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Zell Wolf GWF Wolf Version VII Night 1 / Day 1

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TD

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So since we aren't going to lynch today (likely the right move), what can we expect tonight based on guaranteed roles?

The jailer can protect/block an ability.
The jailer can kill if they choose.
The marksman can kill their random number target or choose a new target.
Ritualist can speak to the dead, learn what cg learned, and maybe decipher FR's role.
The sheriff is going to guess who dies tonight and maybe get info.
The wolves will learn more about two roles.
The Shaman Wolf will make someone look Evil.
The Illusionist will mask another role.
 
So since we aren't going to lynch today (likely the right move), what can we expect tonight based on guaranteed roles?

The jailer can protect/block an ability.
The jailer can kill if they choose.
The marksman can kill their random number target or choose a new target.
Ritualist can speak to the dead, learn what cg learned, and maybe decipher FR's role.
The sheriff is going to guess who dies tonight and maybe get info.
The wolves will learn more about two roles.
The Shaman Wolf will make someone look Evil.
The Illusionist will mask another role.
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Don't forget I can protect and kill with a potion.
 

Ben

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I've had doctor's appointments, my daughter's pre-k orientation, and a fuckload of work on my plate. I'm not active at the best of times, but I haven't had a good chunk to sit down and catch up yet. You fucks posts so damn much it takes a while to read and comprehend everyone's angle.

I as of yet don't have any strong suspicions on anyone. I'm going to avoid the Spider-man finger-pointing over TD calling me out because that's what always happens, and it was a legit complaint. :shrug

I would say abstain and see what more information we can get overnight, but without any real information roles for villagers that's not going to be much. I might be better to just kill someone and take a chance, but it's also risking 2 villagers gone by morning instead of just 1.

I'm not deciding yet, though.
 

TD

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I'm going to avoid the Spider-man finger-pointing over TD calling me out because that's what always happens, and it was a legit complaint
To be fair, I point it out, LH took it, called you the Shaman Wolf, ran with it, and then got cold feet.

Sounds kinda Foolish.
 
What part is incorrect?
Cold feet. You didn't actually vote for him, though yes you did pretty blatantly context a suspicion. I voted for it to see who the response, including who would join.

I shifted to you because I thought your behavior was suspicious, not because of cold feet.

For example: I might say, hmm @blank is suspicious, then someone else says, I agree, vote @blank, and 3 or 4 others join in, with essentially no evidence, that makes everyone suspicious.
 

TD

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Cold feet. You didn't actually vote for him, though yes you did pretty blatantly context a suspicion. I voted for it to see who the response, including who would join.
If this was genuinely your plan, bailing on it only after Vash jumps off and votes me, and shortkut switches - that's highly suspicious.

Matter of fact - I already expressed my suspicion. I jumped on for vote 4 to see who else would follow, similar to what you claim.

Here's the thing - you need 6 votes to kill someone. 4 votes isn't a threat. If votes 5-6-7 came in, that would give us some suspects.

...but everyone bailed.
 

Raine

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I'm not in favor of killing nobody, as usual. We don't get additional information that way, there are no "guaranteed" Seers to save our clumsy asses. The Illusionist is extraordinarily dangerous; the longer they're alive the more confused the town gets. Full stop. Like, it's bad 'cause we down 2 townies, and possibly a third, already. But... even still.

As for, uh, managing to kill someone besides a townie... I have 7 pages to read (and 3 to re-read). Thankfully I bought a damn pizza 'cause I knew you Spammy McSpamertons would do this. :tease
 

A Punched Face

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I'm not in favor of killing nobody, as usual. We don't get additional information that way, there are no "guaranteed" Seers to save our clumsy asses. The Illusionist is extraordinarily dangerous; the longer they're alive the more confused the town gets. Full stop. Like, it's bad 'cause we down 2 townies, and possibly a third, already. But... even still.

As for, uh, managing to kill someone besides a townie... I have 7 pages to read (and 3 to re-read). Thankfully I bought a damn pizza 'cause I knew you Spammy McSpamertons would do this. :tease
If you have a way to identify a non-townie who is also non-fool, then by all means please do so.
 
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