• Celebrating One Year of Revival!

    Come and join us in celebrating one year of GW's revival as GWF, share in some statistics and help us push towards the next twenty years! CLICK HERE

    We're also looking for suggestions for another community event we can put together that we can all enjoy! Come and give us some suggestions HERE
  • Our second year of the NFL Pick 'Em is open to join now. You can join directly here and get involved in the weekly threads over in the Picks forum.
  • If you are reading this message, congratulations! You are on the new server! You made it!!

Sony Sony will not release “any new major existing franchise titles” before March 31, 2025

Interesting article relating to Sony's next year of games. I don't think this is anything we already didn't know, but it's a bit unfortunate to see it written out like this.

Between this and Microsoft just never releasing first-party games, it's pretty obvious that game development timelines are too long. I don't really blame developers because gamers are the most insane fanbase that always demand more, but I have a feeling this will be a common theme over the coming years/decades.
 

TD

ES COO Shitposting Dept. of GWF
10K Post Club
Executive
GW Elder
Messages
16,442
What titles does this mean? The article cites God of War and Spiderman but that's all that really comes to mind as far as titles Sony has their hand in. Any big ones other than that?

I only ask because it does feel like a big year for games again but just not Sony published games.
 
What titles does this mean? The article cites God of War and Spiderman but that's all that really comes to mind as far as titles Sony has their hand in. Any big ones other than that?

I only ask because it does feel like a big year for games again but just not Sony published games.
The Last of Us would be the other big series. Possibly Ghosts of Tsushima if that is getting a sequel.
 

Jon

Diplomatic Immunity
T-Bone
10K Post Club
Executive
Moderator
GW Elder
Messages
11,022
Between this and Microsoft just never releasing first-party games, it's pretty obvious that game development timelines are too long.
While I agree 4-7 years between titles is too long (I'm looking at you FF7 Rebirth), I also see far too many issues with rushing titles out. Too many games are plagued by wallet pushes, like FF15 and Cyberpunk 2077 and No Man's Sky...

When the cash cow seeking morons that don't even play the games push games to production for that cash grab, the games come out as buggy, half concocted stories that have holes and flaws in their stories and gameplay. I'd rather it take a little longer to avoid it becoming stale.

But all that said, you are not wrong.
 
While I agree 4-7 years between titles is too long (I'm looking at you FF7 Rebirth), I also see far too many issues with rushing titles out. Too many games are plagued by wallet pushes, like FF15 and Cyberpunk 2077 and No Man's Sky...

When the cash cow seeking morons that don't even play the games push games to production for that cash grab, the games come out as buggy, half concocted stories that have holes and flaws in their stories and gameplay. I'd rather it take a little longer to avoid it becoming stale.

But all that said, you are not wrong.
I was watching the documentary that accompanied the Remastered version of The Last of Us Part II and there was an interesting point made. They were speaking about crunch in the gaming industry, and their point was basically that working longer/harder/having a future deadline never improves anything because the scope of the game increases. I think this is the key problem with single-player gaming today. Any game that clocks in under 40 hours is considered underdeveloped or a disappointment. I would say incomplete games suffer from the same problem; No Man's Sky and Cyberpunk promised as much as possible; if they reined in their scope a little bit, they probably would have had better launches.
 

Jon

Diplomatic Immunity
T-Bone
10K Post Club
Executive
Moderator
GW Elder
Messages
11,022
I was watching the documentary that accompanied the Remastered version of The Last of Us Part II and there was an interesting point made. They were speaking about crunch in the gaming industry, and their point was basically that working longer/harder/having a future deadline never improves anything because the scope of the game increases. I think this is the key problem with single-player gaming today. Any game that clocks in under 40 hours is considered underdeveloped or a disappointment. I would say incomplete games suffer from the same problem; No Man's Sky and Cyberpunk promised as much as possible; if they reined in their scope a little bit, they probably would have had better launches.
I don't disagree, but the scope is being determined by the people who are just in line to make money, not do the development. Cyberpunk specifically was documented at how the deadline wasn't reasonable, the game wasn't ready (dev description) and the release needed to be pushed out. They demanded the release and it came out an unfinished buggy mess.

A year later, the game was REALLY good. (I played it on PS5 which had only the issue of random crashes.) But the devs were 100% right. There needs to be less input from the execs and devs need to be given leeway to have more say in deadlines and the such. As a QA, scope creep is something I'm intimately familiar with. And good project managers will prevent it. Something I think the video game world sorely lacks.

Even Fortnite, that JUMPED to stardom because if frequent updates and appeal to kids stealing their parents credit cards eventually hit a wall of deadlines. Granted, they are still alive, I believe exclusively due to their collaborations. The game itself is terrible. The gunplay is disgusting and the building aspect is a terrible competitive advantage for PCs and certain people. It's objectively NOT a good game. But it's still around... because of collaborations... which wouldn't have been possible if they did make a fuck ton of money early.

It's a big difference in SP vs. MP games, I know. But I think most fanbases are find with longer development times when honesty and transparency are involved. As a primarily SP gamer, I don't mind waiting 3-5 years for games in IPs I like. But development secrecy angers me. I'm looking at you Mass Effect!
 

Raine

Chief Liquid Officer, Shitposting Dept.
GW Elder
Messages
3,904
What titles does this mean? The article cites God of War and Spiderman but that's all that really comes to mind as far as titles Sony has their hand in. Any big ones other than that?
Horizon and Gran Turismo, though they're not even ready to get a new release to begin with. Ostensibly means no Marathon release before then, and not that they're going to but no Destiny 3 either. Unsure whether a potential Demon's Souls 2 or Bloodborne Remaster would qualify here.

But it's an interesting consideration for how far down the totem pole something has to be to no longer qualify as "major" - would Ratchet/Jak/Sly still count as major? What about Killzone? Twisted Metal? Knack definitely doesn't!

Sony has an amazingly long list of IP... and they're basically all dead. They can pump some Arc the Lad or Wild ARMs into my veins whenever they wanna pull their head out. :chuckle

They were speaking about crunch in the gaming industry, and their point was basically that working longer/harder/having a future deadline never improves anything because the scope of the game increases.
Yup, crunch is a universal killer - but Triple A publishers are incapable of learning. Larian and Baldur's Gate 3 just showed them how it's done, and yet that will go in one ear and out the other.

The industry needs mid-tier games with mid-tier pricing. That entire section of the industry died off in the transition to HD, and production costs have only ballooned from there. People are legitimately fatigued on open world; open world doesn't add anything to most games. And yet immense amounts of time and resources are dedicated to checking that box, just so the game can 1) be a near-universally worse product and 2) be a buggy mess because there's too much ground, literally and figuratively, to cover.

As a primarily SP gamer, I don't mind waiting 3-5 years for games in IPs I like. But development secrecy angers me. I'm looking at you Mass Effect!
Somethingsomething infinite growth.

But yes, I agree. With some obvious caveats such as Final Fantasy, wherein we wait absurdly long times to get games that are of questionable quality and genre 'cause they feel the need to reinvent the wheel time and again.

I would be absolutely cool with lower fidelity graphics, shorter run times/less mindless padding and only one entry every ~3 years for damn near everything. That's already the overwhelming majority of the games I'm interested in, in fact, and has remained that way since late PS2/early X360.
 

TD

ES COO Shitposting Dept. of GWF
10K Post Club
Executive
GW Elder
Messages
16,442
Horizon and Gran Turismo, though they're not even ready to get a new release to begin with. Ostensibly means no Marathon release before then, and not that they're going to but no Destiny 3 either. Unsure whether a potential Demon's Souls 2 or Bloodborne Remaster would qualify here.

But it's an interesting consideration for how far down the totem pole something has to be to no longer qualify as "major" - would Ratchet/Jak/Sly still count as major? What about Killzone? Twisted Metal? Knack definitely doesn't!

Sony has an amazingly long list of IP... and they're basically all dead. They can pump some Arc the Lad or Wild ARMs into my veins whenever they wanna pull their head out. :chuckle
As someone who has opted PlayStation for all but one generation, I sure don't play any of their IPs which is kind of hilarious.

I hadn't heard anything about a Demons Souls 2. I don't see one coming, unless I missed some massive leak?

Bloodborne Remaster, the dream that the BB fans want more than anything.

Nonetheless, all this really says is no unreleased surprised over the next year coming out of Sony unless it's a new IP.
 

Raine

Chief Liquid Officer, Shitposting Dept.
GW Elder
Messages
3,904
As someone who has opted PlayStation for all but one generation, I sure don't play any of their IPs which is kind of hilarious.
Likewise! I realized about halfway through the PS2's lifecycle that I just don't really care about any of Sony's bigger stuff. All the stuff I care(d) about is small or medium scope at best and never lasts more than a generation or two, with the exception of Wipeout immediately off-hand.

Horizon would probably be up my alley if I ever got around to playing it. :chuckle

I hadn't heard anything about a Demons Souls 2. I don't see one coming, unless I missed some massive leak?
Nah, nothing noteworthy that I'm aware of. Just the usual crowds chomping at the bit and riling themselves up. :giggle

Nonetheless, all this really says is no unreleased surprised over the next year coming out of Sony unless it's a new IP.
Pretty much. Most of which are going to be Live Service games as noted in the article; there are 5~6 first-party ones due before FY 2026 IIRC. And 5~6 more beyond that.
 
  • Haha
Reactions: TD

TD

ES COO Shitposting Dept. of GWF
10K Post Club
Executive
GW Elder
Messages
16,442
Likewise! I realized about halfway through the PS2's lifecycle that I just don't really care about any of Sony's bigger stuff. All the stuff I care(d) about is small or medium scope at best and never lasts more than a generation or two, with the exception of Wipeout immediately off-hand.
Yeah. It's a big reason why I always take things like metacritic with a grain of salt. If I stuck only to highly reviewed games, I'd be playing games I'm mostly not actually interested in.
Horizon would probably be up my alley if I ever got around to playing it. :chuckle
Horizon is uh.. okay. I played the first mainly because I didn't have something to play that early in the PS5 life cycle.

...I played the 2nd for maybe 30 minutes and turned it off.
Nah, nothing noteworthy that I'm aware of. Just the usual crowds chomping at the bit and riling themselves up. :giggle
Oh good. Yeah I don't think Demon's Souls 2 would ever be a thing, as much as I would love it.
 

TD

ES COO Shitposting Dept. of GWF
10K Post Club
Executive
GW Elder
Messages
16,442
If you guys haven't played The Last of Us, you need to get on both parts ASAP. Two of the best stories in gaming, especially the first one IMO.
The Last of Us games are games that have been on my backlog for a long, long time - but they just keep getting bumped down.
 

Raine

Chief Liquid Officer, Shitposting Dept.
GW Elder
Messages
3,904
I wound up with a PS3 copy of TLoU when I bought one of my consoles in the long, long ago, but honestly haven't really had much interest in giving it a whirl. Haven't touched Uncharted either, though at least in that case I don't have a disc randomly laying around. :giggle
 
I wound up with a PS3 copy of TLoU when I bought one of my consoles in the long, long ago, but honestly haven't really had much interest in giving it a whirl. Haven't touched Uncharted either, though at least in that case I don't have a disc randomly laying around. :giggle

I personally am not a fan of Uncharted, I think they're all forgettable

But I do adore TLoU, I remember playing it expecting to like it but the hype to overrated it, but it (and it's sequel) blew me away
 
Back
Top Bottom