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If you have played this, lets get a dialoged started, but if you haven't I want to tell you why should play this.
The man behind this is the guy who was behind Fallout New Vegas. It is a point and click adventure game. There are no fail conditions, and there are no success conditions. You are an artist working for an abbey. A murder in town happens and your friend and mentor is accused. You must gather suspects and evidence and present your findings.
During this time you get to know the town, the monks and nuns. They are all fleshed out, believable people. Some you'll love, some you'll hate and others who will grow on you. You will run out of time, you cannot investigate everyone thoroughly, I was able to do two and I picked from them. You make the call who you think is guilty. And the rest is left in the hands of divine providence.
That is Act 1. Where this game shines is Act 2 (and 3) that take place in the same town years later. When you come back, you see the town years after. You talk to the people, some who are happy to see you, others who are not. Some are happy with your choice, and others no matter what evidence you had may not be happy with you. You observe how these people have grieved and moved on. Andreas (your character) has changed and grown. He has a lot of introspection about where life has taken him. Due to the nature of time, some characters die, while others are born and grown.
Act 2 and 3 is where the emotional payoffs come. I cried at the end of Act 2 and multiple times in Act 3. The choices I had to make were not easy. There was no "this is obviously the correct choices" and you have to weigh costs vs outcome. One person who had motive and opportunity and enough evidence to convict, I really felt they didn't do it, so I didnt mention it to the judge. Another character who I kind of thought may have done it, I didnt have enough evidence I did mention them to the judge and sure enough, when I came back they hated me.
This game is a masterpiece in story telling and choice. There are many sad and tense momements, but you get enough happy moments to make it worth it.
If I had any complaints, you cant save when ever, though auto save happens a lot, and I felt the dialogue was too slow, even on fastest setting. There also isnt an auto advanced dialogue option from what I could tell.
Overall I give it an A. I do have one minor story complaint that if anyone has played it I will let you know.
Go out and play it, its about 20hrs, easy to play in short sessions too.
The man behind this is the guy who was behind Fallout New Vegas. It is a point and click adventure game. There are no fail conditions, and there are no success conditions. You are an artist working for an abbey. A murder in town happens and your friend and mentor is accused. You must gather suspects and evidence and present your findings.
During this time you get to know the town, the monks and nuns. They are all fleshed out, believable people. Some you'll love, some you'll hate and others who will grow on you. You will run out of time, you cannot investigate everyone thoroughly, I was able to do two and I picked from them. You make the call who you think is guilty. And the rest is left in the hands of divine providence.
That is Act 1. Where this game shines is Act 2 (and 3) that take place in the same town years later. When you come back, you see the town years after. You talk to the people, some who are happy to see you, others who are not. Some are happy with your choice, and others no matter what evidence you had may not be happy with you. You observe how these people have grieved and moved on. Andreas (your character) has changed and grown. He has a lot of introspection about where life has taken him. Due to the nature of time, some characters die, while others are born and grown.
Act 2 and 3 is where the emotional payoffs come. I cried at the end of Act 2 and multiple times in Act 3. The choices I had to make were not easy. There was no "this is obviously the correct choices" and you have to weigh costs vs outcome. One person who had motive and opportunity and enough evidence to convict, I really felt they didn't do it, so I didnt mention it to the judge. Another character who I kind of thought may have done it, I didnt have enough evidence I did mention them to the judge and sure enough, when I came back they hated me.
This game is a masterpiece in story telling and choice. There are many sad and tense momements, but you get enough happy moments to make it worth it.
If I had any complaints, you cant save when ever, though auto save happens a lot, and I felt the dialogue was too slow, even on fastest setting. There also isnt an auto advanced dialogue option from what I could tell.
Overall I give it an A. I do have one minor story complaint that if anyone has played it I will let you know.
Go out and play it, its about 20hrs, easy to play in short sessions too.