although it does still come with a lot of nuances that aren't explicitly explained or laid out to you. This is one of those games where you really want to look up a "what the game doesn't tell you", or "how to best use your weapon" once you've decided on a weapon playstyle that meets your needs. Wilds is the first game in the series that allows you to carry two weapons and swap within the same hunt, so that's pretty huge for versatility. Hunts are significantly shorter as well, so it's much easier to play in short bursts than ever before. There is a story, but, it's... what you expect from MH/Capcom, in that, it's not really the reason you play the game. You play it for the gameplay loop, hunt a monster, upgrade your gear, rinse and repeat. The game shines the most with online co-operative play.

And since it's been a while since I've posted in here, a few other notable games I enjoyed recently:

Hades: I was late to the party, but better late than never. That said, this is one of the best roguelikes I've ever played, if not the best overall. With Hades 2 in the works, I figured I'd take the dive and give this a try. The gameplay loop is satisfying, however, at a certain point like any roguelike, it can get repetitive and mundane, although there are ways to switch up runs. Roguelikes are a callout to old-school games where the game isn't necessarily long, but you can keep playing it over and over. If it's too hard for you, there's accessibility options for it too, and your upgrades carry over for each run.

Killer Frequency: I played this one based on the recommendation of a friend and it was surprisingly fun. It's a narrative-driven puzzle game where you play as a radio host of a small town, there's a serial killer on the loose, and the 911 calls get patched to you as the radio host. Based on your ability to solve puzzles and understand the situation, characters live and die based on your direction. Super short to, about 4-6 hours for a playthrough. It doesn't have a ton of replay value because you can't skip dialogue, but it's still a lot of fun.

Gris: Short little indie game with absolutely beautiful storytelling. It's a platformer and tells a powerful story about overcoming grief. I don't want to say too much more, but if you're into short artistic indie games with a powerful message, you'd probably enjoy this.

Life is Strange Series: I played the first four (all but Double Exposure). These games are powerful, emotionally driven, narrative games; and quite frankly, a lot of people might benefit from playing these based on current events in the world. I'd rank them LiS2 > LiS1 > LiS: Beyond the Storm > LiS: True Colors.
 

Kat

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Gris: Short little indie game with absolutely beautiful storytelling. It's a platformer and tells a powerful story about overcoming grief. I don't want to say too much more, but if you're into short artistic indie games with a powerful message, you'd probably enjoy this.
I tried to get into Gris but just couldn't. Maybe the story was too abstract for me. That's usually a type of game I like but it didn't click for me.

Life is Strange Series: I played the first four (all but Double Exposure). These games are powerful, emotionally driven, narrative games; and quite frankly, a lot of people might benefit from playing these based on current events in the world. I'd rank them LiS2 > LiS1 > LiS: Beyond the Storm > LiS: True Colors.
Interesting. I've played a couple of LiS games and enjoyed them, and I think the ones I've played are at the bottom of your list. If you think the others are even better, I'll have to play them.
 

Smacktard

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I tried to get into Gris but just couldn't. Maybe the story was too abstract for me. That's usually a type of game I like but it didn't click for me
Same here. I really disliked it. It felt more like slowly walking through a painting than anything with gameplay. I also felt like it was too abstract, but that it also took too long to make a point
 

Kat

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Same here. I really disliked it. It felt more like slowly walking through a painting than anything with gameplay. I also felt like it was too abstract, but that it also took too long to make a point
Yes, exactly. It just didn't feel like a game and also didn't feel like a story.

I guess sometimes art like that connects with some people and not others. I played it because somebody IRL gave a review much like TD's. So obviously there is something there, but not everybody will see it.
 

TD

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I tried to get into Gris but just couldn't. Maybe the story was too abstract for me. That's usually a type of game I like but it didn't click for me.
Same here. I really disliked it. It felt more like slowly walking through a painting than anything with gameplay. I also felt like it was too abstract, but that it also took too long to make a point
I guess sometimes art like that connects with some people and not others.
Abstract is certainly an accurate way of putting it, because it definitely is. A variable for my love of it is also probably that I'm very into watercolor art as a physical medium as well, so to see that placed into a video game story was (personally) fascinating to me. I do see how those who aren't into these types of concepts could find the game slow, I also very much enjoyed the soundtrack, and I enjoyed being able to sit back and play a fairly mellow game.

Gaming is always such an interesting hobby because there's really no such thing as a game that everyone can enjoy.
:giggle
Interesting. I've played a couple of LiS games and enjoyed them, and I think the ones I've played are at the bottom of your list. If you think the others are even better, I'll have to play them.
If I recall correctly, you have the PS Plus Catalog, yes?

If so - LiS2 and True Colors are on there but come off on March 18th. The other two were removed in January. So if you're interested in trying, you have a window to.

LiS2 was interesting, because I played Episode 1, put the game down, then came back and binged the remainder. I think of all the games, it's the one with the most weighty and impactful decisions as well.
 
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Hades: I was late to the party, but better late than never. That said, this is one of the best roguelikes I've ever played, if not the best overall. With Hades 2 in the works, I figured I'd take the dive and give this a try. The gameplay loop is satisfying, however, at a certain point like any roguelike, it can get repetitive and mundane, although there are ways to switch up runs. Roguelikes are a callout to old-school games where the game isn't necessarily long, but you can keep playing it over and over. If it's too hard for you, there's accessibility options for it too, and your upgrades carry over for each run.
I think I've mentioned it elsewhere, but as much as I've played more games in the last 6 months or so, the nine years or so before that was much more limited. As in, I'd be lucky if I put an hour or two into video games a month, and I'd often go for months at a time without playing video games at all. And yet I still put 60+ hours into Hades. It was the one exception and kept me coming back. In January I finally got all of the achievements, and it was at the time the only game on Steam that I'd managed to get all of the achievements on (it's just been joined by Subnautica). That alone should speak to its quality. It's an outstanding game.
 
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I finished Magic Knight Rayearth and I really liked it. Charming, fun and quick. Not difficult, but balanced by some inconsistent hit detection. Characters and world are charming, I like the translation, I can see the issues with it at times as it does lay into heavy 90s tropes, but didnt bother me because its not a long game and I feel like it isnt too heavy with it. I know nothing of the anime and the changes it made, but it is a fun and quick action jrpg worth checking out. I use SSF emulator as it is the one Ive had the best luck with for Saturn and it is easy to get going unlike retroarch

@Crystal @Smacktard
 
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