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Punctuation matters
Thoughts on the Oxford comma?
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Punctuation matters
Thoughts on the Oxford comma?
Oh, ok, well, skippy do for you @Local HeroI miss when people skipped when they were done doing things lol
I wasn't the last one to skip, was I?one wonders if that was directed at Jon
Usually that’s how it worksIf everyone skips, then the vote is final, right?
If everyone skips, then the vote is final, right?
I will not be able to police this, so whatever happens until every skips or until the thread closes is gameIf everyone skips, then the vote is final, right?
let me know when everyone has skippedUsually that’s how it works
Usually that’s how it works
I was so bored waiting for action that I forgot to switch!Kind of sus that Zell and dimmerwit are voting for the dead guy
We just need @Christina to vote as Kat’s proxylet me know when everyone has skipped
I was so bored waiting for action that I forgot to switch!
I don’t think local gave us a specific count. Probably 4 like Zell wolfWe'd need 4 people to change their votes for Zell to not get lynched.
How many Mob do we have?
My role is literally "provide name". I did so in my first post on both days. After that my brain turns off.
Kat because she has a gun and hasn’t used it yet… at least that is what she and Jawneh are claimingwho is most worried about dying tonight
Uh.
likely Kat, and there is still the worry of the Hitman being on the Mob team, which means protectors would likely die as wellwho is most worried about dying tonight
And canadaguy super deadUh.
Here's my notes again.
Alu (Detective), Benzine and Zell are not on the same team; Jon and shortkut are the same team
Ben (Priest), Fool's (not mob), Vash Good
dimmerwit (Informant), Jawneh is Good, Kat is Good
Smacktard (Priest), Zell Bad, Vash Good
- Jawneh claims to have sent a gun to Kat
ope, there it is, thxdimmerwit (Informant), Jawneh is Good, Kat is good
Not dead, converted.And canadaguy super dead
Not dead, converted.
It’s likely either Kat and Jawneh or Kat and ChristinaI haven't been able to read the thread because I've got to go to cricket and all that, but I'd just like to say again that the partners should reveal themselves.
Yes, you might want to leave yourself as a target to find a singular killer, that's fine and will help us net a kill - whenever that might happen, if it happens.
But, if you role claim now, we get the info. Many things will likely happen, but the two main things in my mind are that either two other people are going to claim partners, or no one will challenge you. Either way, we've either started really limiting the places the mob can hide, OR we've pulled up TWO potential bad guys - because both would have to be bad guys, mob specifically, to pull that off. So, I don't think they will.
We've had many people make seer type claims, revealing people as being on a team or being as good. If you are one of these mentioned people, that could help to give leans on the more legitimate seer claims. If you're not any of the claimed people, I think it still helps with some implied info - sure, more info needed, but we'll get that very soon overnight.
And, they aren't going to kill you. Less hiding spaces for mob, immortality for you... Easier seer reads...
I'm not really phased though, I think the town is comfortably ahead. Just wanna make sure I'm trying to win though.
Wish me luck for cricket, I'm tired and we're playing against some cunts.
thanks kut, i'mma take that as gospelIt’s likely either Kat and Jawneh or Kat and Christina
The gospel of kutthanks kut, i'mma take that as gospel
It's worth noting that the Hitman will not bypass the Explosives Expert.likely Kat, and there is still the worry of the Hitman being on the Mob team, which means protectors would likely die as well
How the fuck does a dead explosive expert work, anyway?It's worth noting that the Hitman will not bypass the Explosives Expert.
looks like they would have needed to put the trap on he last night for it to work tonight.It's worth noting that the Hitman will not bypass the Explosives Expert.
literally, this entire game is about local allowing the beast hunter trap to persist after deathHow the fuck does a dead explosive expert work, anyway?
literally, this entire game is about local allowing the beast hunter trap to persist after death
I think it's a good change.
Definitely wanted a beast hunter type power with the delayed choice. Makes sense the trap would remain until after the player dies."At night, can install a booby trap at a players house. Explosives won't be ready until the next night. Can choose to move the trap during the night, but again, explosives won't be ready until the next night. Booby trap will persist if the Explosives expert dies."
How would I be able to speak for the Lady of Vegetables? I only guarded her down for a night. I speak for not which trouble she may or may not be into.
How would I be able to speak for the Lady of Vegetables? I only guarded her down for a night. I speak for not which trouble she may or may not be into.
literally, this entire game is about local allowing the beast hunter trap to persist after death
Definitely wanted a beast hunter type power with the delayed choice. Makes sense the trap would remain until after the player dies.
Since it's not the player themselves providing protection, but their trap, correct, would be immune to hitman