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Zell Wolf GWF Zell Wolf - Version IX - Day 5

Who should the villagers lynch? (2 votes required)


  • Total voters
    12
  • Poll closed .
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@Smacktard
@Tommy Boy
@Local Hero

I loved playing with you guys. We came so freaking close, one or two different calls and it was ours. Sorry I ever doubted y'all, I genuinely feel bad but I hope you understand.
It was entirely legit to get scared that one day and think one of us was coupled. I kinda thought maybe Kelly was because of how nonchalant he was being lol. I didn't take it personally or think you were doubting us unfairly. Shit was weird for a sec. All good man.
 

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TD

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What do we love, what do we hate, should the spirit seer go back to seeing red on wolf seers, let's hash it out.
I think spirit seer is fine but I personally feel the seer wolves to be rather weak especially with the role claim meta.

Random across the board made it a lot more fun.

Oh and how did you guys like the poll? (I fucking loved it, but I'm biased)
Old/Current TD hates it.
New TD will probably like it.

No vote order or time stamps on votes is a big issue for me.
 
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I think spirit seer is fine but I personally feel the seer wolves to be rather weak especially with the role claim meta.

Random across the board made it a lot more fun.


Old/Current TD hates it.
New TD will probably like it.

No vote order or time stamps on votes is a big issue for me.

Yeah I actually think there would be a massive difference between two blind wolves and two wolf seers. With a bunch of wolf seers you can have someone fake Aura Seer, which is a more convincing fake typically.
 
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Jawneh

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What do we love, what do we hate, should the spirit seer go back to seeing red on wolf seers, let's hash it out.
I personally didn't like the poll. Trying to remember to go and check it every so often to see who has decided to switch their votes around wasn't super fun, but I do see the utility to confuse folks, trip people up, and so on.

I guess maybe we can consider whether to stay as things stand now or decide to only use it in a supportive role, but you got to still announce your vote in chat. Raine should appreciate that as well.

My role didn't get used at all, but I did think it might be a bit slow to activate. Maybe change it slightly when a seer role dies during the day / is lynched you get the power for the following night without waiting a whole other day?

Blind wolves. A bit skewed opinion since there were two of them, but did the wolves get told specifically which person was regular/strong/solo or just that between the two you had two different ones? I don't know how much better/worse it would be if you don't get the specific info on whether a townie is regular or strong between two townies, considering the strong one will 9/10 times be the target barring specific circumstances. (Yes it's nerf wolves again, but something I thought of while looking at things.)
 
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I personally didn't like the poll. Trying to remember to go and check it every so often to see who has decided to switch their votes around wasn't super fun, but I do see the utility to confuse folks, trip people up, and so on.

I guess maybe we can consider whether to stay as things stand now or decide to only use it in a supportive role, but you got to still announce your vote in chat. Raine should appreciate that as well.

My role didn't get used at all, but I did think it might be a bit slow to activate. Maybe change it slightly when a seer role dies during the day / is lynched you get the power for the following night without waiting a whole other day?

Blind wolves. A bit skewed opinion since there were two of them, but did the wolves get told specifically which person was regular/strong/solo or just that between the two you had two different ones? I don't know how much better/worse it would be if you don't get the specific info on whether a townie is regular or strong between two townies, considering the strong one will 9/10 times be the target barring specific circumstances. (Yes it's nerf wolves again, but something I thought of while looking at things.)
That’s already how apprentice works, if a seer of any kind does you instantly inherit.
 

TD

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Blind wolves. A bit skewed opinion since there were two of them, but did the wolves get told specifically which person was regular/strong/solo or just that between the two you had two different ones?
We get told per person.

The problem was that with all roles being randoms, taking out 2 Bullies was not an ideal choice.

When you factor in everyone was random and some Regular are arguably more dangerous than Strong, Blind felt useless for this game. Having one sucked, let alone two.
 

Raine

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What do we love, what do we hate, should the spirit seer go back to seeing red on wolf seers, let's hash it out.
Wolf Seer - Should be immune to Spirit Seer until it relinquishes
Sorcerer - Should be immune to Spirit Seer until it relinquishes
Blind Wolf - Should not be immune to Spirit Seer
Blind Wolf - Should also be drastically changed because it invalidates Solo players and outs Strong Villagers basically out of the gate. Two Blind Wolfs is literally Satan as anyone that gives the slightest of fucks about trying to perform well and not just roll their face on the keyboard.
Blind Wolf - Is a shit role, I fucking hate it, I want to destroy it, I want to invent a time machine just to punch the person who came up with it in Wolfsville in the fucking face exactly two seconds before they think of it! :rant

But I'm not going to harp on it anymore than that. I'm adaptable, even if adaptable just means I put in basically zero effort any time it's remotely possible for there to be a Blind Wolf because Blind Wolf is a hard counter to me personally and I fucking hate it ohmygawwwd. :chuckle

Oh and how did you guys like the poll?
I fucking hate it!

I mean it's okay if there's a requirement that you need to post your vote too. Maybe make a role that's allowed to kill people if there's a discrepancy between their last posted vote and their poll vote or something silly like that, IDK I just push buttons.

But not being able to reliably see who started bandwagons, which order people voted in, who voted at crucial thresholds - these are obfuscating vital pieces of information that, minimally, I have used to suss out wolves before.

But again I'll defer to everyone else and adapt, because that's what I do. Even if adapting means I put in minimal effort and routinely sacrifice myself for the greater good or some shit.

I mean look at this shit you goobers! :tease

lookatallthesechickens.png
 

TD

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Blind Wolf - Should not be immune to Spirit Seer
Blind Wolf - Should also be drastically changed because it invalidates Solo players and outs Strong Villagers basically out of the gate. Two Blind Wolfs is literally Satan as anyone that gives the slightest of fucks about trying to perform well and not just roll their face on the keyboard.
Blind Wolf - Is a shit role, I fucking hate it, I want to destroy it, I want to invent a time machine just to punch the person who came up with it in Wolfsville in the fucking face exactly two seconds before they think of it! :rant
Serious inquiry.

Can we just scrap blind wolf from the pool?

Everyone who gets it always talks about how useless it is because it's a useless role.
 

Kat

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I don't think a Seer Apprentice should exist without one of the Seers.
Why not? Zell's reasoning that he wants people to believe all role combinations are possible makes sense to me.

I think I like blind wolves being blue. They're already so weak that it makes sense from a balance perspective for them to have that advantage, and they'll still show as a wolf for other seer checks.
 

Jon

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So who's hosting the next one? It'd be nice to actually be able to play for more than one day...
I am cooking something up, but I'm still in the process of creating everything with a couple twists. i'm gonna make a post about it soon, but I'm still a bit away from being able to run it I think. Probably at least a week. Plus with the holidays around the corner I don't know if this is a poor time to start and try.

Plus I'll need whatever permissions I'll need to run it and a little guidance on thread banning, hiding forums and threads, etc.
 
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It's funny, Raine hates the Blind Wolf from the town side and TD hates it from the wolf side.

Blind wolf and wolf seer are essentially the same right, so I don't see why we would treat one differently in regards to the Spirit Seer check. The blind wolf just lets you make multiple checks in exchange for less information. It's super useful for finding out the solo players quickly (so the wolves can use them). But it's not so great against the village.
 

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That’s already how apprentice works, if a seer of any kind does you instantly inherit.
I thought it said it activates the next day? Maybe I'm remembering wrong. But if so, then it's cool.

When you factor in everyone was random and some Regular are arguably more dangerous than Strong, Blind felt useless for this game. Having one sucked, let alone two.
Agreed. Def in this random game. Would be much better if there was a full or partial list of strongs to make a better judgement on who to kill.

I don't think a Seer Apprentice should exist without one of the Seers.
Should be fine. Specially if a wolf claims seer and they die during confusion or some other trickery there'd still be utility from the role. Thought much less so.

I don't think wolves should show blue if the wolves killed somebody.
It was only the specific wolves. Those just got stacked in this game. Didn't make a blip of difference this time around other than making it easier for wolves to spell lies, which is what we still want to culture in our games a bit more.
 
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Why not? Zell's reasoning that he wants people to believe all role combinations are possible makes sense to me.

I think I like blind wolves being blue. They're already so weak that it makes sense from a balance perspective for them to have that advantage, and they'll still show as a wolf for other seer checks.

If they're a Seer Apprentice and can never become a Seer, are they really an Apprentice? Unless when the Wolf Seer dies, they become a Village Seer. The role doesn't make sense without a Seer. If it's drawn, they should just be a powerless townie in name.
 
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What do we love, what do we hate, should the spirit seer go back to seeing red on wolf seers, let's hash it out.
Personally, I think it's weird to have multiple wolves that avoid the spirit seer. If it was the special ability of a particular wolf to avoid seers, that I can understand.

From a flavor standpoint, I get the idea of "they didn't vote, so they didn't kill" but I disagree with it. A pack is a pack.
 
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I thought it said it activates the next day? Maybe I'm remembering wrong. But if so, then it's cool.
Yeah, it's worded badly. Basically what I was trying to get around was the case where an Aura Seer makes a check, gets killed by friendly fire (Witch or whatever). The Seer Apprentice wouldn't be able to inherit and use the Aura Seer ability that same night. Essentially that would allow the "Aura Seer role" two checks in one night period.
 

Kat

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Can we just scrap blind wolf from the pool?

Everyone who gets it always talks about how useless it is because it's a useless role.
If it's going to show as red, I agree, just get rid of it.

Blind Wolf - Should also be drastically changed because it invalidates Solo players and outs Strong Villagers basically out of the gate. Two Blind Wolfs is literally Satan as anyone that gives the slightest of fucks about trying to perform well and not just roll their face on the keyboard.
Wolves usually figure out the solo role pretty quickly anyway. It's to their benefit to keep the solo alive for a while, so it's not that big of a deal. I'm not sure that killing all the strong roles at the beginning of the game even helped them this game. Strong roles are often double edged swords. How many times would FR and I have thrown rocks at townies, given the chance? I bet at least a couple.
 
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Kat

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If they're a Seer Apprentice and can never become a Seer, are they really an Apprentice? Unless when the Wolf Seer dies, they become a Village Seer. The role doesn't make sense without a Seer. If it's drawn, they should just be a powerless townie in name.
Sure, but most of the roles don't make any sense. How is the witch forcing paranoid people to drink poison? How can the violinist check roles by who is mourning the recently dead person when the person being checked doesn't even know the role of the dead person? How can a warden drop an invisible weapon without a wolf being able to tell?

From a game balance perspective, it gives too much free info if a seer apprentice can only appear with a seer.
 

TD

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Honestly the more I see.

The town is mad Blind Wolf shows as blue.
The wolves hate having a Blind Wolf drawn.

If both sides hate it that much, do we really need it?
 

Jawneh

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If they're a Seer Apprentice and can never become a Seer, are they really an Apprentice? Unless when the Wolf Seer dies, they become a Village Seer. The role doesn't make sense without a Seer. If it's drawn, they should just be a powerless townie in name.
Clearly they don't deserve to become a seer if they're thinking a town without one is a place to go for an apprenticeship. What a dumbass lolol.
 

TD

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Nah. Next game is oops all blind wolves
TD becomes wolf, Vash is Cupid, Cupids Alu and kut

Peace Out Fml GIF by Travis
 

Raine

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I think I like blind wolves being blue. They're already so weak that it makes sense from a balance perspective for them to have that advantage, and they'll still show as a wolf for other seer checks.
The Strong Villagers are the only things genuinely stopping the wolves from running amok. FR was killed Night 0 because of a Blind Wolf, you were killed Night 1 because of a Blind Wolf, it's up in the air why I died Day 2 but the wolves knew from Night 0 I was a Strong. I very much assume I wasn't night killed because of TD but all the same every single wolf save him voted for me. :tease

Replace the Nightmare Wolf with the Confusion Wolf this game and I'm, like, 90% certain this town loses the game every single time.

The wolves do not want to kill Regular Villagers because those are traditionally the only roles they can hide behind. Surgically excising the Strong Villagers - let alone body snatching the Strong Villagers - is the entire point. If the wolves hit nothing but Regular Villagers they are effectively outing themselves.

I understand the overwhelming majority of us don't lie about our roles. But if more people did, I'm certain they would get where I'm coming from.

The blind wolf just lets you make multiple checks in exchange for less information.
That's the entire point though? You see 2 players a night, 4 if you have two Blind Wolves. On top of whatever else the wolves have. It literally does not matter that you get less information, the only thing that matters if that you know with certainty that the person (or people) you just checked are indeed Strong.

Bully - Disruptor/Killer/Word of God: Kill immediately. (Unless you think the player is going to hit townies)
Conjuror - Kill immediately.
Detective - Pretty bad honestly, you can leave it.
Gunner - Killer/Word of God: Absolute fucking highest priority, kill immediately.
Jailer - Kill immediately.
Medium - Kill immediately.
Ritualist - Kill immediately.
Warden - Kill immediately.
 

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every single wolf save him voted for me. :tease
Oh, he 100% was #9 on you before switching off at some point. I was trying to keep track of that lol.

Maybe I should actually start keeping an excel sheet of stuff like many are already. But I also don't know if I can be arsed to lol.
 
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