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Multi Watcha playing?

Just passed 60 hours on Metaphor: Refantazio and I don't have anyone to talk about this game with really but so far, it might be the best RPG I've played since PS1... I just played 6 hours today and most of it was cut scenes... This is my perfect RPG. It's so balanced, fun, the story is awesome, the pacing is even better, and the battle system is so refined turn based.

I don't want it to end but it just keeps pushing you forward. It's a 94 on metacritic and that feels low to me right now.

I played amazing RPGs this year, P3, Infinite wealth, FF16. This blows them all away.
 
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Just passed 60 hours on Metaphor: Refantazio and I don't have anyone to talk about this game with really but so far, it might be the best RPG I've played since PS1... I just played 6 hours today and most of it was cut scenes... This is my perfect RPG. It's so balanced, fun, the story is awesome, the pacing is even better, and the battle system is so refined turn based.

I don't want it to end but it just keeps pushing you forward. It's a 94 on metacritic and that feels low to me right now.

I played amazing RPGs this year, P3, Infinite wealth, FF16. This blows them all away.
I saw it advertised on Twitter and it sounded really fun so that’s very encouraging that you’re loving it
 

Kat

Orangekat
Kat
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Basically the exclusives. I’ve had an Xbox with game pass for years so I’ve played a lot of the non-exclusives. Remember enjoying jak and daxter on the PS2!
Then I recommend Horizon Zero Dawn, which really I'd recommend to anybody with a console that could play it. If you liked Jak and Daxter, then you'd probably enjoy the Little Big Planet series.
 

Kat

Orangekat
Kat
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GW Elder
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4,398
Anybody try Brighter Shores, which is a new MMO in early access made by the creator of RuneScape? It's just as grindy, possibly more so, but I thought a few people may have joined up out of curiosity or nostalgia.

It's available on Steam and quite a bit of content is free if anybody wants to check it out.
 
Just passed 60 hours on Metaphor: Refantazio and I don't have anyone to talk about this game with really but so far, it might be the best RPG I've played since PS1... I just played 6 hours today and most of it was cut scenes... This is my perfect RPG. It's so balanced, fun, the story is awesome, the pacing is even better, and the battle system is so refined turn based.

I don't want it to end but it just keeps pushing you forward. It's a 94 on metacritic and that feels low to me right now.

I played amazing RPGs this year, P3, Infinite wealth, FF16. This blows them all away.

This will be my winter break game so I'll be able to talk about it at the end of the year
 
I'm going to give a more detailed review of Dead Space. I have now beat the game twice - once on story mode, then once on medium in new game+. Now I'm on an impossible mode play through. Impossible mode is the same difficulty as hard mode, except that if you die once, it drops you down to hard. Obviously I'll be using cloud saves to get around that requirement, although I'm just at Chapter 3/12 and I haven't died yet. You also can't start it in NG+.

Overall, I would say it is an enjoyable game, but definitely has some flaws. There are a lot of weapons and they all play differently, but there are only a few that are good, and the first gun is easily the best. I don't think they've scaled the currency/upgrades very well. It actually took me more than 2 full playthroughs to max out all of the upgrades, but most of those came in the back half of the second playthrough. I didn't feel like I was as upgraded as I should have been during my first run.

Also, I don't really understand the optimal way to kill enemies. The game is pretty clear that you are supposed to shoot limbs off, rather than just aiming for headshots. It seems totally random whether it takes 1 bullet or 10 to down the enemy, and the same holds true once they are downed (weirdly, headshots seem more effective at this point?). It hasn't been too bad on impossible mode, but I've been abusing all of the environmental abilities to blow stuff up, so that I only need 1 bullet to kill an enemy. I don't think that will work in the later chapters.

The overarching story is good, but the one thing I didn't like about it is that the entire game felt like it had the same narrative: "something on the ship is broken, go fix it". Then you fix it, and it becomes "something else on the ship has broken, go fix it". I'm not sure what else you would do with this setting, but it wore thin after a few chapters.

Most of what I have said has been critical, so I'll list off a few positives. Firstly, the combat is pretty satisfying because it feels weighted. The game is very well made and doesn't really have any glitches. It's nice to see a linear game - I think it's hard for every developer to resist the temptation to make massive open worlds with many repetitive tasks. I also think the few bosses in the game are pretty creative, and I like that they don't really force a boss after every chapter. They only appear when they're appropriate.

As a free PS+ game, this is a no-brainer. If I had to pay for it, I probably would say it's a $30-$40 game. It also would be better if I only had to play it once or twice, but I'll always prioritize trophies over my own sanity haha
 

Smacktard

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When you remove their limbs, then you go for the headshots. Legs first, then head is an easy way of doing it. The damage of the bullets you shoot varies slightly, so it might take more shots sometimes, even with the same gun and same enemy.

Some weapons aren't that useful, but I did find every weapon had its use. I think this distinction is a bit more obvious in Dead Space 2, though.

Gameplay loop was simple but made sense IMO, since Isaac is an engineer.
 
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