- Messages
- 6,827
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Everyone stop what you're doing! It's happening! GW's own Alu is having a baby!! Come and congratulate him here: Need some help identifying this picture.
We're so happy for you, Alu!I wanna say it was Jason Schreier on reddit I saw say that he "beat" it in like 30 hours but was still finding things 130 hours in.Oh so it's got extra content? I was halfway expecting to have to solve every little bit before I could make it there.
and there's new game modes that you can unlock too.
whereas i feel i get the spoilered thing here at willHonestly I haven't played it much since I last posted. It's frustrating to know I want certain rooms in the same run but I have no way to make it happen. Or even when I manage to do that, I almost immediately run out of possible ways to go, even if I prioritize rooms with more doors. Like for key card doors, I've never once had the breaker box + security room + a key card door all in the same run, even with the two rooms drafted very early. So yeah, I know I can do that to get more unlocked doors, but it somehow makes it so I can't get a high enough rank for it to matter.
So this gets more into general game mechanics but one of my biggest learnings was realizing that priorizing all the doors is a bad idea. While it may seem counterintuitive, use dead-end rooms early and often. A lot of them are useful but more than that, they get removed from the pool, leaving more multidoor rooms available at higher rank, where you may not be able to open all the doors. Avoid a web of interlocking rooms. My successful runs always see me running 10+ dead-end rooms.Or even when I manage to do that, I almost immediately run out of possible ways to go, even if I prioritize rooms with more doors.
This is excellent advice. I hadn't put together that they could only be drafted once so they'd quit popping up.So this gets more into general game mechanics but one of my biggest learnings was realizing that priorizing all the doors is a bad idea. While it may seem counterintuitive, use dead-end rooms early and often. A lot of them are useful but more than that, they get removed from the pool, leaving more multidoor rooms available at higher rank, where you may not be able to open all the doors. Avoid a web of interlocking rooms. My successful runs always see me running 10+ dead-end rooms.
Lmao I just found out 2 (real life) days agoAnd after 60+ hours I just learned you can sprint.
![]()
Hahaha, I learned about it by commenting to my friend that I wished I could run, and she said you can! It's not a button I ever would've thought to try.And after 60+ hours I just learned you can sprint.
![]()
If you like I can try to nudge you in the right direction without spoiling much. What do you believe you need the Boiler Room for?Hmm, I guess I don't need it as much as I thought then. That's good to know. I'm not sure what else I'm meant to be doing right now though.
Heh, my notebook definitely resembles every unhinged notebook ever portrayed in media: lines connecting things which have only the most tenuous hint of possibly being related, random sentence fragments in all caps, question marks everywhere, you name it.
I was thinking it'd help meIf you like I can try to nudge you in the right direction without spoiling much. What do you believe you need the Boiler Room for?
I was thinking it'd help me
But again, I haven't seen any way to make them appear besides drafting some rooms which make rarer rooms more likely (which I don't always have the opportunity to do either), getting dice to re-draw in high ranks to get more opportunities to see rare rooms, etc.
Hmm. I think I need a better TV, I couldn't really see anything.In:RE @Kat doing the Aquarium does give clues to something else.
Lolsob, I finally got one and then couldn't power anything with it because the rooms that could use power were too far away.As it was mentioned here already, the stupid boiler room. I didn't realize that anything useful related to it needs to be planted next to it. That was annoying to find out.
I saw that! I didn't notice which two you were missing though. I have two and the only other one I'll try for is to fill the room directory. Some of the trophies just seem too dependent on RNG to be fun. You'll definitely have quite the bragging rights after you pull it off, that's for sure.Also - update on my wonderful decision to try for the Platinum. I'm a couple major trophies away. But the difficulty of this Platinum is bonkers. I've gone for some really difficult ones in the past but this one takes the cake.
There's at least 3 things in the room that are related to things. Two of them are obvious. The third one I started to uncover, but couldn't do anything with. Though I got an idea. Probably related to one of the others. Would make sense.I'll also add that every function in this game and every room has a  purpose. Except maybe the Lavoratory, I haven't figured out if there's anything to do there.
I made note of the things when I saw them and managed to figure out a part of it during one day. It's just.... I want to do so much more during each day, but then I'm out of steppies or didn't get the rooms I want or whatever. I'm just upset lmao.Hmm. I think I need a better TV, I couldn't really see anything.
Honestly, most of the trophies aren't too bad because you can benefit from permanent changes run-to-run and still have plenty of actual gameplay/puzzles left.I saw that! I didn't notice which two you were missing though. I have two and the only other one I'll try for is to fill the room directory. Some of the trophies just seem too dependent on RNG to be fun. You'll definitely have quite the bragging rights after you pull it off, that's for sure.
Terminal password: SWANSONG
Safe code: 9083 lie
Safe code: 1225 Christmas tall Boudoir
Garden: 1128
Green memo's in Hartley's rooms false
Red always lies, unless handwritten
Broom saint Mila V
Chef Saint II
Pitchfork saint III
Jockey saint VI
Chimney Sweep IV
Hoe Rynna I
King Orinda III
Good plots:
East 4, 7, 9
West 3
Blessings
6 = Gardener, 8 courtyards
3 = high roller, dice per shop, 5 coin per rollw
Admin key
Ruota
Music Sheets
First(1) words(2) on(3) The(4) sheets(5) are(6) true(7) message(8)
Trees(5) Under(6) Two(7) Stones(8)
Aquarium
middle washer X
BBQ X
Filing cabinet between shelves arrow
Hovel note
45292
pppBo
[I][F][ ][W][E]
[C][O][U][N][T]
[S][M][A][L][L]
[G][A][T][E][S]
[E][I][G][H][T]
[D][A][T][E][S]
[C][R][A][C][K]
[E][I][G][H][T]
[S][A][F][E][S]
Lab periodic table
Pu S H Th Re Eu Pa F Te Rn I Ne
Books list in office
Flight of the Queen
March of the Count (black text)
Fall of the Lord
Passing of the Barons
Herrings of the Major (Hearings)
Den - w Pawn
Storage w pawn
Nook - w? Rook
Secret passage - b pawn
Security w knight
observatory w knight
Chappel bishop
rumpus bishop
Vault rook
walkin pawn
Ladyship queen
glyph (red coats?) in archives
hourglass (Er), rainy, poetic
glyph in book Fen Aries
penta foggy martial red
ticket Orindia
penta Fenn Aries
hourglass Er
heart Cor
mountain Ar
Random dates
march 19 1886
dec 9 1924
jan 11 1929
sept 2
feb 21 1987
nov 17
nov 11 1989
jan 27 1986
aug 22 1985
June 15 1983
07 09 56
Passport Fenn Aries Jean Ribbon (simon's mom author lady?)
You can trade it for decent stuff in the trading post, yeah. Otherwise I don't think it'd be useful unless you regularly need multiple tries. I went with the three gems option.At first, that's just two tries, but could you trade one of those in for something good?
I've been thinking about how to approach that, but it's tough for sure. I feel like you need at least one rare room which will take dozens of runs to get. Not having the extra steps would really suck too, but you might get lucky enough to get around that one.Reach Room 46 on Day 1? That's just RNG hell. No matter how good you are, you need a lot of luck. That's the major one I have left and it's really the main one that is dependable on RNG
Dare mode you got to buy from the souvenir shop. Curse mode you got to anger the gods (I only know since I just got cursed lol). No menu for them, though I haven't bought the dare one, so I don't know how that works.How do you get the other game modes? It just put me into the house again the next day and nothing seemed different (besides the trophy and letter). I tried going back to the home screen to make a game in a new mode and there didn't seem to be a way to do it. Am I missing a menu option or is there something else I need to do?
Regarding the boat, there's also an extra boat that you can find! Can't get to it, but it exists! The cloister does upset me too.Unrelated to all that, is anybody else annoyed by this child being entirely devoid of any sense of adventure? Oh you don't know the secret to get into the cloister? Maybe just step over that one foot high wall? Oh you can't reach the boat because there's some water on the dock? Are you the wicked witch who melts when she gets wet?! C'mon now, do you want your inheritance or not??
What?!?! I feel like I haven't been playing right if I've gone through nearly thirty days without angering gods. Hmmm.Curse mode you got to anger the gods (I only know since I just got cursed lol). No menu for them, though I haven't bought the dare one, so I don't know how that works.
Considering I'm currently cursed, maybe I'll get lucky and get to 46. It will be rough though.
Gotta do a specific thing. It's not immediately obvious either.What?!?! I feel like I haven't been playing right if I've gone through nearly thirty days without angering gods. Hmmm.