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VTS Mafia Mafia Legacy Year Two (Night 1/Day 1)

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VashTheStampede

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Trials/Death
In this game, you aren't voting to lynch anyone, you're voting to send them to jail. The person jailed is not immediately removed from the game, but instead is "put on trial" during the next day phase. Once jailed, they cannot use any special abilities until released from jail (be that by early release or being found Innocent). However, when on trial, you can feel free to role claim as much as you want to try and save your bacon. Otherwise, I ask that you refrain from any role claiming. Hinting, however, is allowed.

The minimum amount of votes to arrest a player will be roughly the number of citizens / 2.

A handful of players will be chosen at random as the Jury for each trial and they will decide if the player is Guilty or Innocent. Guilty players are killed and removed from the game. Jury Verdicts are decided by simple majority.

During each day phase you will also be concurrently deciding the next player to arrest (keep an eye on those juries).

~~~~~~~~~~

Tells/Clues
Each mafioso will have a "Tell", which will somehow affect how they participate in the game. When a Citizen uncovers a "Clue", they will learn one of these "Tells" at random.

~~~~~~~~~~

Tarot Cards
Each player will be assigned a Major Arcana Tarot Card. This is mainly for randomization purposes but will be used in other mechanics as well. Please do not reveal your Arcana to other players.

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In this game there are 11 Citizen roles, chosen from the following:

Lawyer: Once per game can release a Defendant from Jail, by contacting the Governor via DM.
Gumshoe: Each night, can guess one of the Tells. If they are correct, this will be confirmed, uncovering that Clue.
Good Cop: Once per game, at night, can arrest a player to be put on trial the next day.
Vigilante: Each night, can watch over a player. If that player is attacked by the mob, a random mobster dies instead. (If the attacker was the Button Man, the Button Man will be the one killed)
Judge: Once per game, during a trial, can either release a player or condemn them to death.
The Snitch: When arrested for the first time, uncovers a Clue.
The Madam: Each night, she can provide shelter for a player, preventing kills or arrests. The protected player cannot use abilities.
Clairvoyant: Each night, uses their mystical abilities to converse with the land of the dead.
Gypsy: During the day, chooses a Tarot card from the first 16 Major Arcana (via DM to me). If the player that corresponds to that card dies, uncovers a Clue. If the corresponding player had publicly announced their Arcana, the Gypsy subsequently loses this power.
The Patsy: When killed, uncovers a Clue.
The Foreman: Gets 2 votes when on a jury. Breaks ties.
The Angry Man: If placed on a Jury that finds a Citizen Not Guilty, uncovers a Clue (if they voted Not Guilty).
Bailiff: Once per trial, can switch a Juror out for a player not on the current jury. This can be a player in another jury, but they will trade places in this situation. (Via DM to me)
The Librarian: If the Librarian is in the game, anyone who makes more than 30 posts in a day can be "Shushed". "Shushed" players can only post once the following day.
Peeping Tom: Can watch a player at night. If that player is attacked, uncovers a Clue.
Barkeep: During the day can attempt to poison a player via public post. If the target is a villain, they are killed. If the target is a Citizen, the Barkeep dies instead.


In this game there are 4 Mobsters, chosen from the following:
The Don: Can only be killed by being found Guilty at Trial. There will always be a Don in the game.
The Consigliere: Each night can investigate a player, discovering their role.
The Cleaner: Twice per game can prevent deceased player roles from being revealed to the City at daybreak. The Cleaner will still learn these roles.
The Button Man: Once per game, at night, can kill a player in addition to the normal mob kill.
Mob Lawyer: Once per game can release a Defendant from Jail, by contacting the Governor via DM.
The Con Man: At night, can give a Citizen a random Tell that they have to perform for the rest of the game. If they fail to perform that Tell while the Con Man is alive, the Citizen is killed.

Solo Player:
Mad Bomber: Each night, can tag a player who posted an equal or fewer times than the Mad Bomber the previous day. At any point during the day, can trigger their explosives, killing all tagged players.

Win Conditions:
Citizens: Eliminate the Mafia and the Mad Bomber
Mafia: Eliminate the Mad Bomber and have the same number of players as the Citizens
Mad Bomber: If they are alive when the last Citizen OR Mobster dies, they win.

@shortkut
@TD
@Dean
@A Leftover Bowl of Alphabet Soup in the New ABODE
@Smacktard
@Tubby23
@Tommy Boy
@Jawneh
@Zell 17
@Fool's Requiem
@Benzine
@Jon
@Local Hero
@Kat
@Joseph Snapple
@canadaguy

Please do not discuss the game outside of the game thread unless you're in Mafia Chat
 
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VashTheStampede

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Its been one year since we last visited the city known as...The City. Founded over a hundred years ago by the intrepid (yet wholly uncreative) explorer Joseph Antszell, The City has experienced a year of growth, both financially and spiritually. A year ago the citizenry rose up in defense of their home and took down the mob. The City has thrived in the meantime...but now there is a new evil rising.

A madman has been sending threats to the newspaper, claiming that he is going to raze The City to the ground. He claims to have set secret explosives throughout every inch of The City, and when he sees fit, it will all come tumbling down. He has given no indication as to why or when the bombs will go off...just taunts of the impending doom facing the citizenry. The City is in chaos.

The mafia has decided to use this chaos as the perfect opportunity to take back their City. They remember what happened a year ago. They remember the enemies that took them down. And they have decided to send a message.

Kat has been killed by the mob. She was the Vigilante. (Hanged Man)
 
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VashTheStampede

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Bruce Buffer Fighting GIF by UFC
 

TD

ES COO Shitposting Dept. of GWF
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The Danger family is still reeling from the untimely loss of our beloved Trip Danger III.

Actually wait. Untimely? He was a loud mouth. He had it coming, he was unnecessarily aggressive. He played the wrong game with the wrong Vigilante and paid the price.

 He was a clueless fuck.

Me however? I'm not the one that came before me. I'm smarter. I'm wiser. I'm here to kill the mafia and chew bubble gum.

And I'm all out of bubble gum.

The Danger family wants to see a trial.

And we want to vote Benzine for this trial.
 

VashTheStampede

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Thinking about Kat getting killed before she joined last game and now killed before she gets a chance this game makes me angry
Her last post in the sign-up thread was about how she was excited to participate in this one.

I am livid.

#TeamCitizens
 

Joseph Snapple

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I will vote TD for now because that's a lot of words that could potentially hide a tell.

Voting Tubby23 for posting a ton out of the gate. He's a candidate for the Bomber or the Librarian. Bomber because he wants a bunch of posts so he can tag whomever. Librarian because he has no fear of hitting 30. Hoping he's the former, not the latter.

Being mindful of this tho
 

VashTheStampede

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Voting Tubby23 for posting a ton out of the gate. He's a candidate for the Bomber or the Librarian. Bomber because he wants a bunch of posts so he can tag whomever. Librarian because he has no fear of hitting 30. Hoping he's the former, not the latter.
Way to call that dude out for having like 2 more posts than you

fuckin GET EM
 
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