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Greetings friends,
The roles have been sent out. First, here is a list of players:
@Cole
@Tubby23
@Fire Queen
@shortkut
@Tommy Boy
@Ants!
@Dean
@Ryan!
@Killface!
@Jawneh
@VashTheStampede
@Holly
@Fool's Requiem
@Benzine
@Analbumcover
@Kat
And here are the roles (and the aura they show when checked by the Aura seer):
Village team:
Gunner: Can shoot and kill any player once per day. Two shots max. Aura: Unknown.
Medium: Can speak with the dead. Can revive any dead player. One time use. Aura: Unknown
Witch: Has two potions. One can kill any player at night. One can protect any player at night. Consumed on use. Aura: Unknown
Aura seer: Can see if a player is village team, evil team, or unknown. “Strong villagers” show as unknown, as well as solo players. Aura: Good
Detective: Can check if two players are from the same team. They are only told if the players belong to the same team or not. Aura: Good
Doctor: Can protect any player from death at night. Cannot protect themselves. Unlimited use. Aura: Good
Priest: Can splash a player with holy water during the day. If the player is a wolf, they die. If the player is not a wolf, the priest dies. Aura: Good
Three villagers will get random roles from the following list. This is a true random selection with replacement, the game could have four aura seers or four doctors or whatever:
Aura seer - Can see if a player is village team, evil team, or unknown. “Strong villagers” show as unknown, as well as solo players. Aura: Good
Spirit seer - Can check up to two players to see if they killed someone at night. Green results means none of the players selected killed anyone. Red results means at least one player selected killed someone. Aura: Good
Flower Child - Can prevent a player from being lynched. One use. Aura: Good
Tough Guy - Can save a player at night. Automatically protects themselves. If attacked, they will be told who attacked them. Will die at the end of the day. Aura: Good.
Bodyguard - Can save a player at night. Automatically protects themselves. Needs to be attacked twice to die. Aura: Good
Beast Hunter - At night, can place a beast trap on a player. The subsequent night, the trap activates. If a werewolf attacks that player, they will be killed instead of the target. Aura: Unknown.
Witch - Has two potions. One can kill any player at night. One can protect any player at night. Consumed on use. Aura: Unknown
Marksman - Has two arrows. At night, can place a target on a player. The subsequent night, they can shoot them. If the target is a villager, the marksman will die instead.
Avenger - Can select a player to kill when they die. Aura: Good
Loudmouth - Can select a player to reveal their role when they die. Aura: Good.
Red Lady - Can visit a player at night. if the player is evil, they die. Cannot be attacked directly and killed at night if they are visiting. If they visit a player who is killed, they also die. Aura: Good.
Priest - Can splash a player with holy water during the day. If the player is a wolf, they die. If the player is not a wolf, the priest dies. Aura: Good
Sheriff - Can watch a player at night. If they die, they will be given two possible suspects for the person responsible for that player's death. Aura: Good.
Doctor - Can protect any player from death at night. Cannot protect themselves. Unlimited use. Aura: Good
Wolf team:
Wolf Avenger: Will take another player with them to the grave when they die. Aura: Evil
Berserk werewolf: Once per game, can select any villager for a guaranteed night kill. Anyone attempting to protect that player will also die. Aura: Evil
Wolf seer: Once per night can select a player and see their exact role. Aura: Evil
Shaman wolf: Can select a player to enchant for the current/following night. They will show as the wolf shaman to all seer roles. This ability has unlimited uses, but cannot be used if the shaman wolf is the only wolf alive. Aura: Evil
Solo team:
Fool: Wins the game if they get lynched during the day. Loses in all other scenarios. Aura: Unknown
Solo team:
Serial killer. Can kill one player at night. Cannot be killed by the wolves at night. Can choose not to kill at night and stack kills for later use. Wins by being the last player alive. Aura: Unknown
Rules:
Nights will be 12 hours and days will be 36 hours. The end of the next period will be clearly posted. Nights will run from 9 am ET to 9 pm ET, with the exception of the night starting right now that will last from now until 9 pm ET on Saturday.
Do not edit your posts. I'll deal with edited posts as they come but will probably end in a suicide.
You have unlimited vote changes. This includes voting nobody. The day expiration time of 9 am will be strictly enforced. If your post / vote is at 9 am or later, it will be discarded. People can have a flurry of late vote changes to lynch someone, but of course the consequences of doing that will be noticed by the village. Only your last vote will be counted. Votes must be in Bold to be counted.
There will be a minimum number of votes required to lynch. Usually this number will be around the number of villagers / 2 - 1. In the event of a tie, nobody is lynched. In the event that the minimum number of votes is not reached, nobody is lynched.
Timing may impact some events. For example, let's say the witch PMs me to kill the medium at night ten minutes before the medium PMs me who they want to revive. Too bad medium, you are dead, and your powers along with it. Similar for protection. If the doctor is protecting the Aura seer, the wolves could kill the doctor followed by the serial killer killing the Aura all in one night.
Please do not talk about the game outside of the designated threads. This is honor system. When you die, you will gain access to a special forum that is already set up. The medium has access to this forum already. If you are revived by the medium, you will lose access. Please use this forum for all discussion by dead players about the game. Alive players can talk during the main thread during the day.
It is possible, if very unlikely, for the game to end in a tie if every single player is killed. The game also ends in a tie if there are no deaths for three straight days and nights.
Winning Conditions:
Village: Kill all wolves and the serial killer
Wolves: Kill the serial killer. Once the village has twice as many total people as there are wolves, the wolves win, regardless of the roles remaining.
Fool: Get lynched
Serial killer: Be the last player remaining with all other players dead.
The night starts now. I will send PM reminders to those roles with potential night actions. Day starts 9 pm ET Saturday.
The roles have been sent out. First, here is a list of players:
@Cole
@Tubby23
@Fire Queen
@shortkut
@Tommy Boy
@Ants!
@Dean
@Ryan!
@Killface!
@Jawneh
@VashTheStampede
@Holly
@Fool's Requiem
@Benzine
@Analbumcover
@Kat
And here are the roles (and the aura they show when checked by the Aura seer):
Village team:
Gunner: Can shoot and kill any player once per day. Two shots max. Aura: Unknown.
Medium: Can speak with the dead. Can revive any dead player. One time use. Aura: Unknown
Witch: Has two potions. One can kill any player at night. One can protect any player at night. Consumed on use. Aura: Unknown
Aura seer: Can see if a player is village team, evil team, or unknown. “Strong villagers” show as unknown, as well as solo players. Aura: Good
Detective: Can check if two players are from the same team. They are only told if the players belong to the same team or not. Aura: Good
Doctor: Can protect any player from death at night. Cannot protect themselves. Unlimited use. Aura: Good
Priest: Can splash a player with holy water during the day. If the player is a wolf, they die. If the player is not a wolf, the priest dies. Aura: Good
Three villagers will get random roles from the following list. This is a true random selection with replacement, the game could have four aura seers or four doctors or whatever:
Aura seer - Can see if a player is village team, evil team, or unknown. “Strong villagers” show as unknown, as well as solo players. Aura: Good
Spirit seer - Can check up to two players to see if they killed someone at night. Green results means none of the players selected killed anyone. Red results means at least one player selected killed someone. Aura: Good
Flower Child - Can prevent a player from being lynched. One use. Aura: Good
Tough Guy - Can save a player at night. Automatically protects themselves. If attacked, they will be told who attacked them. Will die at the end of the day. Aura: Good.
Bodyguard - Can save a player at night. Automatically protects themselves. Needs to be attacked twice to die. Aura: Good
Beast Hunter - At night, can place a beast trap on a player. The subsequent night, the trap activates. If a werewolf attacks that player, they will be killed instead of the target. Aura: Unknown.
Witch - Has two potions. One can kill any player at night. One can protect any player at night. Consumed on use. Aura: Unknown
Marksman - Has two arrows. At night, can place a target on a player. The subsequent night, they can shoot them. If the target is a villager, the marksman will die instead.
Avenger - Can select a player to kill when they die. Aura: Good
Loudmouth - Can select a player to reveal their role when they die. Aura: Good.
Red Lady - Can visit a player at night. if the player is evil, they die. Cannot be attacked directly and killed at night if they are visiting. If they visit a player who is killed, they also die. Aura: Good.
Priest - Can splash a player with holy water during the day. If the player is a wolf, they die. If the player is not a wolf, the priest dies. Aura: Good
Sheriff - Can watch a player at night. If they die, they will be given two possible suspects for the person responsible for that player's death. Aura: Good.
Doctor - Can protect any player from death at night. Cannot protect themselves. Unlimited use. Aura: Good
Wolf team:
Wolf Avenger: Will take another player with them to the grave when they die. Aura: Evil
Berserk werewolf: Once per game, can select any villager for a guaranteed night kill. Anyone attempting to protect that player will also die. Aura: Evil
Wolf seer: Once per night can select a player and see their exact role. Aura: Evil
Shaman wolf: Can select a player to enchant for the current/following night. They will show as the wolf shaman to all seer roles. This ability has unlimited uses, but cannot be used if the shaman wolf is the only wolf alive. Aura: Evil
Solo team:
Fool: Wins the game if they get lynched during the day. Loses in all other scenarios. Aura: Unknown
Solo team:
Serial killer. Can kill one player at night. Cannot be killed by the wolves at night. Can choose not to kill at night and stack kills for later use. Wins by being the last player alive. Aura: Unknown
Rules:
Nights will be 12 hours and days will be 36 hours. The end of the next period will be clearly posted. Nights will run from 9 am ET to 9 pm ET, with the exception of the night starting right now that will last from now until 9 pm ET on Saturday.
Do not edit your posts. I'll deal with edited posts as they come but will probably end in a suicide.
You have unlimited vote changes. This includes voting nobody. The day expiration time of 9 am will be strictly enforced. If your post / vote is at 9 am or later, it will be discarded. People can have a flurry of late vote changes to lynch someone, but of course the consequences of doing that will be noticed by the village. Only your last vote will be counted. Votes must be in Bold to be counted.
There will be a minimum number of votes required to lynch. Usually this number will be around the number of villagers / 2 - 1. In the event of a tie, nobody is lynched. In the event that the minimum number of votes is not reached, nobody is lynched.
Timing may impact some events. For example, let's say the witch PMs me to kill the medium at night ten minutes before the medium PMs me who they want to revive. Too bad medium, you are dead, and your powers along with it. Similar for protection. If the doctor is protecting the Aura seer, the wolves could kill the doctor followed by the serial killer killing the Aura all in one night.
Please do not talk about the game outside of the designated threads. This is honor system. When you die, you will gain access to a special forum that is already set up. The medium has access to this forum already. If you are revived by the medium, you will lose access. Please use this forum for all discussion by dead players about the game. Alive players can talk during the main thread during the day.
It is possible, if very unlikely, for the game to end in a tie if every single player is killed. The game also ends in a tie if there are no deaths for three straight days and nights.
Winning Conditions:
Village: Kill all wolves and the serial killer
Wolves: Kill the serial killer. Once the village has twice as many total people as there are wolves, the wolves win, regardless of the roles remaining.
Fool: Get lynched
Serial killer: Be the last player remaining with all other players dead.
The night starts now. I will send PM reminders to those roles with potential night actions. Day starts 9 pm ET Saturday.
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