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As usual, the role dictionary can be found here:
gwforums.com
And here's the list of players:
@Local Hero
@canadaguy
@Fool's Requiem
@Raine
@Smacktard
@A Somer Special
@shortkut
@Benzine
@Jon
@Zell 17
@Tommy Boy
@Jawneh
@Tubby23
@VashTheStampede
@Dean
@GwJumpman
And here are the roles:
Village team:
Doctor
Marksman
Tough Guy
Priest
Between one and four villagers will get random roles from the STRONG OR REGULAR villagers in the dictionary. Everyone else will get roles with no powers (like the farmer).
Wolf team:
Confusion Wolf
Wolf Trickster
Berserk Werewolf
Random Werewolf
The random werewolf can be any of the numbered wolves listed in the dictionary.
Solo team:
Random solo killer
Rules:
Nights will be 12 hours and days will be 24 hours. The end of the next period will be clearly posted.
You may edit your posts for clarity. If you edit out an action (like shooting someone) and you get caught I'm killing you.
You have unlimited vote changes. This includes voting nobody. The day expiration time will be strictly enforced. If your post / vote is at the deadline or later, it will be discarded. People can have a flurry of late vote changes to lynch someone, but of course the consequences of doing that will be noticed by the village. Only your last vote will be counted. Votes must be in Bold to be counted. Please vote in the format I vote XXXX to make it easy for me.
There will be a minimum number of votes required to lynch. Usually this number will be around the number of villagers / 2. In the event of a tie, nobody is lynched. In the event that the minimum number of votes is not reached, nobody is lynched.
Skips require a skip vote from every player.
Night events will go in the following priority order regardless of when the PMs are sent to me:
Wolf Nightmare activates
Wolf Shaman/Confusion activates
Medium/Ritualist revive spell
Wolves break out of warden prison
Wolf seer check
Blind Wolf check
Illusionist disguise
Beast Trap ensnares an evil
Flagger redirect
Doctor protect
Bodyguard protect
Witch protect
Tough Guy protect
Violinist check
Detective check
Aura Seer check
Voodoo wolf / Librarian mute
Marksman shot
Witch kill (if not killed by marksman, otherwise potion unused)
Jailer/Warden kill (if not killed by marksman/witch)
Red Lady visit
Revived players return from the dead (cannot be targeted by wolves/solo in same night)
Solo killer attack
Wolf berserk mode activates
Wolves kill
Spirit Seer/Sheriff check
Cupid selection
In the event that two of the same role perform the exact same action, they will both be credited.
Please do not talk about the game outside of the designated threads. This is honor system. When you die, you will gain access to a special forum that is already set up. The ritualist will have access to this forum at night. If you are revived by the ritualist, you will lose access. Please use this forum for all discussion by dead players about the game. Alive players can talk during the main thread during the day.
It is possible, if very unlikely, for the game to end in a tie if every single player is killed. The game also ends in a tie if there are no deaths for three straight days and nights.
Winning Conditions:
Village: Kill all wolves and the solo killer.
Wolves: Kill the solo player. Once the wolves make up half the total players and the solo killer is dead, the wolves win, regardless of the roles remaining.
Solo: Kill all other players.
Zell Wolf - Zell Wolf Role Dictionary and Hall of Fame
In an effort to consolidate, I'm going to list all the roles / potential roles along with DETAILED role information. In future games you would just get a PM from me that says "Your role is XXXX". Strong Villagers: Bully Aura: Unknown During the day, can hit a player with a rock and give them a...

And here's the list of players:
@canadaguy
@Fool's Requiem
@Smacktard
@A Somer Special
@shortkut
@Jon
@Tommy Boy
@Jawneh
@Tubby23
@VashTheStampede
@Dean
@GwJumpman
And here are the roles:
Village team:
Doctor
Marksman
Tough Guy
Between one and four villagers will get random roles from the STRONG OR REGULAR villagers in the dictionary. Everyone else will get roles with no powers (like the farmer).
Wolf team:
Confusion Wolf
Wolf Trickster
Berserk Werewolf
Random Werewolf
The random werewolf can be any of the numbered wolves listed in the dictionary.
Solo team:
Rules:
Nights will be 12 hours and days will be 24 hours. The end of the next period will be clearly posted.
You may edit your posts for clarity. If you edit out an action (like shooting someone) and you get caught I'm killing you.
You have unlimited vote changes. This includes voting nobody. The day expiration time will be strictly enforced. If your post / vote is at the deadline or later, it will be discarded. People can have a flurry of late vote changes to lynch someone, but of course the consequences of doing that will be noticed by the village. Only your last vote will be counted. Votes must be in Bold to be counted. Please vote in the format I vote XXXX to make it easy for me.
There will be a minimum number of votes required to lynch. Usually this number will be around the number of villagers / 2. In the event of a tie, nobody is lynched. In the event that the minimum number of votes is not reached, nobody is lynched.
Skips require a skip vote from every player.
Night events will go in the following priority order regardless of when the PMs are sent to me:
Wolf Nightmare activates
Wolf Shaman/Confusion activates
Medium/Ritualist revive spell
Wolves break out of warden prison
Wolf seer check
Blind Wolf check
Illusionist disguise
Beast Trap ensnares an evil
Flagger redirect
Doctor protect
Bodyguard protect
Witch protect
Tough Guy protect
Violinist check
Detective check
Aura Seer check
Voodoo wolf / Librarian mute
Marksman shot
Witch kill (if not killed by marksman, otherwise potion unused)
Jailer/Warden kill (if not killed by marksman/witch)
Red Lady visit
Revived players return from the dead (cannot be targeted by wolves/solo in same night)
Solo killer attack
Wolf berserk mode activates
Wolves kill
Spirit Seer/Sheriff check
Cupid selection
In the event that two of the same role perform the exact same action, they will both be credited.
Please do not talk about the game outside of the designated threads. This is honor system. When you die, you will gain access to a special forum that is already set up. The ritualist will have access to this forum at night. If you are revived by the ritualist, you will lose access. Please use this forum for all discussion by dead players about the game. Alive players can talk during the main thread during the day.
It is possible, if very unlikely, for the game to end in a tie if every single player is killed. The game also ends in a tie if there are no deaths for three straight days and nights.
Winning Conditions:
Village: Kill all wolves and the solo killer.
Wolves: Kill the solo player. Once the wolves make up half the total players and the solo killer is dead, the wolves win, regardless of the roles remaining.
Solo: Kill all other players.