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Acolytes game 2: A new dawn? (Day 1)

WITCH HUNT (minimum votes to kill: 8)

  • Alu

    Votes: 0 0.0%
  • Ben

    Votes: 0 0.0%
  • canadaguy

    Votes: 0 0.0%
  • Christina

    Votes: 0 0.0%
  • dimmerwit

    Votes: 0 0.0%
  • Jon

    Votes: 0 0.0%
  • Kat

    Votes: 0 0.0%
  • Local Hero

    Votes: 0 0.0%
  • Quagmire

    Votes: 0 0.0%
  • Smacktard

    Votes: 0 0.0%
  • Tommy Boy

    Votes: 0 0.0%
  • Zell

    Votes: 0 0.0%

  • Total voters
    13
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Jon

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dimmerwit has returned to the town injured.
There's always one in the group...

Season 5 Hello GIF by Pee-wee Herman
 
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I’m officially voting @Tommy Boy for refusing to quest. @Ants! Worked hard in this game and you’re treating it like garbage!
My strategy worked out just fine last time, though at least now I can use it for good and make sure the town gets a vote every day. I will (possibly literally) die on this hill!!!
 

Ben

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Fun thing is I selected Cursed Ruins not even thinking about advantages because I was reading the other thread about vaginas.

And now I have an STD.

Serves me right.
If it makes you feel any better, I too am cursed.
 

Fool's Requiem

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I’ve come to the conclusion that questing is only dangerous for acolytes and solos. Due to the fact that it is possible to die on a quest, and they have such limited numbers to begin with, anyone not questing should be considered suspect
That sounds like something an Acolyte or Solo would say to trick players with strong roles into a poor position.

Greetings village members of [Insert Villiage Name Here]. I am Bramel the Brave. I have come to your village to vanquish evil, protect the innocent, and provide opinions that everyone will disagree with.

Before acting, I require information. Information can be the difference between an unjustly killed village member and a vanquished Acolyte.

Also, if would feel kinda scummy if I killed someone "at random" shortly after them disagreeing with a hot take of mine...
 

shortkut

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That sounds like something an Acolyte or Solo would say to trick players with strong roles into a poor position.

Greetings village members of [Insert Villiage Name Here]. I am Bramel the Brave. I have come to your village to vanquish evil, protect the innocent, and provide opinions that everyone will disagree with.

Before acting, I require information. Information can be the difference between an unjustly killed village member and a vanquished Acolyte.

Also, if would feel kinda scummy if I killed someone "at random" shortly after them disagreeing with a hot take of mine...
I plan on questing every day like last game
 

shortkut

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With the exception of Ben, notice how the two people voting me are the two people who won’t quest.

Solo Killer dies on a quest? Game over for them and their team of 1

Acolytes go questing and die? Suddenly a lot easier for the town because there are only 4 acolytes.

Yes, it could theoretically benefit those groups if townies die, but it is much more costly for them to risk needless death than it is for the town
 

Ben

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I know bens read at me is right but ifs evil it's easy to fake, so who knows
From skimming, I don't think any of the evil roles have the ability to learn someone's exact role, so I could prove that I'm good by revealing what you are specifically. But again, I don't wanna do that.
 
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With the exception of Ben, notice how the two people voting me are the two people who won’t quest.

Solo Killer dies on a quest? Game over for them and their team of 1

Acolytes go questing and die? Suddenly a lot easier for the town because there are only 4 acolytes.

Yes, it could theoretically benefit those groups if townies die, but it is much more costly for them to risk needless death than it is for the town
Ohhhh okay I understand now and am completely informed and will make an informed decision

@Ants! MY GOOD SIR, PLEASE PREPARE THE QUEST WAGON FOR THE ISLAND OF MISTS AT ONCE

giphy.gif
 
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