In response to both games - I waited years on Ghost of Tsushima because I thought it was another Sekiro Die Twice style game where it was just brutally hard. My coworker told me that it was by the same developers as InFamous and to just picture a Samurai game made by Ubisoft but actually good. (It was funny because I played it right before Shadows was announced and we have a good laugh at that).
The game is as hard as you want it to be, and the mechanics to the core are simple. You can defeat any encounter just using the basic skills - but if you want to get into it more, there are ways to make it more complex. It was great for me, as I was able to go long periods without playing it and could easily jump back in.
As for Expedition 33, I think it's a FANTASTIC point to drop into the RPG genre. I'm 11 hours in and it is a perfect game for me so far. It has the JRPG style of game world and mechanics, but it has a more Western influence on story, systems, and characterizations. Having most of the main characters just be regular 30 somethings facing mortality is relatable. It's not overwhelmingly large either. I've heard the main story is 25-30 hours with a total of 50 hours for completionists. It feels very God of War like in terms of pacing and execution. The voice acting and motion capture feels genuinely human - but fully JRPG in everything else.
I'd lean that over Baldur's Gate 3 personally, because BG3 is overwhelming and huge. But if D&D style games are your style, it's the best one to play. Both are incredible games.