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I took the quantity approach myself. In fact I told myself at the beginning of this that if anybody had 5 or more games that would've made my list then I would've voted for them. Alas, aside from my own, not a single list met my criteria.It sounds like everyone has a different method for picking their list/votes. I noticed I tend to give more weight to quantity of good picks than quality of good picks.
I don't think bias is the right word.It does seem like there's a jRPG + sports game bias, and not many people seem to care about platformers. I'm a whore for platformers though.
The interesting thing about the NES/SNES drafts is that it really demonstrated how different the taste in gaming can be. It also showed how tastes can change.
I'll use myself as an example. The NES era - I was all for platformers and played them to death. This translated to the SNES in the early stages with games like Super Mario World, Donkey Kong Country, and Joe & Mac.
Then at some point - I got tired of them. I don't know if it was platformer fatigue or just wanting to try something new. Enter my fascination with RPGs that has stuck since the SNES era.
Even games I've heard good things about like Super Mario 2, DKC2 & 3, the Mega Man games, and more - I never really got around to playing. This was probably due to those interests changing and what I'll call money issues growing up. But even when I went back to try those games, they just didn't connect with me.
In fact - I think I just don't like platformers overall anymore. Which leads me to something Raine said and a light bulb moment..
Co-op. This is exactly what made platformers stand out to me in the SNES era and beyond. All of the SNES platformers I loved had a strong co-op element to them. They were social games.I haven't played them in probably 30 years, but my memory tells me they were a fun romp! Especially with a co-op partner.
I also think the fact they were social games is what made sports games and fighting games also so fascinating for many of us when we were younger.