Zell Wolf Wolfbot Beta Game Day 3

Who should the villagers lynch? (5 votes required)

  • Ants!

    Votes: 0 0.0%
  • Benzine

    Votes: 0 0.0%
  • dimmerwit

    Votes: 0 0.0%
  • Fool's Requiem

    Votes: 0 0.0%
  • Jon

    Votes: 0 0.0%
  • Kat

    Votes: 0 0.0%
  • Local Hero

    Votes: 0 0.0%
  • Quagmire

    Votes: 0 0.0%

  • Total voters
    12
  • Poll closed .
Status
Not open for further replies.

WolfBot

Active Member
Messages
202
The day will start at

Dictionary: https://gwforums.com/threads/zell-wolf-role-dictionary-and-hall-of-fame.427/

Here's the list of players:

@A Fifth of a Million
@Ants!
@Ben
@Benzine
@canadaguy
@Christina
@dimmerwit
@Fool's Requiem
@Jawneh
@Jon
@Kat
@Local Hero
@Quagmire
@shortkut
@Tommy Boy
@VashTheStampede


And here are the remaining roles:

Village team:
2x Random Strong Villagers
5x Random Regular Villagers

Note: There will be NO MORE than one person who has a "speak with the dead" role. There will also be no more than one person with a "lock players up at night" role. There may be none of either, but there will not be multiple.

Wolf team:
3x Random Wolves

The werewolves can be any of the numbered wolves (except regular werewolf) listed in the dictionary.

Solo team:
1x Random Killer

Wildcard Role:
0x Random Fool/Headhunter/Werewolf Fan/Cupid

If the Werewolf Fan is selected, one wolf will become the Sorcerer.

Rules:
Nights will be 12 hours and days will be 24 hours. The end of the next period will be clearly posted.

You may edit your posts. If you somehow manage to edit out an action before the bot reads it, then it won't count.

Votes will be conducted via poll. The poll will close exactly at the deadline. You have unlimited changes until that point.

There will be a minimum number of votes required to lynch. In the event of a tie, nobody is lynched. In the event that the minimum number of votes is not reached, nobody is lynched.

Skips require a skip vote from every player. Once you vote to skip, you cannot unskip. You can skip night sessions in the nightly PM chat.

Please do not talk about the game outside of the designated threads. This is honor system. When you die, you will gain access to a special forum that is already set up. One player may have access to this forum at night. If you are revived, you will lose access. Please use this forum for all discussion by dead players about the game. Alive players can talk during the main thread during the day.

It is possible, if very unlikely, for the game to end in a tie if every single player is killed. The game also ends in a tie if there are no deaths for three straight days and nights.
Night events will go in the following priority order regardless of when the PMs are sent:
Wolf Nightmare activates
Wolf Shaman activates
Werewolf fan reveals
Confusion activates
Trickster set
Wolf Avenger / Avenger tag
Loudmouth tag
Player gets Jailed
Wolves break out of warden prison
Warden weapon used
Voodoo wolf / Librarian mute
Medium/Ritualist revive spell
Blind wolf/Wolf seer/Sorcerer check
Blind wolf/Wolf seer/Sorcerer choice to resign
Blind Wolf check
Flagger redirect
Doctor protect
Jailer/Warden protect
Bodyguard protect
Witch protect
Tough Guy protect
Defender protect
Forger Item Completed
Jelly Wolf Protect
Illusionist disguise
Infector attack
Violinist check + gets results
Detective check + gets results
Aura Seer checks + gets results
Spirit Seer check
Sheriff check
Bell Ringer places bells
Preacher watch
Marksman shot
Witch kill (if not killed by marksman, otherwise potion unused)
Jailer kill (if not killed by marksman/witch)
Red Lady visit
Revived players return from the dead (cannot be targeted by wolves/solo in same night)
Beast Hunter picks up trap (if moved)
Forger Item Selection
Solo killer attack
Wolf berserk mode activates
Wolves kill
Spirit Seer gets results
Sheriff gets results
Beast Hunter places trap
Forger Item Gifted
Cupid selection

In the event that two of the same role perform the exact same action, they will both be credited.

Winning Conditions:

Village: Kill all wolves and the solo killer.

Wolves: Kill the solo killer. Afterwards, once the wolves make up half the total players, the wolves win.

Solo Killer: Kill all other players.

Wildcard Role: Satisfy your winning condition. Your winning condition trumps any other that may occur at the same time. (For example, if you lynch the fool and it creates a situation where there are 3 wolves left and 3 villagers, the Fool wins only).
 
Last edited by a moderator:

Jon

Diplomatic Immunity
T-Bone
10K Post Club
Moderator
Executive
GW Elder
Wolf Players
Messages
11,328
so what you're saying is that we need to not vote for someone and let you choose to make sure the bot does it correctly?
I'd have preffered that happen naturally day one, but ya'll just fucking bloodthirsty in this meta game.

So, honestly, I dgaf lol
 

Ben

Tea Wrecks
Administrator
Badministrator
Moderator
Executive
GWF Sponsor
GW Elder
Wolf Players
Messages
7,548
Because I don't care anymore, I'm judge

Hey @Zell 17, does Jelly Wolf block lynches too?

I don't know if we have anyone who can kill overnight to otherwise test me, but you can judge me and see.

I haven't voted, so you can judge fudge.

Wolfbot skip.
 

Ben

Tea Wrecks
Administrator
Badministrator
Moderator
Executive
GWF Sponsor
GW Elder
Wolf Players
Messages
7,548
Oh, since there was no wolf kill to start the game and Christina was listed just as a plain ol Werewolf, I assume that means Christina was WWF and the wolves just kinda lucked into getting her.
It was luck, since we picked by word. We just wanted to kill your excitement. Turns out excitement was Christina!

let's kill quagmire this time please social credit
T Rex Hello GIF


Yo, I admitted to being a wolf and gave myself up so as not to seem like we're gaming the town on this whole testing thing. I sacrifice myself as tribute.

Unless someone has an overnight kill power and wants to test my bounciness, because I've been covering myself in protective jelly every night.
 
Unless someone has an overnight kill power and wants to test my bounciness, because I've been covering myself in protective jelly every night.
I tried to convert you to my cult but it failed. It said my target could not be killed although I presume that's just because it's treated as a kill-type event for protection purposes.
 

Ben

Tea Wrecks
Administrator
Badministrator
Moderator
Executive
GWF Sponsor
GW Elder
Wolf Players
Messages
7,548
I tried to convert you to my cult but it failed. It said my target could not be killed although I presume that's just because it's treated as a kill-type event for protection purposes.
Oh, neat. "Conversion attempts are treated like a normal solo attack for the purposes of being blocked.", so Jelly blocking that makes sense.

I'd therefore think that should have informed the village, too. "The village will be informed of a successful Jelly Wolf protection."

And consumed my mana, if it blocked an "attack". @Zell 17 Is the MP stuff even in yet or am I getting ahead of myself?
 
Oh, neat. "Conversion attempts are treated like a normal solo attack for the purposes of being blocked.", so Jelly blocking that makes sense.

I'd therefore think that should have informed the village, too. "The village will be informed of a successful Jelly Wolf protection."

And consumed my mana, if it blocked an "attack". @Zell 17 Is the MP stuff even in yet or am I getting ahead of myself?
Possibly, but one interpretation is that whilst a conversion attempt is treated as if it was an actual attack for the purposes of being blocked it is not actually one and so the village need not be informed and your MP would not be used.
 
Messages
5,163
Oh, neat. "Conversion attempts are treated like a normal solo attack for the purposes of being blocked.", so Jelly blocking that makes sense.

I'd therefore think that should have informed the village, too. "The village will be informed of a successful Jelly Wolf protection."

And consumed my mana, if it blocked an "attack". @Zell 17 Is the MP stuff even in yet or am I getting ahead of myself?

Jelly would block conversion to the cult, BUT....

It was actually blocked by shortkut. Who is quite dead. Reason being is that when shortkut died, I removed his protection from you. But since there have been a few stop/starts, his protection was added on quite a few times during the partially successful runs.

I couldn't be fussed with it last night but let me change some changes and I'll re-run the solo killer routine again so we can get proper results.
 
Status
Not open for further replies.
Back
Top Bottom