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I would hazard that this makes the Blind Wolf massively overpowered, though. There's no possible way for the Independents to hide or pursue their goals; by Night 4 there's a near-100% likelihood that the wolves know the correct identity of every living players. The rationale for the Spirit Seer should apply to the Blind Wolf; the Aura Seer and Wolf Seer/Sorcerer can be the speedy variant.I'm trying not to change a rule during the game unless it's game breaking.
The one I did change midgame was the wolf seer order. I changed it so the wolf seer checks before the Illusionist disguises. The reason was if I made the wolf seer wait until after the Illu made their choice, it's possible that the Illu could wait until the very end of the phase to decide. In that case, the wolves would have no ability to make an informed choice on who to kill because they wouldn't get their wolf seer results in time before they had to choose a person to kill. That to me was game breaking, so I swapped it.
If this change happened after @Fool's Requiem was snapped, it also had an extraordinarily high probability of dooming @TD.