- Messages
- 15,829
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
We think that because of the double kill night zero and canadaguy never thought it was important to mention that the second kill was him!Snapple seems to think that there's definitely a button pusher and not that cg just likes to shoot anything that moves.
I mean at this point the thought should be Vigilante, since there's no reasonable way that the good lawyer released FQ. Although that would be funny as hell.We think that because of the double kill night zero and canadaguy never thought it was important to mention that the second kill was him!
Never underestimate an itchy trigger finger for someone who hasn't used their role yetIt'd be stupid and make no sense but it would be hilarious if Ants released FQ.
In Day 2 of that game I was like "how did a bandwagon form on me so quick!?", then I remembered the polycule.With the polycule tone in FQs game, it was so over powered, even though we didn't have abilities beyond that.
Granted it took longer to establish, we eventually formed another polycule group, but with abilities. Game breaking
#notvash'sfault
Very. And then never use it a second time.Joseph's point is super valid. Why the hell did the Mafia clean a single, random kill
I guess Shortkut was saving the second use and died super earlyVery. And then never use it a second time.
And Zell just claimed he hasn't DM'd anyone.Zell messaged me and asked to talk about the game, we did, and I didn't fully believe him, but he told me he was a normal civi.
The one you host with plenty of bell ringing.what game are we playing next
Or maybe can only communicate through the like systemRole: Ghost, normal townie but when they die they hang around and can chat and still vote. Can only talk in scary voices while dead or starts dead next game too.
That actually is interesting. Maybe can only submit their "night" actions during the day, and their "day actions" during night. So whatever actions they're making is based off of a day cycle's info behindRole: Night shift boning room worker: awake during night, can't be killed. sleeps during the day. if woken by being mentioned, they will kill whoever awoke them.
Ghosts: team of 3 who have the goal of dying. If all of them are killed before the wolves are lynched or town is killed off, they win.Role: Ghost, normal townie but when they die they hang around and can chat and still vote. Can only talk in scary voices while dead or starts dead next game too.
Role: Local Hero: Can account for all votes on one day phase
Can be countered by Tubby writing a paragraph about the votes.
Unless it's Tommy and he's a priest.Anyone Tubby mentions in his breakdown dies.
Doesn't do anything specific, just loud.Role Bell ringer: ring bells
I'd happily play your game, I hope you do run it sometime. Please tag me if you do.maybe i'll think about it some more and do it between some seriouser games. i'm in love with zells game, hopefully we can play that again soon.
I felt like this until I played that last version of FQ's game. OG GW had limited role ones constantly and were great. For whatever reason, activity seems better when there's a lot of roles.I like Zell's games but I would like to play some that aren't so heavily role based.
I feel like people just need some practice to figure out how to play effectively.I felt like this until I played that last version of FQ's game. OG GW had limited role ones constantly and were great. For whatever reason, activity seems better when there's a lot of roles.
I like it.Maybe I'll have items in my game which are discovered by certain events are done. Like a bell that you can ring, and you don't know what will happen, but it'll be great.
People are definitely more invested when they have a role. Next round of this one will likely have most if not all players have a role even if a lot of them are very situational.For whatever reason, activity seems better when there's a lot of roles.
Guy Who Was Shot Way Too Much in Robocop: if the vigilante shoots you they need to unload 3 days worth of bullets to finish the job. They cannot kill again until that time has passed.People are definitely more invested when they have a role. Next round of this one will likely have most if not all players have a role even if a lot of them are very situational.
I’m that goodJoseph's point is super valid. Why the hell did the Mafia clean a single, random kill
I was going to use it when we kill Ants to create more confusion when someone is let out of jailI guess Shortkut was saving the second use and died super early