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You're one of my least favourite players and I am not just saying that.You're one of my favorite players and I am just saying that.
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You're one of my least favourite players and I am not just saying that.You're one of my favorite players and I am just saying that.
We all agreed to tone down the shit posting. I only posted from the dead with tubby’s approval because the fun was being sucked out of the gameI haven't felt very useful or effective in any of the games I've played in, to the point that I assume I'm being detrimental to everyone else playing. I think my sparse activity just doesn't mesh well with the virulent shit posting. So I resigned to just sit them out.
I appreciate you though, bruh.
Speaking of which, I decided on a name for the anti-shitpost role.
The Librarian
That being said… @VashTheStampede what role in mafia infects the others with syphilis?TD only gets to post "Hi" day 1.
Kelly will somehow sus out that means mafia and koala scratch his ass.
Francesca the ProsThat being said… @VashTheStampede what role in mafia infects the others with syphilis?
You're not detrimental to anyone playing - and usefulness or effectiveness comes in many forms.
If you enjoy the games, stick em out. It sounds like there's been kind of a consensus that the amount of shit posting may get reduced if that's a deterrent for you.
We all agreed to tone down the shit posting. I only posted from the dead with tubby’s approval because the fun was being sucked out of the game
You're one of my favorite players tbh and I'm not just saying that
You're one of my favorite players and I am just saying that.
I guess we just have to kill you earlyI'm going camping and won't have Internet Wednesday through Friday, so I might miss the end if the start is delayed until Monday. It's fine though, just FYI.
Should we all roleplay as a character to make tells have to read?Okay as we are approaching the start of the game (going to send out roles this evening) I'm going to talk a little bit about another new mechanic that will exist in this iteration of the game: Tells/Clues
Each member of the mob is going to have a Tell that they have to perform each day that will affect how/what they post. For a random example, The Cleaner might be "Fat Tony" who has to mention a food once a day.
Instead of traditional "seer" roles, we will have roles that uncover Clues in various ways. When a player uncovers a Clue, they find out a random Tell. Then they can go back and see if they can find a mobster based on this new information. This also gives something for people to bring up during trials. Anything "weird" in posts might look more suspect.
This is one of the main reasons an avowed shitposter like myself is all for trying to curb the sheer volume of noise in the game.
I think there will be enough ways to do it without standing out too much.Should we all roleplay as a character to make tells have to read?
Meta will be to post very dryly to make Mafia stand out
I don't know, I think your plan is bologna!I think there will be enough ways to do it without standing out too much.
To use the aforementioned example, when in the midst of questioning someone's role Tony could say something like how he was trying to "egg him on" and that would count as a food without literally meaning a food.
You're offensive
Get ready man I have zero confidence in my mafia ability but I will be trying my damnest.man, I hope I don't get one of those "find the clue" roles.... I will not do well.
I will say this though - baddies benefit the most from shitposting and this feels like it encourages even more shitposting from anyone who gets a baddie role.This is one of the main reasons an avowed shitposter like myself is all for trying to curb the sheer volume of noise in the game.
Then they better hope I don't roll a Librarian in there.I will say this though - baddies benefit the most from shitposting and this feels like it encourages even more shitposting from anyone who gets a baddie role.
Oh yeah this could be an absolute train wreck cluster fuckInteresting mechanic.
Not sure how I feel about it but will be curious to see how it plays out.
the best kindOh yeah this could be an absolute train wreck cluster fuck
I love this idea.Okay as we are approaching the start of the game (going to send out roles this evening) I'm going to talk a little bit about another new mechanic that will exist in this iteration of the game: Tells/Clues
Each member of the mob is going to have a Tell that they have to perform each day that will affect how/what they post. For a random example, The Cleaner might be "Fat Tony" who has to mention a food once a day.
Instead of traditional "seer" roles, we will have roles that uncover Clues in various ways. When a player uncovers a Clue, they find out a random Tell. Then they can go back and see if they can find a mobster based on this new information. This also gives something for people to bring up during trials. Anything "weird" in posts might look more suspect.
This is one of the main reasons an avowed shitposter like myself is all for trying to curb the sheer volume of noise in the game.
That might work for some of the tells.Maybe make them use the tell once per ten (or whatever number) posts instead of once per day? So posting lots won't make it easier to hide.
Counter point: some shit posters might accidentally do a tell or two.Maybe make them use the tell once per ten (or whatever number) posts instead of once per day? So posting lots won't make it easier to hide.
Counter point: some shit posters might accidentally do a tell or two.
We're stupid enough to make it happen.
This is genuinely something I'm hoping forCounter point: some shit posters might accidentally do a tell or two.
We're stupid enough to make it happen.
Accidentally you say...Counter point: some shit posters might accidentally do a tell or two.
We're stupid enough to make it happen.
What happens if someone pulls a Jon and doesn't do the thing their supposed to do? Bonus public execution?So everyone knows where I'm coming from, these are my goals with this new system:
1. Give people reason to actually suspect everything on day 1, instead of the tired "we have nothing to suspect".
2. Manage the discussion so that its not AS incredibly daunting for people who aren't active 24/7.
3. On the flip side, force people to participate in the game and not just hide behind inactivity (be it intentional or not)
4. Give more weight to the Trial phase of the game.
5. Give citizens a tool to find Evil players that isn't simply a bunch of Seers.
We'll see how it works out but I'm excitedto fail
They'd be outed in the newspaper the beginning of the next day phase.What happens if someone pulls a Jon and doesn't do the thing their supposed to do? Bonus public execution?
There'd have to be a negative for townsfolk as well or they can just pull a kat and gain instant goodgirl points.They'd be outed in the newspaper the beginning of the next day phase.
Yeah I've got something for thatThere'd have to be a negative for townsfolk as well or they can just pull a kat and gain instant goodgirl points.
He is working on it. It's getting close!
LOOK I'M UNDER A LOT OF PRESSURE