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No double roles in this iteration. Was already kind of complex with the new mechanic so I wanted to keep it a little simpler elsewhereactually I'm going to take a bold stance here.
this confusion night 0 in THIS game helps the town. there are 5 potential mob roles, and they've just shown us one of them that exists.
@VashTheStampede can town and/or mob roles double up? or is it one each of the 4 from the list of 5?
Hmm, maybe. (Trigger warning: math incoming. Disclaimer, it's 5 am and I'm only awake because of a nightmare so don't hold it against me if I fuck this up.)I mean it also doesnt help them as much in this game as it does in Zells though.
because I think it's an extremely safe assumption to assume they're both members of the town, and honestly, odds are one or both didn't even have a role.
this early it doesn't help them as much as they'd like.
we just work under the assumption two normal civis died until were proven otherwise.
Technically only 4 of the 11 are known to have a special role.Hmm, maybe. (Trigger warning: math incoming. Disclaimer, it's 5 am and I'm only awake because of a nightmare so don't hold it against me if I fuck this up.)
15 players, 4 are mob, so 11 unknown, 5 of which have a special role. If they can't check roles and killed two people blindly, it's 6/11 times 5/10 chance they hit a normal townie twice, which is only 27%. And the odds are even less if they were able to role check. So we should actually assume they did get someone with a role.
Ah yeah that's true, dirty cop is optional.Technically only 4 of the 11 are known to have a special role.
correct me if I'm wrong, but that math only works if they are both mob kills that were coordinated among the group, which we can't confirm.Hmm, maybe. (Trigger warning: math incoming. Disclaimer, it's 5 am and I'm only awake because of a nightmare so don't hold it against me if I fuck this up.)
15 players, 4 are mob, so 11 unknown, 5 of which have a special role. If they can't check roles and killed two people blindly, it's 6/11 times 5/10 chance they hit a normal townie twice, which is only 27%. And the odds are even less if they were able to role check. So we should actually assume they did get someone with a role.
Nah, it doesn't matter since they definitely killed two different people.correct me if I'm wrong, but that math only works if they are both mob kills that were coordinated among the group, which we can't confirm.
but the vigilante and bad cop would effectively be drawing from the same 6 out to 11.
Actually the odds are different for them since their pool includes the mob, so even higher they got someone with a role, but I was assuming the mob did both, yeah.correct me if I'm wrong, but that math only works if they are both mob kills that were coordinated among the group, which we can't confirm.
but the vigilante and bad cop would effectively be drawing from the same 6 out to 11.
math isn't my strong suit, and I don't wanna pull a Ryan, but I was thinking about it more from the position of before the game starts, which since both kills happened at random, means unless they were in a group, they both chose randomly from a pool of 15 numbers.Nah, it doesn't matter since they definitely killed two different people.
I'm kinda cocky so hypothetically speaking if I was the Vigilante I probably would.And a vigilante is potentially taking the 4/15 (26.66%) chance of hitting a mob member if they made a kill based on no info last night.
Do we think someone took that chance?
All right I lied, but this is the last I pinky promise.math isn't my strong suit, and I don't wanna pull a Ryan, but I was thinking about it more from the position of before the game starts, which since both kills happened at random, means unless they were in a group, they both chose randomly from a pool of 15 numbers.
I'm confusing myself now with numbers, this is not my area.
I deserve this.I vote Kat.
You said no more math.
no I didn't, I said what I wouldn't do.All right let's do something fun instead: Cole said what he'd do if he were playing the mob. What would your play be if it were you? Would you use abilities the first night or keep your cards close to your chest and wait for the best moment?
Okay then, what would you do instead?no I didn't, I said what I wouldn't do.
I'd throw everything out there at once.All right let's do something fun instead: Cole said what he'd do if he were playing the mob. What would your play be if it were you? Would you use abilities the first night or keep your cards close to your chest and wait for the best moment?
Yeah, me too probably. The one time I did wait it backfired on me horribly. Maybe this game will be a slower pace and it'd be a mistake, but it's better than getting killed and not getting to use it at all.I'd throw everything out there at once.
Mostly because I'm a terrible combination of impatient and paranoid.
What about YOU?
Hmm, a whole lot of "I definitely wouldn't do THIS" from Cole and trying to get us to assume no townie with a role was killed.I will not be taking questions at this time.
That's correct you're nominating for them to go on trial tomorrow where there is a jury to vote for themSo also, there's "no harm" in actually voting someone today because it's not a guaranteed death sentence.
Am I doing this right?
there is still harm.So also, there's "no harm" in actually voting someone today because it's not a guaranteed death sentence.
Am I doing this right?
Yeah I was thinking that too. Technically the jury could be mostly mob and that could get them killed, but it'd be worth the info IMO.So also, there's "no harm" in actually voting someone today because it's not a guaranteed death sentence.
Am I doing this right?
how does assuming no townie with a role was killed help me if I'm mob? if I was mob I'd want you to think you had as little help as possibleHmm, a whole lot of "I definitely wouldn't do THIS" from Cole and trying to get us to assume no townie with a role was killed.
How is voting for someone over no one wasting a trial on someone innocent? The alternative is wasting it by not having it at all.there is still harm.
because we'd waste a trial on some one innocent.
the better answer is because this is a guaranteed no kill day for the town, we need to vote for someone otherwise we effectively lose 2 days.
Who said it suggested you were mob? Not me.how does assuming no townie with a role was killed help me if I'm mob? if I was mob I'd want you to think you had as little help as possible
Why are you glad I said it first?Yeah I was thinking that too. Technically the jury could be mostly mob and that could get them killed, but it'd be worth the info IMO.
I'm glad you were the first to say it, though
Negative.Are the jurors anonymous?
I answered your question in the same post!How is voting for someone over no one wasting a trial on someone innocent? The alternative is wasting it by not having it at all.
I assume not because Vash said to keep an eye on the jury.Are the jurors anonymous?
Couldn't the person on trial just be a good target for our seery role unless they're dead?I answered your question in the same post!
he got the right answer with the wrong formula.
we need to vote today because we lose two days if not.
but there is still harm in doing it, because a townie could still die at random. it's not like tomorrow will give them a better chance at defending themselves if they're just citizen with no information.
I don't think I can explicitly claim to not be a mobster but obviously nobody wants to be suspicious. IDK I'm used to wolf where that would be seen as bloodthirsty even though it makes sense for the town in this case I think.Why are you glad I said it first?
Are you a mobster trying to avoid saying things that could be perceived as suspicious?
in theory. but if I were gumshoe, I probably wouldn't waste it on someone we might know the answer on soon anywayCouldn't the person on trial just be a good target for our seery role unless they're dead?
Well I guess it's a good thing that I'm basically always perceived as blood thirsty. Logic sometimes makes an appearance.I don't think I can explicitly claim to not be a mobster but obviously nobody wants to be suspicious. IDK I'm used to wolf where that would be seen as bloodthirsty even though it makes sense for the town in this case I think.
And no protection roles means even if we do, they aren't likely to say anything unless they have something very useful to share. I'm not sure I'd speak up if an innocent town person were on trial....unless we don't have a seer.
What if you were the consigning?And no protection roles means even if we do, they aren't likely to say anything unless they have something very useful to share. I'm not sure I'd speak up if an innocent town person were on trial.
I knew what you meant. Hmmm. Maybe to make myself seem innocent I would, but then it's pretty suspicious when you don't get killed, isn't it? And a dirty cop could take you out. It's risky.Autocorrect sucks when words aren't there. The mob seer.
Also everyone who played or watched the game…someone is reading from my playbook and speedrunning aggression.
the wolves when we pulled this exact play were myself, TD, and Warp (not playing), with Alu as sorcerer who knew of the plan.
Yeah, agreed, this observation doesn't narrow the pool down any.Also everyone who played or watched the game…