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VTS Mafia The Morgue (Game 1)

TD

ES COO Shitposting Dept. of GWF
10K Post Club
Executive
GW Elder
Messages
15,822
Genuine question - were you actively trying to shoot mafia or just wanted to make sure you shot anyone "suspicious" each night?

And why the one no-kill night?
 
C'mon Ants.

200.gif
Lol nah, I wasn’t going to use my power on anybody except Coleman and CG.
 
  • Haha
Reactions: TD
I was 90% sure you were the vigilante when Benzine died, and said it was Ants so you avoided me.

I wish we'd been able to use shortkuts clean to kill Ants so that I could act as good lawyer like initially planned
This makes me deliriously happy to learn that shortkut had plans to kill me and was foiled.
 
  • Chef’s Kiss
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Joseph Snapple

You don't know how to treat the Crypt Keeper!
GW Elder
Messages
334
ftr i think the vigilante having infinite kills is fine, this just ended up being a perfect storm of everything going wrong for the mafia, from shortkut blabbing (which i didn't like learning about and it did fuck the enjoyment of this game up for me) to alu being discovered as the consigliere so early, which made some decisions really easy for me. otherwise i think the mafia generally has the advantage - hell, they actually probably would have won if they'd rolled button man instead of lawyer and been able to kill both cole and local at the same time. instead, local got a day of being a confirmed safe townie for me and others to converse with. I'd have had a much harder time getting FQ taken out if it hadn't been for that.
 

Jawneh

The Ritualist
GWF Sponsor
GW Elder
Messages
4,482
I'm all for chaos, but maybe a two or three strike rule for the vigilante would work better. You can fuck up once or twice before you lose your vigilante pants. Obviously any baddie kills don't count against strikes, so it's not like you only have X bullets.
 
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