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Wolf - choose your role edition

Who to lynch? (1 required, top two can die)


  • Total voters
    13
  • Poll closed .

VashTheStampede

Sorry Jawneh
Mr. Queen of the Dead
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Sorry Jon. Vash is taking you with him.

I'm sure.
wes anderson poetry GIF
 
I requested a summary of the day's action:

"Chaos in the Crypt: A Rollercoaster of Wolves, Witches, and the Wireless Warden!"

In a world caught in the throes of a bamboozling murder mystery game, complete with roles that could make a soap opera look tame, we find our brave players swinging through the narrative like a bunch of spooked squirrels at a campfire. Welcome to "Wolves, Witches, and the Haphazardly Useless Security Team," where everyone's alive until they are not, drinks are imaginary, and gun ownership is questionable!

Our saga begins with TD, who, despite being the latest victim of a witch's potion, gracefully takes his final breath by swiping Ben off the board. One might say, he went out with a bang—a witch's bang, that is. But wait! Before we can digest the fact that a witch is flinging potions with reckless abandon, Local Hero meets his fate at the hands of the wolves. Oh, nature! What are you gonna do?

As players in a chaotic game often do, the conversation quickly devolves into a cacophony of confusion where Ants! express disbelief at the very real dead body in front of him, pondering, "What in tarnation?!" Ants! even went to visit Ben, only to discover he was "already stiff" upon arrival. If only his sense of timing matched his sense of humor!

Then comes the illustrious VashTheStampede, declaring his status as an innocent farmer while simultaneously being haunted by the specter of death. One might question how a farmer knows so much about witchcraft unless he's been working those fields deep into the country-side occult. Let's not forget Christina, who cheerfully jumps into the chaos, along with her not-so-covert plans to assassinate a few players while claiming, "It doesn't have to be a gun; apparently, some people think that's dumb"—a phrase that could only be uttered in the middle of a plot where people are literally dying left and right.

Fast forward to our gun-slinging Quagmire, who, after accumulating that 'prisoner of the week' vibe in the game, decides who lives and who dies based on a haphazard roll of the dice. "I may just roll dice until it hits one of their numbers," he boldly remarks, proving that gambling is not just for Vegas. It, too, can thrive within the cold embrace of a wolf-infested town!

Amidst all the hilarious revelations, a phantom wolf materializes—yes, you read that right! One ghostly wolf, finally, the embodiment of truancy in the ranks of wolves, rode in to spice up the confrontation. But don't worry; it only appeared when all the other wolves died, perhaps trying to make a point about self-preservation! Irony at its finest!

As Christina the gunner fires her magical bullets and takes down the hallowed phantom wolf with an unceremonious bang, one can't help but notice the undeniable absurdity of the situation. The ghost's dying words? "User not found." It appears even spirits can't get their names right; probably just another reason they haunt the realms—poor form, really!

Finally, amidst all this chaos, questions arise: "Are wolves real? What about witches? Should we really disrespect our Warden?" However, the ultimate conclusion lies with our esteemed winner Quagmire and his newly acquired title as "Champion of Both Chaos and Thumbs." With an explosive finish, our pitiful town decides it's time for a dual lynching of Jon and VashTheStampede, marking the grand declaration: "The town wins!"

As the dust settles, the reader is left to ponder—if a phantom wolf and a confused arsonist walk into a bar, will they order a drink or plot their revenge, too?

In this thrill-a-minute game of survival, one truth prevails: wherever there are wolves, witches, and trigger-happy gunners, laughter is bound to follow. Or a hasty escape move… until next time!
 
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