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This isn't a sign-up thread because FQ is gonna run her game next I presume. This is asking for community feedback on what adjustments to make for next game. Set A has some slight adjustments from the usual setups (pulling Aura Seer and replacing it with a 4th RRV, maximizing the wolf and solo roles). Set B is max chaos and basically completely removes the towns ability to deduce anything.
Set A:
Gunner
Jailer
Priest
Detective
Sheriff
Ritualist
4x RRV
Fool
Blind Wolf
Shaman Wolf
Alpha Wolf
Random Wolf
Illusionist
Set B:
3x Random Strong Villagers (Only one of Jailer/Warden allowed, Only one of Ritualist/Medium/Conjuror allowed)
7x Random Regular Villagers
1x Random Non-Violent (Cupid/Fool/Headhunter)
4x Random Wolves
1x Random Killer
Set A:
Gunner
Jailer
Priest
Detective
Sheriff
Ritualist
4x RRV
Fool
Blind Wolf
Shaman Wolf
Alpha Wolf
Random Wolf
Illusionist
Set B:
3x Random Strong Villagers (Only one of Jailer/Warden allowed, Only one of Ritualist/Medium/Conjuror allowed)
7x Random Regular Villagers
1x Random Non-Violent (Cupid/Fool/Headhunter)
4x Random Wolves
1x Random Killer