What titles does this mean? The article cites God of War and Spiderman but that's all that really comes to mind as far as titles Sony has their hand in. Any big ones other than that?
Horizon and Gran Turismo, though they're not even ready to get a new release to begin with. Ostensibly means no Marathon release before then, and not that they're going to but no Destiny 3 either. Unsure whether a potential Demon's Souls 2 or Bloodborne Remaster would qualify here.
But it's an interesting consideration for how far down the totem pole something has to be to no longer qualify as "major" - would Ratchet/Jak/Sly still count as major? What about Killzone? Twisted Metal? Knack definitely doesn't!
Sony has an amazingly long list of IP... and they're basically all dead. They can pump some Arc the Lad or Wild ARMs into my veins whenever they wanna pull their head out.
They were speaking about crunch in the gaming industry, and their point was basically that working longer/harder/having a future deadline never improves anything because the scope of the game increases.
Yup, crunch is a universal killer - but Triple A publishers are incapable of learning. Larian and Baldur's Gate 3 just showed them how it's done, and yet that will go in one ear and out the other.
The industry
needs mid-tier games
with mid-tier pricing. That entire section of the industry died off in the transition to HD, and production costs have only ballooned from there. People are legitimately fatigued on open world; open world doesn't add anything to most games. And yet immense amounts of time and resources are dedicated to checking that box, just so the game can 1) be a near-universally worse product and 2) be a buggy mess because there's too much ground, literally and figuratively, to cover.
As a primarily SP gamer, I don't mind waiting 3-5 years for games in IPs I like. But development secrecy angers me. I'm looking at you Mass Effect!
Somethingsomething infinite growth.
But yes, I agree. With some obvious caveats such as Final Fantasy, wherein we wait absurdly long times to get games that are of questionable quality
and genre 'cause they feel the need to reinvent the wheel time and again.
I would be absolutely cool with lower fidelity graphics, shorter run times/less mindless padding and only one entry every ~3 years for damn near everything. That's already the overwhelming majority of the games I'm interested in, in fact, and has remained that way since late PS2/early X360.