((Oh good, a new page fixed the dumb page thing. Sorry 'about that.))

You're still pretty far away from them, so intimidating them is going to be a tough-sell. You can still try though.
Even if you dash, you can only just catch up to them and won't be able to attack on the same turn, although if they don't disengage you'd get an attack of opportunity.

Otherwise, you could potentially hit Minn with a spell, as he's 40ft out. It'll count as half-cover though as you're casting through the space Moonsprout is in.
.))
((With just regular movement, you'll get to here [8].Wolf Order runs as far as he can toward the two fleeing kobolds and attempts to intimidate them to stop moving.
Grrr
((Don't know how close I can get...I think the horse may have been able to make it though))

You're still pretty far away from them, so intimidating them is going to be a tough-sell. You can still try though.
Even if you dash, you can only just catch up to them and won't be able to attack on the same turn, although if they don't disengage you'd get an attack of opportunity.

Otherwise, you could potentially hit Minn with a spell, as he's 40ft out. It'll count as half-cover though as you're casting through the space Moonsprout is in.

((They are indeed.))@Ben are kobolds humanoid?
((I think the answer is yes...then))
After running as far as he can, Wolf Order once again becomes Short Order and casts Hold Person on Minn
GOTCHA BITCH
Short Order
@An Obligatory Name Change
@An Obligatory Name Change
Your heart races as the winged kobold you can see, Minn, flutters desperately towards the elevator leading to the North Eastern tower. His scaled wings beat against the musty air in sheer panic. But you, attuned to the natural order and the balance of life, extend your hand holding the iron nail Myla gifted you. Ancient words of magic fall from your lips, weaving a spell of paralysis through the air.
"Please, gods. Stop them.
GOTCHA BITCH!" |
| Minn's flight halts abruptly as the spell takes hold. His small, dragon-like body freezes mid-air, a sculpture of fear and desperation, suspended invisibly just feet from the sanctuary of the tower. His wings stop mid-flap, and his eyes widen in terror, the realization of his immobilization evident in his helpless gaze.

| Mek hears the thud of Minn's landing. The kobold, who had been slightly ahead of his brother, halts. His heart is torn between survival and the bond of blood.
With a determined squawk, he turns, not to flee, but to face you and stand with his kin.
"MINN! You let him go!" |


((@Nae'blis))
((Word. Sorry about the dunk, BTW.))Nac begins climbing up the wall to rejoin the others
| You climb up the outer wall of the tower to rejoin Aims. |
((@Smacktard))
((It's all good, kinda fits the character((Word. Sorry about the dunk, BTW.))

((Depending on what you're planning, you can "hold" your action for later, say when Aims moves down from there. Perfectly viable.((Am I close enough to walk up to Aims?))
I can already say Aims is planning on dashing down and screaming at the two kobolts. If that helps your plans any.))
((Sure, that's viable.))((Depending on what you're planning, you can "hold" your action for later, say when Aims moves down from there. Perfectly viable.
I can already say Aims is planning on dashing down and screaming at the two kobolts. If that helps your plans any.))
((Moonsprout turns to face the orc, and waits, watching him

However, @Smacktard, you'll have to PM me your intended action and the trigger for it (though I would assume Aims crossing the bridge)
@Jawneh is up but I'll hold off on resolving whatever until I get confirmation from Kelly. ))
Aims gets closer to the edge of the tower to appreciate his kill more. From the side he sees the two kobolts from before fleeing quickly towards the place where this Sparkrender supposedly is. No way fuckers! That ain't happening!
You little twerps! Dont you dare!
Aims dashes and attempts to run them down.
((More to come potentially after Moonsprouts thing.))
You little twerps! Dont you dare!
Aims dashes and attempts to run them down.
((More to come potentially after Moonsprouts thing.))
((Suit yourself for going to Japan... which also made me jealous btw.))((I'm on airplanes and in airports for the next 24 hrs so pls guys don't progress 50 posts like last time that happened to me))
| You burst out of the shadowed confines of the tower, back into the sunlight. Ahead, the rickety rope bridge sways menacingly in the wind, a precarious thread over a yawning chasm that echoes with the rush of unseen waters below. The two kobolds, one frozen motionless under Short's spell, are mere specks in the distance, the screeches of Mek carried away by the wind. With a guttural roar that seems to shake the very stones, you summon the fury of your barbarian heritage and dash towards the bridge.
Zesty and Short attempt to move from your path, sensing the primal intensity of your charge. The bridge looms before you, its planks worn and fragile-looking, but hesitation is a luxury you cannot afford. You throw yourself onto the swaying bridge, the ropes creaking ominously under your weight. As you race across, the bridge bucks and twists, a treacherous dance with gravity. Yet, your eyes remain fixed on the rapidly distancing figures of the kobolds, the importance of catching them before they can alert their draconic master fueling your relentless pursuit.

| Under the vast sky of Stormwreck Isle, you feel a tempest stirring within—not of wind or rain, but of fierce, boiling emotions. Every fiber of your being trembles with the energy of a thousand bellowing thunders, each one a bitter reminder of the brutalities you've witnessed due to the party's relentless savagery. The Barbarian's latest reckless pursuit of the innocent winged kobolds pushes you past your breaking point, igniting the fiery storm in your heart.

As Aims'orreh thunders down the ancient rope bridge that connects the tower to the rotunda, his heavy boots pounding like war drums against the weathered planks, you take a decisive stand. With the agility of a practiced performer and the suddenness of a striking viper, you position yourself squarely in his path.

The air around you crackles with tension as you, driven by memories of unnecessary violence—the tragic demise of Carl, the mournful cries of harpies replacing their enthralling song, and the latest folly likely earning a dragon's ire—abandon your usual path of gentle persuasion and musical distraction. Dark thoughts of the disasters Aims'orreh's actions might bring upon the peaceful denizens of Dragon's Rest harden your resolve. Your hand, typically used for strumming melodies of peace and fellowship, clenches into a fist of retributive justice. With a cry that echoes the pain and frustration of your gentle heart turned stormy, you leap into the air and swing with all your might, striking Aims'orreh squarely across the face.

((I lost my shit after rolling that nat-20 for Moonsprout RIGHT NOW, btw.))

The impact resonates with a crack as you catch the half-orc off-guard. He stumbles—an ungainly dance of flailing arms and bellowing roars. sending him sprawling across the creaking bridge.
Aims'orreh takes 0 points of bludgeoning damage, but is knocked prone.
Tears, born of both anger and sorrow, well in your eyes as you stand over his prone form. Your voice, usually melodious and soothing, now carries the sharpness of shattered glass as you shout into the twilight, "Of all the brutes and villains I've ever come across, YOU are undoubtedly the most wicked and vile! We should've left you in the drink when you fell from that bridge! The natural world would be better off for it—though I shudder to think what horrors you would wreak in hell itself."
In this moment, you are more than a bard; you join the voice of Zesty, and all who suffer silently—the forgotten, the peaceful, and those who yearn for harmony amidst the discord sown by the thoughtless and the cruel. |
|

| Tear-tracks across his face, Mek screams towards your group, "Stop! Stop! We surrender! Just let Minn go!!" |
((The kobolds are surrendering. Combat is over.))
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