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Multi The Elder Scrolls 4: Oblivion Remaster is real

I hate that it's out so close to Expedition 33 but I'll live

Reviews tomorrow... crossing my fingers that it is well received. It looks phenomenal.

Oblivion... not so much lol. I played a bit (90 hours) of Skyrim when it came out and it was immersive as hell, but I never got into Oblivion.
 
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Put in a ton of hours so far. Day One Review:

PROS:
  • Absolutely stunning to look at. Remastered, remade -- they both encapsulate what this is. It has exceeded my expectations.
  • QoL improvements, including but not limited to: sprinting, compass destination step counts, inventory UI; without changing the core legacy experience
  • Music sounds as perfect as always, fixed the blending into combat that was ever so present in the OG
  • The textures and NPC models got a huge facelift. Good to see they improved on both look and sound while keeping the source material and even improving upon it.
  • Everything feels polished. From the fighting to the exploration. It just feels better.

CONS:
  • Some things are a little buggy looking, like some banners on forts I've seen. That's pretty much the only glitch I've seen though.
Obviously not much bad to say about this. Going to be putting a lot of time in over the next few weeks, that's for sure.
 

Fool's Requiem

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For me the graphics are the real upgrade. Most of the other stuff was fixable by modding, but on the graphics side there was only so much you could do to polish the Gamebryo turd.
The biggest issue with Gamebryo was the limit on RAM and CPU cores it could use. It could be modded to increase the amount it allowed, but 4GB of RAM and 2 CPU cores was the most you could use before the game engine broke.

Meaning, even if you had the best rig, it would still run like ass, if you modded the lighting and shadows as well as all the textures and improved models.
 
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