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TD

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Lying when you are under pressure is too late. You gotta step off the ledge and get out there with your lies before anyone even thinks you are suspicious.
Definitely.

I was planning on claiming Doctor early in Day 2 in that game. Then life happened, I got outed by the Bell Ringer and had like 7 votes on me by the time I came back.
 

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Definitely. Night 1.

"Everyone, what are you claiming Day 1?"

"Im Flagger"
"Im Doctor"
"Im Aura Seer say xxxx wolf is Good"
"Im Violinist".

Something like that.
This is exactly what I planned on doing if I'm a wolf again. I'm honestly not a fan of role claims but I think that's because I was used to more traditional wolf. I'm still not a fan persay but it's needed in this.
 
So you make those claims and for fucks sake leave the RV Spirit Seer alive.

Now you have four people giving info (some of it must be BS) and 6 people fighting over three other roles, along with an unprovable RV claim from Ants. What info do you trust? Probably none of it. Oh, and the only bullets to sort it all out are sitting in Fool's hands.

Seems like a different game then.
 
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Oh, and the only bullets to sort it all out are sitting in Fool's hands.
Rocks. You mean rocks.

Can You Smell The Rock GIF by WWE
 

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I like trickster wolf, but our game didn't have enough seer for it to really work.
If you weren't Cupid'd, I wondered if sacrificing you as the Trickster Wolf would've been an interesting play.

Town thinks there's still 4 wolves and gives the 3 remaining more lies to hide in.
 
Really two shadows should be way too OP for evils, especially with the Instigator in play. The village has one person who can kill (the Bully), and that's only one kill every OTHER day. So lynches are the only way this village has to try and catch up to the baddies. Two shadows should theoretically end the game almost, the game starts with 3 wolves, 3 instigator team, and 10 full villagers.

After night 1, it's 9 villagers. Two successful shadows (where insti team and wolves SHOULD vote together, but they wont) and two night kills makes it 5 villagers 3 wolves and 3 insti without the village having made a single mistake.
 
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Christina

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Really two shadows should be way too OP for evils, especially with the Instigator in play. The village has one person who can kill (the Bully), and that's only one kill every OTHER day. So lynches are the only way this village has to try and catch up to the baddies. Two shadows should theoretically end the game almost, the game starts with 3 wolves, 3 instigator team, and 10 full villagers.

After night 1, it's 9 villagers. Two successful shadows (where insti team and wolves SHOULD vote together, but they wont) and two night kills makes it 5 villagers 3 wolves and 3 insti without the village having made a single mistake.
Wait. Why isn't the bully hitting Raine to block 2 vote points?
 

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What do you mean
I mean in the sign up thread having the list of roles that'll be in the game. That way if someone does/doesn't want to play in a game with a certain role they can choose.

For example if I saw guaranteed Illusionist? I'm in - even if it's only a 1/16 chance I get it.
 
I mean in the sign up thread having the list of roles that'll be in the game. That way if someone does/doesn't want to play in a game with a certain role they can choose.

For example if I saw guaranteed Illusionist? I'm in - even if it's only a 1/16 chance I get it.
If I did this I'd probably give options, I don't want people to leave cause it's a shitty role list you know?
 
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