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So, ever since I decided I needed a break from wolf, I wanted to try and find a game I could somewhat create from scratch taking on similarities to our forum hits of wolf and D&D while putting aside any concept of working AGAINST each other and instead working together towards a common goal, thus taking out true deception of wolf, that I don't care for. My immediate thought was in the form of a Clue style game.
Bare with me, it's still a VERY raw concept.
So, I took to Chat GPT to help me flesh out a concept, and I have the rough draft of an idea I think we may be able to pull off. I don't want to put a ton of effort in, though, if no one is going to be interested.
The idea combines aspects of Wolf, D&D and Clue in a social deduction game.
You will all be invited to a location/mansion. But things go awry immediately as there has been a murder. (The first murdered person is a Mr. Body type, an NPC if you will; while I will take on the role of a caretaker/narrator in the ilk of Wadsworth.) You all take on roles within the game. These roles will all have relevant powers within the game itself (like wolf). Unlike Clue, however, no one will get any clue cards to start the game. You will all start with zero knowledge of the killer, the weapon or the room. It is your collective job to work together (like D&D) solve the mystery of WHO the murderer is, WHAT the weapon is and WHERE the murders are taking place. The murderer WILL come from the group of players, like clue, but the killer WILL NOT KNOW WHO THEY ARE.
Observant people will note that is plural and not past tense.
The game will take place in multiple phases:
Suggestion Phase - You will be able to work independently. You are free to roam around the mansion and investigate rooms, using Suggestion Phase powers and searching for clues, if your role allows it. During this time, you will each, like Clue, be able to secretly make a Suggestion to me, choosing a person, weapon and location. Provided one of the three things you've guessed are incorrect, I will reveal ONE incorrect piece of evidence for you to cross off your clue sheets. The information obtained in this phase are private and you can choose what and to whom you want to reveal this information to.
Discussion Phase - You all will come together to discuss findings and and (possibly) share clues. At the end of this phase, you will come to a consensus and VOTE as a team on a person, weapon and location. Similar to above, provided at least one piece of evidence is incorrect, I will reveal to the ENTIRE group the contradictory evidence.
Night Phase - This is a short phase when you all return to your rooms. Some roles may have abilities that work during this time. During this phase, at RANDOM, one of the group will be murdered. The only person immune is the killer him/herself, but they will not know who they are, nor will they have input on the person killed. The murdered person will get access to a dead thread, and can continue to play along with the game, but will no longer be able to use powers or participate in the Discussion Phase.
Accusation Phase - When a player thinks they have the solution, they are able to message me and the next Suggestion Phase becomes an Accusation Phase instead. At this time, the player who called for the Accusation Phase will present his/her solution to the group. If they are correct, that player independently wins the game! If they are wrong, they are effectively banned from participating in future Suggestion/Team/Discussion/Accusation phases. They will still be able to be killed, but no longer can affect the outcome of the game. Unless they are killed during a Night Phase, they will not have access to the dead thread and cannot participate in votes or discussions, and cannot investigate. The murderer, like in Clue, can also participate in this phase and can win independently, just as any other player.
Team Accusation Phase - Nearly identical as above, but this can occur during the discussion phase. The remaining group can vote to have the Team Accusation Phase. Once enough votes occur, the Discussion Phase will end and the Team Accusation Phase will begin. As above, the GROUP will present their Accusation. If they are right, the investigators win! If they are wrong, the murderer wins!
Revelation Phase (Maybe) - After a certain amount of in game time has elapsed, this Phase automatically triggers and the group must submit their final accusation. If they are right, investigators win. If they are wrong, the murderer wins. I haven't decided on this yet, but I am thinking this may be a phase I implement if a certain number of people remain, because the less people there are the easier the solution becomes.
Like I said, this is a really rough draft, but if enough people show interest in this, I'll start concocting logistics.
Bare with me, it's still a VERY raw concept.
So, I took to Chat GPT to help me flesh out a concept, and I have the rough draft of an idea I think we may be able to pull off. I don't want to put a ton of effort in, though, if no one is going to be interested.
The idea combines aspects of Wolf, D&D and Clue in a social deduction game.
You will all be invited to a location/mansion. But things go awry immediately as there has been a murder. (The first murdered person is a Mr. Body type, an NPC if you will; while I will take on the role of a caretaker/narrator in the ilk of Wadsworth.) You all take on roles within the game. These roles will all have relevant powers within the game itself (like wolf). Unlike Clue, however, no one will get any clue cards to start the game. You will all start with zero knowledge of the killer, the weapon or the room. It is your collective job to work together (like D&D) solve the mystery of WHO the murderer is, WHAT the weapon is and WHERE the murders are taking place. The murderer WILL come from the group of players, like clue, but the killer WILL NOT KNOW WHO THEY ARE.
Observant people will note that is plural and not past tense.
The game will take place in multiple phases:
Suggestion Phase - You will be able to work independently. You are free to roam around the mansion and investigate rooms, using Suggestion Phase powers and searching for clues, if your role allows it. During this time, you will each, like Clue, be able to secretly make a Suggestion to me, choosing a person, weapon and location. Provided one of the three things you've guessed are incorrect, I will reveal ONE incorrect piece of evidence for you to cross off your clue sheets. The information obtained in this phase are private and you can choose what and to whom you want to reveal this information to.
Discussion Phase - You all will come together to discuss findings and and (possibly) share clues. At the end of this phase, you will come to a consensus and VOTE as a team on a person, weapon and location. Similar to above, provided at least one piece of evidence is incorrect, I will reveal to the ENTIRE group the contradictory evidence.
Night Phase - This is a short phase when you all return to your rooms. Some roles may have abilities that work during this time. During this phase, at RANDOM, one of the group will be murdered. The only person immune is the killer him/herself, but they will not know who they are, nor will they have input on the person killed. The murdered person will get access to a dead thread, and can continue to play along with the game, but will no longer be able to use powers or participate in the Discussion Phase.
Accusation Phase - When a player thinks they have the solution, they are able to message me and the next Suggestion Phase becomes an Accusation Phase instead. At this time, the player who called for the Accusation Phase will present his/her solution to the group. If they are correct, that player independently wins the game! If they are wrong, they are effectively banned from participating in future Suggestion/Team/Discussion/Accusation phases. They will still be able to be killed, but no longer can affect the outcome of the game. Unless they are killed during a Night Phase, they will not have access to the dead thread and cannot participate in votes or discussions, and cannot investigate. The murderer, like in Clue, can also participate in this phase and can win independently, just as any other player.
Team Accusation Phase - Nearly identical as above, but this can occur during the discussion phase. The remaining group can vote to have the Team Accusation Phase. Once enough votes occur, the Discussion Phase will end and the Team Accusation Phase will begin. As above, the GROUP will present their Accusation. If they are right, the investigators win! If they are wrong, the murderer wins!
Revelation Phase (Maybe) - After a certain amount of in game time has elapsed, this Phase automatically triggers and the group must submit their final accusation. If they are right, investigators win. If they are wrong, the murderer wins. I haven't decided on this yet, but I am thinking this may be a phase I implement if a certain number of people remain, because the less people there are the easier the solution becomes.
Like I said, this is a really rough draft, but if enough people show interest in this, I'll start concocting logistics.