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Zell Wolf Not Zell Wolf 3 Day 2

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Dictionary: https://gwforums.com/threads/zell-wolf-role-dictionary-and-hall-of-fame.427/

Here's the list of players:

Alu
Ben
canadaguy
Christina
Dead body
dimmerwit
Fool's Reqiuem
Jawneh
Jon
Kat
Local Hero
Quagmire
shortkut
Tommy Boy
VashTheStampede
Zell 17

And here are the roles:

Village team:
3x Random Strong Villagers
7x Random Regular Villagers

Note: There will be NO MORE than one person who has a "speak with the dead" role. There will also be no more than one person with a "lock players up at night" role. There may be none of either, but there won't be multiple.

Wolf team:
4x Random Wolves

Solo team:
1x Random Killer

Wildcard Role:
1x Random Fool/Headhunter/Werewolf Fan/Cupid

If the Werewolf Fan is selected, one wolf will become the Sorcerer.

Rules:
Nights will be 12 hours and days will be 24 hours. The end of the next period will be clearly posted.

You may edit your posts for clarity. If you edit out an action (like shooting someone) and you get caught I'm killing you.

Votes will be conducted via poll. The poll will close exactly at the deadline. You have unlimited changes until that point. If this sucks we'll go back, even if it's mid-game (not mid-day).

There will be a minimum number of votes required to lynch. Usually this number will be around the number of villagers / 2 - 1. In the event of a tie, nobody is lynched. In the event that the minimum number of votes is not reached, nobody is lynched.

Skips require a skip vote from every player. They'll be posted in the forum as usual. Once you vote to skip, you cannot unskip.

Night events will go in the following priority order regardless of when the PMs are sent to me:

Cupid selection
Wolf Nightmare activates
Beast Hunter picks up trap (if moved)
Wolf Shaman/Confusion activates
Medium/Ritualist revive spell
Wolves break out of warden prison
Warden weapon used
Wolf seer/Sorcerer check
Wolf seer/Sorcerer choice to resign
Blind Wolf check
Illusionist disguise
Flagger redirect
Doctor protect
Bodyguard protect
Witch protect
Tough Guy protect
Violinist check
Detective check
Aura Seer check
Voodoo wolf / Librarian mute
Marksman shot
Witch kill (if not killed by marksman, otherwise potion unused)
Jailer kill/protect (if not killed by marksman/witch)
Red Lady visit
Revived players return from the dead (cannot be targeted by wolves/solo in same night)
Solo killer attack
Wolf berserk mode activates
Wolves kill
Spirit Seer/Sheriff check
Beast Hunter places trap
Cupid re-selection if necessary

In the event that two of the same role perform the exact same action, they will both be credited.

Please do not talk about the game outside of the designated threads. This is honor system. When you die, you will gain access to a special forum that is already set up. The ritualist will have access to this forum at night. If you are revived by the ritualist, you will lose access. Please use this forum for all discussion by dead players about the game. Alive players can talk during the main thread during the day.

It is possible, if very unlikely, for the game to end in a tie if every single player is killed. The game also ends in a tie if there are no deaths for three straight days and nights.

Winning Conditions:

Village: Kill all wolves and the solo killer.

Wolves: Kill the solo killer. Once the wolves make up half the total players, the wolves win, regardless of the roles remaining.

Solo Killer: Kill all other players.

Wildcard Role: Satisfy your winning condition. Your winning condition trumps any other that may occur at the same time. (For example, if you lynch the fool and it creates a situation where there are 3 wolves left and 3 villagers, the Fool wins only).
 
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Well it was a busy night in Moonshine. Sheriff Benzine was well rested from his 27 hour nap but woke up cranky anyway because he’s a bastard.

“Well looky here, deputy! It’s a telegram from the warden, saying he wants to lock up and interrogate some hoodlem. I got some kicking needs doing!”

“In the balls!” said deputy Ants!, because let’s face it his mind always goes there. Right in the damned gutter.

Hours of abuse later, the Sheriff and his deputy slam the jail closed again. “And let that be a lessen to ya! You’re going to be in there all night!”

What they found the next morning, however, was a shock. The iron bars were ripped right out of the walls, and bits of the warden and his prisoner were everywhere.

“WOT IN TARNATION!!” bellowed Benzine.

The berserker wolf has struck.
Vash has died. He was the Gunner.

Quagmire died, he was the warden.
 

Christina

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Jon

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Looks like a berserk finally went through...

Well I seered Tommy and Kat last night and saw red. Hopefully there's not a second shaman
Quick @VashTheStampede! Shoot one of them! Oh, wait....

@Quagmire! Call me a wolf! Oh... wait...

I'm not sorry they're gone. There. I said it.

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Jon

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