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Mark

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Also, Alu said he can see the thread but hasn't clicked on it yet because he's not a dirty cheater lol

That’s… interesting. He had a full set of edited permissions, I bet I edited his user group instead of the admin one. My apologies. He should be blocked now.

Oh apparently I never asked for Zell, thought I did

This is probably why the GM’s prefer having a separate conversation thread going for that part, it’s less likely for that kinda stuff to happen.

@Mark for visibility. Zell needs access

He’s added.
 
If I do another game, big if, I think I'll buff vampire. If they attack someone being protected by doctor it should be a double kill (both converted)

If priest visits the vampire the priest dies (converted). Also priest only gets the confession if mob killed that night.

There was a lot of questions about the people killed by the vamp. Specifically, do they switch to the vampire's team? Maybe everyone who is converted and the vamp get their own chat so the dead player can help the vamp win?

Another mob role or two so they have more powers. Including mob seer.

Fewer town seers.

If judge picks wrongly, the person they judged dies no matter what, and the judge dies if they picked incorrectly (kind of like what I tried to do with Kat lol).

Please do let me know your thoughts
 
If I do another game, big if, I think I'll buff vampire. If they attack someone being protected by doctor it should be a double kill (both converted)

If priest visits the vampire the priest dies (converted). Also priest only gets the confession if mob killed that night.

There was a lot of questions about the people killed by the vamp. Specifically, do they switch to the vampire's team? Maybe everyone who is converted and the vamp get their own chat so the dead player can help the vamp win?

Another mob role or two so they have more powers. Including mob seer.

Fewer town seers.

If judge picks wrongly, the person they judged dies no matter what, and the judge dies if they picked incorrectly (kind of like what I tried to do with Kat lol).

Please do let me know your thoughts

Maybe with the judge, if they choose to judge someone during the day, both die if they judge a townie, but if it is the result of no lynch, the town stops the lynching and turns on the Judge? Judge is kind of cool but it at the moment depends on no lynch
 
I think I'm confused, could you rephrase?

Judge can now judge someone before the day is over, similar to a priest, but if they are a townie, both die. If the judge gets to judge due to no lynching, only one death, either the judged (if bad) or the judge if they picked a townie. So townie still survives if judged due to no town lynching. Makes the judge less reliant on the poll, but higher risk to do it before a no lynch because the town could lose two people instead of 1.
 
Let me see if I have this straight.

If there's a vote going through to lynch, the judge can still use their ability to sentence a second person to death?

Sort of, but they have to use it before the poll closes, and it has higher risk because it could potentially take out two townies (also would out them if they judged correctly)

Do something like XXXX Judges YYYY

The post no town lynchig, only one person is killed and town doesnt know who the judge is. Also limit to two judgements like it is now.

Make sense? Also probably would have it if they judge someone before the poll closes, they cant then use the post stalemate judgment power until the next day

Gives them a little more they can do, but comes with more risks if done out in the open
 

Jon

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Here's my issue at this point in the game. Withholding information is detrimental to the agency/town.

At this point, anyone not willing to admit their role should be suspect. No more alluding to roles, no more staying quiet.

Not saying that's necessarily the case here, but it feels obvious (which most things do when you're dead).
 

Jon

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I loved the idea of the double agent. Having access to multiple powers and ability to win with either.

But it needs to be revamped. This open solicitation to both team, and having access to the mob chat is too much. They literally only care about killing the solo, then they cannot lose. Whoever wins, they win.

I wonder, @Local Hero, if you kind of make them like the WW Fan. They are agency with the agency power. If the mob attacks them, they "turn" the double agent and they get the power assigned to them as mob? And no access to mob chat until they are killed.

It just feels imbalanced. Like Kut has been honest the whole game because he can be. But he's openly playing against both teams. Mob has to know it too, but they can't kill him because it hurts their win chance. But as soon as mob looks dead, he outs them and wins with town? Feels OP.
 

Jon

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Also, did I miss something? Everyone keeps talking about the explosive expert. Did we have one outside the dead body?

Who will not have planted anything?

Everyone keeps talking like town have an EA house booby trapped, but unless I missed something somewhere where the dead body set something via Local, or the person he was switched with, there is no booby trapped house.
 
I loved the idea of the double agent. Having access to multiple powers and ability to win with either.

But it needs to be revamped. This open solicitation to both team, and having access to the mob chat is too much. They literally only care about killing the solo, then they cannot lose. Whoever wins, they win.

I wonder, @Local Hero, if you kind of make them like the WW Fan. They are agency with the agency power. If the mob attacks them, they "turn" the double agent and they get the power assigned to them as mob? And no access to mob chat until they are killed.

It just feels imbalanced. Like Kut has been honest the whole game because he can be. But he's openly playing against both teams. Mob has to know it too, but they can't kill him because it hurts their win chance. But as soon as mob looks dead, he outs them and wins with town? Feels OP.

Maybe give the mob a chance to turn on the double agent, killing them and either bring back a dead mobster or they can choose someone within the remaining mob get an extra life or something

That way DA needs to stay quiet for longer
 
Also, did I miss something? Everyone keeps talking about the explosive expert. Did we have one outside the dead body?

Who will not have planted anything?

Everyone keeps talking like town have an EA house booby trapped, but unless I missed something somewhere where the dead body set something via Local, or the person he was switched with, there is no booby trapped house.
Tommy has claimed EE
 
Also, did I miss something? Everyone keeps talking about the explosive expert. Did we have one outside the dead body?

Who will not have planted anything?

Everyone keeps talking like town have an EA house booby trapped, but unless I missed something somewhere where the dead body set something via Local, or the person he was switched with, there is no booby trapped house.

Tommy is claiming that role
 

Jon

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Maybe give the mob a chance to turn on the double agent, killing them and either bring back a dead mobster or they can choose someone within the remaining mob get an extra life or something

That way DA needs to stay quiet for longer
Not a bad idea either. Giving evils something like a revive.

I just don't know what's best for the DA. But they shouldn't get access to the chat and full participate in both.
 
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