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Mobile Marvel Snap

Avenger

The Great One
GW Elder
Messages
307
ATTENTION THE GREAT AVENGER HAS SOMETHING TO SAY
1707280929413.png

This mad lad put shang in jotunheim and then hit him with zola taking out Avenger's Beta and Thor. Definitely didn't expect that.
THE GREAT AVENGER HAS SPOKEN :smash 🤨
 

Cole


Coleministrator
S-Mod
GW Elder
Messages
3,597
@Cole I’d go for the Civil War variant. It has gravitas.

I just pulled Deadpool. I can make a viable destroy deck now, even though I don’t have Venom yet.
yeah, Venom is *way* more of a lynchpin for Destroy than Deadpool is.

I was running a viable destroy for AGES before I got Deadpool. For fun addition (@shortkut) add Absorbing Man to clone Venom, they rarely see it coming.
 

canadaguy

Poop Head
Moderator
GW Elder
Messages
4,258
Just had a weird game experience.

Playing against a bot, and triskelion shows up as a location. Puts Agatha in my hand. My round timer accelerates to hyper speed, like it gives me 5 seconds per round after Agatha plays my cards. Bot retreats on 6.

But that fast timer was so weird
 
Messages
325
My favourite game so far.

Turn 1- White Palace gives me his Skrull and gives him my Iron Man
Turn 2- Medusa and Zabu
Turn 3- One of my random cards was Gladiator. Played him middle. He pulled and destroyed Wave. He plays Magik
Turn 4- I play Iron Man middle, he plays Tribunal and snaps.
Turn 5- He plays Skrul.l I play Wong and Mystique comes into my hand. At which point I knew I’d won. Snap back.
Turn 6- I play Skrull. He plays Onslaught.
Turn 7 - He plays Iron Man. I play Mystique, which copies Skrull, and Wolfsbane, who goes to power 73 after activating 12 times. Game over.

Didn’t know the precise mechanism, but knew my Skrull was matching his and copying Tribunal. Mystique was trumping the extra cards on his side, and Wolfsbane was giving me much more power. Lovely win.

IMG_0816.png
 
Messages
5,652
what the fuck do I even do with this?

View attachment 9221
The answer is definitely snap.

What Darkhawk deck cards do you worry about? None. They are committed to numbers on the top right of their cards, just like you, due to the board. Very fair to say the top flight minion you see is Iron Lad at 6 - which you are going to outpace.

Their on reveal cards, the only useful cards in this match up, are useless to advancing their game - because the cards they advance are dead on this board.

Meanwhile, you have Gambit to kill one of their already on board cards. White Tiger to get 8 somewhere - now you're already winning. Hazmat and Iron Heart have impact too (although I don't think going Hazmat first is best, but if the cards were different, it still helps you).

If they happen to not be plaiyng Darkhawk in this spot... so be it. They usually will be. Same as poker, it's about doing better than other people in the same spots.
 

Cole


Coleministrator
S-Mod
GW Elder
Messages
3,597
@Cole what's your CL now, we started at similarish times. I'm getting repeat offerings very quickly on my pool 3 card choices this season.

It's also made me re-realise I've been somewhat fortunate with my getting... the cards left suck shit. Stegron looks to be the choice for me.
4450 I switched to an "optimized" CL strategy. I only have 6 or 7 series 3 cards left.
 
Messages
5,652
I did, and Darkhawk was my fourth. Spider Ham was my random card though, which is fine. Think that was the right decision. I’m really enjoying my Mystique-Renslayer-Wong-Iron Man deck at the moment, and Zabu and Darkhawk both work really well with those cards.
Darkhawk is one of the card that repeatedly makes it back to the top tier as well.
 
Messages
325
Got the four Supergiant wins for the bonus tokens really quickly. Built a deck with Zabu, Absorbing Man, Iron Lad, Jessica Jones and Doom. Hit the Doom/Absorbing Man combo twice and then made Thor/Beta Ray and Deadpool players retreat by putting Supergiant down on turn four. Seems like a fun enough card to have.

Haven’t built anything with Darkhawk yet, but happy to have him.
 

canadaguy

Poop Head
Moderator
GW Elder
Messages
4,258
Got the four Supergiant wins for the bonus tokens really quickly. Built a deck with Zabu, Absorbing Man, Iron Lad, Jessica Jones and Doom. Hit the Doom/Absorbing Man combo twice and then made Thor/Beta Ray and Deadpool players retreat by putting Supergiant down on turn four. Seems like a fun enough card to have.

Haven’t built anything with Darkhawk yet, but happy to have him.
I used a hitmonkey/absorbing man combo to get my Supergiant mission.

Supergiant on 4. Absorbing man on 5 (and a 1 drop of you have one usable). Then spew on 6 with mysterio (ideally he's been basted earlier), a 1 drop, wasp and hitmonkey. Then when the supergianted cards reveal, you get to count the turn 6 cards when absorbing man does the hit monkey. Ideally you have bishop and Angela in play to boost more numbers.

You may ask how many times I messed up the card sequence for this combo and I will just say
Ron Swanson GIF by Parks and Recreation
 
Last edited:

Cole


Coleministrator
S-Mod
GW Elder
Messages
3,597
I used a hitmonkey/absorbing man combo to get my Supergiant mission.

Supergiant on 4. Absorbing man on 5 (and a 1 drop of you have one usable). Then spew on 6 with mysterio (ideally he's been basted earlier), a 1 drop, wasp and hitmonkey. Then when the supergianted cards reveal, you get to count the turn 6 cards when absorbing man does the hit monkey. Ideally you have bishop and Angela in play to boost more numbers.

You may ask how many times I messed up the card sequence for this combo and I will just say
Ron Swanson GIF by Parks and Recreation
could you share the deck? that sounds fun
 

canadaguy

Poop Head
Moderator
GW Elder
Messages
4,258
could you share the deck? that sounds fun
When it pops off it definitely is

# (0) Wasp
# (1) Bast
# (1) Kitty Pryde
# (1) Nico Minoru
# (2) Angela
# (2) Dazzler
# (2) Armor
# (2) Mysterio
# (3) Bishop
# (3) Hit-Monkey
# (4) Absorbing Man
# (4) Supergiant
#
eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiV2FzcCJ9LHsiQ2FyZERlZklkIjoiQmFzdCJ9LHsiQ2FyZERlZklkIjoiS2l0dHlQcnlkZSJ9LHsiQ2FyZERlZklkIjoiTmljb01pbm9ydSJ9LHsiQ2FyZERlZklkIjoiQW5nZWxhIn0seyJDYXJkRGVmSWQiOiJEYXp6bGVyIn0seyJDYXJkRGVmSWQiOiJBcm1vciJ9LHsiQ2FyZERlZklkIjoiTXlzdGVyaW8ifSx7IkNhcmREZWZJZCI6IkJpc2hvcCJ9LHsiQ2FyZERlZklkIjoiSGl0TW9ua2V5In0seyJDYXJkRGVmSWQiOiJBYnNvcmJpbmdNYW4ifSx7IkNhcmREZWZJZCI6IlN1cGVyZ2lhbnQifV19
#
# To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
 
Messages
325
This is the deck for those who want to try it;

# (1) Nebula
# (1) Nightcrawler
# (2) Medusa
# (2) Zabu
# (3) Storm
# (4) Shang-Chi
# (4) Absorbing Man
# (4) Jessica Jones
# (4) Supergiant
# (4) Iron Lad
# (5) Vision
# (6) Doctor Doom
#
eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiU3VwZXJnaWFudCJ9LHsiQ2FyZERlZklkIjoiQWJzb3JiaW5nTWFuIn0seyJDYXJkRGVmSWQiOiJEckRvb20ifSx7IkNhcmREZWZJZCI6IlN0b3JtIn0seyJDYXJkRGVmSWQiOiJOZWJ1bGEifSx7IkNhcmREZWZJZCI6IlNoYW5nQ2hpIn0seyJDYXJkRGVmSWQiOiJaYWJ1In0seyJDYXJkRGVmSWQiOiJJcm9uTGFkIn0seyJDYXJkRGVmSWQiOiJKZXNzaWNhSm9uZXMifSx7IkNhcmREZWZJZCI6IlZpc2lvbiJ9LHsiQ2FyZERlZklkIjoiTWVkdXNhIn0seyJDYXJkRGVmSWQiOiJOaWdodGNyYXdsZXIifV19
#
# To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
 

shortkut

idea man
Cuterator
10K Post Club
Executive
Moderator
GW Elder
Messages
13,680
This is the deck for those who want to try it;

# (1) Nebula
# (1) Nightcrawler
# (2) Medusa
# (2) Zabu
# (3) Storm
# (4) Shang-Chi
# (4) Absorbing Man
# (4) Jessica Jones
# (4) Supergiant
# (4) Iron Lad
# (5) Vision
# (6) Doctor Doom
#
eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiU3VwZXJnaWFudCJ9LHsiQ2FyZERlZklkIjoiQWJzb3JiaW5nTWFuIn0seyJDYXJkRGVmSWQiOiJEckRvb20ifSx7IkNhcmREZWZJZCI6IlN0b3JtIn0seyJDYXJkRGVmSWQiOiJOZWJ1bGEifSx7IkNhcmREZWZJZCI6IlNoYW5nQ2hpIn0seyJDYXJkRGVmSWQiOiJaYWJ1In0seyJDYXJkRGVmSWQiOiJJcm9uTGFkIn0seyJDYXJkRGVmSWQiOiJKZXNzaWNhSm9uZXMifSx7IkNhcmREZWZJZCI6IlZpc2lvbiJ9LHsiQ2FyZERlZklkIjoiTWVkdXNhIn0seyJDYXJkRGVmSWQiOiJOaWdodGNyYXdsZXIifV19
#
# To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
What’s your ideal setup/sequence?
 
Messages
325
What’s your ideal setup/sequence?
It’s far more flexible than it looks. Storm, Supergiant, Absorbing Man, Doom is the highlight reel play (because Absorbing Man copies Doom at the end of the game). But I was amazed at how little I had to retreat because I found myself having a route to being competitive against most decks and with most location setups. With Nebula, Medusa, Jessica and Iron Lad you can nearly always put power on the board early, and then can adapt to what you need later, and Zabu means you can play those lower value useful cards like NC and Medusa later on with cheaper four cost cards.

At first I didn’t think Jessica and Vision would work because you can’t get their full effect playing after Supergiant. But they’re there for when you don’t have SG, or someone plays Magik, or you play SG on turn 3 after Zabu. But having Nightcrawler and Vision on the board not only works great with Storm, it means you’re really unpredictable on turn 6, and can completely change the shape of the board. Ditto if Iron Lad copies either of them. Some games I’d move all three of them on turn 6 before putting down Doom, Shang Chi etc. No one expects Doom when you’re already full in one lane. With Zabu and no SG in one game I moved all three of them and played Shang Chi followed by Absorbing Man to destroy two 10+ cards that my opponent assumed were safe.

But then when you do play SG, it just confuses people. It straight up handicaps certain decks, like Lady Thor, Destroy, Discard (especially if they wanted to use Modok). But it was notable how many players just didn’t play anything on turn five after SG. You get a massive advantage understanding how the reveal at the end of the game works when they don’t. It makes SG a card that is genuinely both offensive and defensive. So many games I wasn’t sure I was in a position to win, and then SG would obviously ruin their plan irrespective of what I played.

It’s a typically long answer, but I just want to get across how many ways this deck can win matches. You’ll always be put in situations where around turn 3 or earlier you realise that you just can’t win. This deck gave me noticeably fewer of those moments compared to any other deck I’ve played with. It’s what fundamentally kept me in so many games and got me to Infinite so quickly.
 

shortkut

idea man
Cuterator
10K Post Club
Executive
Moderator
GW Elder
Messages
13,680
It’s far more flexible than it looks. Storm, Supergiant, Absorbing Man, Doom is the highlight reel play (because Absorbing Man copies Doom at the end of the game). But I was amazed at how little I had to retreat because I found myself having a route to being competitive against most decks and with most location setups. With Nebula, Medusa, Jessica and Iron Lad you can nearly always put power on the board early, and then can adapt to what you need later, and Zabu means you can play those lower value useful cards like NC and Medusa later on with cheaper four cost cards.

At first I didn’t think Jessica and Vision would work because you can’t get their full effect playing after Supergiant. But they’re there for when you don’t have SG, or someone plays Magik, or you play SG on turn 3 after Zabu. But having Nightcrawler and Vision on the board not only works great with Storm, it means you’re really unpredictable on turn 6, and can completely change the shape of the board. Ditto if Iron Lad copies either of them. Some games I’d move all three of them on turn 6 before putting down Doom, Shang Chi etc. No one expects Doom when you’re already full in one lane. With Zabu and no SG in one game I moved all three of them and played Shang Chi followed by Absorbing Man to destroy two 10+ cards that my opponent assumed were safe.

But then when you do play SG, it just confuses people. It straight up handicaps certain decks, like Lady Thor, Destroy, Discard (especially if they wanted to use Modok). But it was notable how many players just didn’t play anything on turn five after SG. You get a massive advantage understanding how the reveal at the end of the game works when they don’t. It makes SG a card that is genuinely both offensive and defensive. So many games I wasn’t sure I was in a position to win, and then SG would obviously ruin their plan irrespective of what I played.

It’s a typically long answer, but I just want to get across how many ways this deck can win matches. You’ll always be put in situations where around turn 3 or earlier you realise that you just can’t win. This deck gave me noticeably fewer of those moments compared to any other deck I’ve played with. It’s what fundamentally kept me in so many games and got me to Infinite so quickly.
Just tried it out with some silver conquest. Won every match, even when I didn’t think I would. I don’t know what I’m doing half the time but it’s fun
 
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